75 lines
1.7 KiB
YAML
75 lines
1.7 KiB
YAML
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ability_mods:
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cha_mod: -3
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con_mod: 1
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dex_mod: 3
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int_mod: -4
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str_mod: -2
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wis_mod: 1
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ac: 14
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ac_special: null
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automatic_abilities: null
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description: A swarm of rats can cause total chaos within a household or business.
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Contracting filth fever is all the easier when dozens of these agitated or hungry
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vermin gather to bite victims en masse, making rat-hunting a viable career in many
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parts of the world as desperate townspeople seek relief from the disease's spread.
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divine_spells: null
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hp: 14
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immunities:
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- precision
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- swarm mind
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innate_spells: null
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items: null
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languages: null
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level: 1
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melee: null
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name: Rat Swarm
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perception: 5
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proactive_abilities:
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- description: The sickened and unconscious conditions from filth fever don't improve
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on their own until the disease is cured. **Saving Throw** DC 14 Fortitude; **Stage
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1** carrier with no ill effect (1d4 hours), **Stage 2** sickened 1 (1 day), **Stage
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3** sickened 1 and slowed 1 (1 day), **Stage 4** unconscious (1 day), **Stage
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5** dead
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name: Filth Fever
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traits:
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- disease
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- action_cost: One Action
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description: Each enemy in the swarm's space takes 1d6 piercing damage and must
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attempt a DC 17 basic Reflex save. A creature that fails its save is exposed to
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filth fever.
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name: Swarming Bites
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traits: null
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ranged: null
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resistances:
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- amount: 6
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type: physical (except bludgeoning)
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saves:
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fort: 2
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ref: 7
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will: 4
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- low-light vision
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- scent (imprecise) 30 feet
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skills:
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Acrobatics: 8
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Athletics: 4
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Stealth: 6
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skills_special: null
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speed:
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- amount: 30
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type: Land
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- amount: 10
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type: Climb
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Large
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- Animal
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- Swarm
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type: Creature
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