pathfinder-2-sqlite-MIRROR/data/monsters/Rust Monster.yaml

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ability_mods:
cha_mod: 0
con_mod: 1
dex_mod: 3
int_mod: -4
str_mod: 0
wis_mod: 1
ac: 19
ac_special: null
automatic_abilities:
- description: A rust monster can smell metal as a precise sense.
name: Metal Scent
traits: null
description: Found in lost dungeons, deep caves, and abandoned mines, rust monsters
are a bane to any adventurers who rely on armor, weapons, or other metal items.
These strange-looking creatures grow to about 5 feet long, with four insectile legs
and a long tail ending in a four-pronged appendage resembling a tiny windmill. However,
it is the rust monster's feathery antennae that strike fear in the hearts of battle-hardened
warriors, for a single touch from even just one antenna can reduce an adventurer's
most valuable tools to a useless pile of rust.
divine_spells: null
hp: 40
immunities: null
innate_spells: null
items: null
languages: null
level: 3
melee:
- action_cost: One Action
name: antenna
to_hit: 10
traits:
- finesse
- action_cost: One Action
damage:
formula: 1d10+4
type: piercing
name: mandibles
to_hit: 8
traits:
- finesse
- action_cost: One Action
damage:
formula: 1d4+2 plus Improved Knockdown
type: bludgeoning
name: tail
to_hit: 8
traits:
- finesse
name: Rust Monster
perception: 8
proactive_abilities:
- action_cost: One Action
description: . On a success, the item is subject to the rust monster's rust ability
(see below) in addition to the effects of the Disarm, and if the check to Disarm
is a critical success, the rust monster drops the item on the ground in its own
space.
name: Antenna Disarm
traits:
- with the same modifier as an antenna Strike
- description: to a metal item the target is wearing or holding, ignoring its Hardness.
If the rust monster hits an unattended metal item, the item takes this damage
automatically. If a creature uses the Shield Block reaction with a metal shield
against an antenna attack, the shield is automatically broken, but no other item
is rusted on that attack.
name: Rust
traits:
- doubled on a critical hit
ranged: null
resistances: null
saves:
fort: 8
ref: 10
will: 6
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
- metal scent 30 feet
skills:
Athletics: 7
skills_special: null
speed:
- amount: 35
type: Land
- amount: 10
type: Climb
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Medium
- Aberration
type: Creature