74 lines
1.3 KiB
YAML
74 lines
1.3 KiB
YAML
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ability_mods:
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cha_mod: -5
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con_mod: 4
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dex_mod: -5
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int_mod: -5
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str_mod: 2
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wis_mod: 0
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ac: 8
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ac_special: null
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automatic_abilities:
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- description: A sewer ooze can sense nearby motion through vibration and air movement.
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name: Motion Sense
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traits: null
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description: These amorphous masses of sewage and other detritus make their way through
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filthy culverts beneath cities large and small.
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divine_spells: null
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hp: 40
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immunities:
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- acid
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- critical hits
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- mental
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- precision
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- unconscious
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- visual
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innate_spells: null
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items: null
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languages: null
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level: 1
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+1 plus 1d4 acid
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type: bludgeoning
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name: pseudopod
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to_hit: 9
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traits: null
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name: Sewer Ooze
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perception: 3
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proactive_abilities:
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- action_cost: One Action
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description: . A creature can spend and Interact action to clean someone off, decreasing
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the Speed penalty by 5 feet with each action.
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name: Filth Wave
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traits:
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- on a critical failure
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- the creature also falls prone
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ranged: null
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resistances: null
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saves:
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fort: 9
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ref: 1
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will: 3
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- motion sense 60 feet
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- no vision
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skills:
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Stealth: 1
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skills_special: null
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speed:
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- amount: 10
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Medium
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- Mindless
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- Ooze
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type: Creature
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