168 lines
4.3 KiB
YAML
168 lines
4.3 KiB
YAML
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ability_mods:
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cha_mod: 3
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con_mod: 6
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dex_mod: 4
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int_mod: 4
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str_mod: 5
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wis_mod: 5
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ac: 28
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ac_special: null
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automatic_abilities:
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- description: A night hag adds *dominate*, *nightmare*, *scrying*, and *spellwrack*
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to her coven's spells. **Nightmare Rider** When a night hag rides a nightmare,
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the nightmare also gains the night hag's status bonus to saves against magic,
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and both the hag and rider benefit when the night hag uses her *heartstone's*
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*ethereal jaunt* innate spell.
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name: Coven
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traits: null
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- description: When a night hag rides a nightmare, the nightmare also gains the night
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hag's status bonus to saves against magic, and both the hag and rider benefit
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when the night hag uses her *heartstone's* *ethereal jaunt* innate spell.
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name: Nightmare Rider
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traits: null
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description: Night hags are thieves and merchants of mortal souls. These foul creatures
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collect souls in dark gems or crystalline jars to sell in fiendish markets, and
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are themselves empowered by potent magic jewels known as *heartstones*. They haunt
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the Ethereal Plane, where they prey upon mortals in their dreams, debilitating them
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with horrific nightmares as they rest. A night hag may find a particular target
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and haunt them continuously over the course of weeks, slowly and cruelly breaking
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down the victim's will and ability to resist, until their soul is forfeit.
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divine_spells: null
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hp: 170
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immunities:
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- sleep
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innate_spells:
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- frequency: at will; from heartstone
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level: 9
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name: bind soul
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- frequency: at will; from heartstone
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level: 9
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name: ethereal jaunt
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- level: 8
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name: dream council
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- frequency: x2, from heartstone
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level: 5
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name: nightmare
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- frequency: x2, from heartstone
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level: 5
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name: shadow blast
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- frequency: at will
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level: 3
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name: dream message
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- frequency: at will
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level: 3
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name: magic missile
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- frequency: at will
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level: 2
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name: invisibility
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- frequency: at will
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level: 1
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name: ray of enfeeblement
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- frequency: at will
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level: 1
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name: sleep
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- frequency: constant
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level: 3
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name: detect magic
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- frequency: constant
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level: 3
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name: detect alignment
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- frequency: constant
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level: 2
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name: detect alignment
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items:
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- heartstone
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languages:
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- Abyssal
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- Aklo
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- Celestial
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- Common
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- Infernal
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level: 9
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+8 plus 1d6 evil and Abyssal plague
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type: piercing
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name: jaws
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to_hit: 20
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traits:
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- magical
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- action_cost: One Action
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damage:
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formula: 2d10+8 plus 1d6 evil
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type: slashing
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name: claw
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to_hit: 20
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traits:
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- agile
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- magical
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name: Night Hag
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perception: 18
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proactive_abilities:
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- description: A creature can't recover from drained until abyssal plague is cured.
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**Saving Throw** DC 28 Fortitude; **Stage 1** Drained 1 (1 day); **Stage 2** Drained
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increases by 2 (1 day)
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name: Abyssal Plague
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traits:
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- disease
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- action_cost: One Action
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description: The night hag can take on the appearance of any Medium female humanoid.
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This doesn't change her Speed or her attack and damage bonuses with her Strikes,
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but might change the damage type her Strikes deal (typically to bludgeoning).
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name: Change Shape
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traits:
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- concentrate
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- occult
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- polymorph
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- transmutation
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- description: If a night hag is ethereal and hovering over a sleeping chaotic or
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evil creature, she can ride the victim's back until dawn. The creature endures
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tormenting dreams as the hag casts *nightmare* on it, and is exposed to abyssal
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plague. Any drained caused by dream haunting is cumulative. Only an ethereal being
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can confront the night hag and stop her dream haunting.
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name: Dream Haunting
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traits:
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- enchantment
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- occult
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- mental
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- description: to the night hag takes a –2 circumstance penalty to checks and DCs
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to defend against her spells.
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name: Spell Ambush
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traits: null
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ranged: null
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resistances:
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- amount: 10
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type: mental
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saves:
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fort: 19
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ref: 17
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will: 18
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saves_special:
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fort: null
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ref: null
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will: +2 status to all saves vs. magic, –2 to all saves if the night hag does not
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have her
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senses:
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- darkvision
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skills:
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Arcana: 18
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Deception: 18
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Diplomacy: 18
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Intimidation: 14
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Occultism: 20
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Religion: 20
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: 28
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traits:
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- NE
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- Medium
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- Fiend
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- Hag
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- Humanoid
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type: Creature
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