87 lines
1.8 KiB
YAML
87 lines
1.8 KiB
YAML
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ability_mods:
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cha_mod: 1
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con_mod: 4
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dex_mod: 0
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int_mod: 0
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str_mod: 7
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wis_mod: 1
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ac: 25
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ac_special: null
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automatic_abilities: null
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description: In ogre society, might makes more than right—it makes the rules. The
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strongest or most violent ogre in a family (in most cases, this is the same ogre)
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is invariably that family's boss. Quick to hook fallen foes on their weapons, even
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other ogres fear the repercussions of displeasing an ogre boss. When an ogre boss
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barks out commands, the other members of the family move quickly to obey.
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divine_spells: null
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hp: 130
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Common
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- Jotun
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level: 7
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+11
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type: piercing
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name: ogre hook
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to_hit: 19
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traits:
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- deadly 1d10
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- reach 10 feet
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- trip
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name: Ogre Boss
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perception: 12
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proactive_abilities:
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- action_cost: One Action
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description: The ogre boss issues a command to hasten their fellows. Each ogre ally
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who hears and understands this command becomes quickened until the end of that
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ally's next turn, but can use the extra action only to Step or Stride.
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name: Bellowing Command
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traits:
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- auditory
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- fear
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- linguistic
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- description: The ogre boss makes an ogre hook Strike against the creature they tripped.
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name: Sweeping Hook
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traits: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+11
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type: piercing
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name: javelin
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to_hit: 12
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traits:
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- thrown 30 feet
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resistances: null
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saves:
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fort: 17
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ref: 12
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will: 15
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 16
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Intimidation: 16
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Stealth: 11
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Large
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- Giant
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- Humanoid
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type: Creature
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