105 lines
2.4 KiB
YAML
105 lines
2.4 KiB
YAML
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ability_mods:
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cha_mod: -5
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con_mod: 4
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dex_mod: -1
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int_mod: -5
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str_mod: 7
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wis_mod: 0
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ac: 30
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ac_special: null
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automatic_abilities: null
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description: Stone golems are slow and steady constructs typically carved from marble
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or granite. They're often made to serve as works of art when at rest, so some golem
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crafters employ master sculptors to ensure the constructs make beautiful statues.
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Older stone golems might be weathered, with scuffed or cracked surfaces or missing
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noses and digits, but this weathering is largely cosmetic and doesn't adversely
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impact the golems' functionality.
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divine_spells: null
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hp: 175
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immunities:
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- acid
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- bleed
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- death effects
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- disease
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- doomed
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- drained
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- fatigued
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- healing
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- magic (see below)
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- mental
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- necromancy
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- nonlethal attacks
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- paralyzed
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- poison
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- sickened
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- unconscious
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innate_spells: null
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items: null
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languages: null
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level: 11
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+13
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type: bludgeoning
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name: fist
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to_hit: 24
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traits:
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- magical
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- reach 10 feet
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name: Stone Golem
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perception: 17
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proactive_abilities:
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- description: '**Trigger** The stone golem hits a slowed creature. **Effect** The
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creature must succeed at a DC 30 Fortitude save or become paralyzed for 1 round.'
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name: Impose Paralysis
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traits:
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- incapacitation
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- action_cost: One Action
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description: The stone golem Strides up to its Speed, pushing back each creature
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whose space it moves into and damaging them if they try to stop its movement.
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A creature can attempt to bar the way by succeeding at a DC 34 Fortitude save.
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On a critical success, the resisting creature takes no damage; otherwise it is
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damaged as if hit by the golem's fist.
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name: Inexorable March
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traits: null
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- action_cost: One Action
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description: Each creature in a 10-foot emanation must succeed at a DC 30 Fortitude
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save or be slowed 1 for 1 minute. The golem can't use Slowing Pulse again for
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1d4 rounds.
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name: Slowing Pulse
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traits:
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- arcane
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- concentrate
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- transmutation
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ranged: null
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resistances:
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- amount: 10
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type: physical (except adamantine)
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saves:
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fort: 24
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ref: 18
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will: 19
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 26
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skills_special: null
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speed:
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- amount: 20
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- Uncommon
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- N
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- Large
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- Construct
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- Golem
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- Mindless
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type: Creature
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