97 lines
2.4 KiB
YAML
97 lines
2.4 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 1
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dex_mod: 3
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int_mod: -4
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str_mod: 0
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wis_mod: 1
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ac: 19
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ac_special: null
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automatic_abilities:
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- description: A rust monster can smell metal as a precise sense.
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name: Metal Scent
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traits: null
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description: Found in lost dungeons, deep caves, and abandoned mines, rust monsters
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are a bane to any adventurers who rely on armor, weapons, or other metal items.
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These strange-looking creatures grow to about 5 feet long, with four insectile legs
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and a long tail ending in a four-pronged appendage resembling a tiny windmill. However,
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it is the rust monster's feathery antennae that strike fear in the hearts of battle-hardened
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warriors, for a single touch from even just one antenna can reduce an adventurer's
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most valuable tools to a useless pile of rust.
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divine_spells: null
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hp: 40
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immunities: null
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innate_spells: null
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items: null
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languages: null
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level: 3
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melee:
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- action_cost: One Action
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name: antenna
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to_hit: 10
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traits:
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- finesse
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- action_cost: One Action
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damage:
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formula: 1d10+4
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type: piercing
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name: mandibles
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to_hit: 8
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traits:
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- finesse
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- action_cost: One Action
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damage:
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formula: 1d4+2 plus Improved Knockdown
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type: bludgeoning
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name: tail
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to_hit: 8
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traits:
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- finesse
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name: Rust Monster
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perception: 8
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proactive_abilities:
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- action_cost: One Action
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description: . On a success, the item is subject to the rust monster's rust ability
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(see below) in addition to the effects of the Disarm, and if the check to Disarm
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is a critical success, the rust monster drops the item on the ground in its own
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space.
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name: Antenna Disarm
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traits:
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- with the same modifier as an antenna Strike
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- description: to a metal item the target is wearing or holding, ignoring its Hardness.
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If the rust monster hits an unattended metal item, the item takes this damage
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automatically. If a creature uses the Shield Block reaction with a metal shield
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against an antenna attack, the shield is automatically broken, but no other item
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is rusted on that attack.
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name: Rust
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traits:
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- doubled on a critical hit
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ranged: null
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resistances: null
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saves:
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fort: 8
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ref: 10
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will: 6
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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- metal scent 30 feet
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skills:
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Athletics: 7
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skills_special: null
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speed:
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- amount: 35
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type: Land
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- amount: 10
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type: Climb
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Medium
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- Aberration
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type: Creature
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