pathfinder-2-sqlite-MIRROR/data/monsters/Uthul.yaml

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ability_mods:
cha_mod: 3
con_mod: 4
dex_mod: 7
int_mod: -1
str_mod: 7
wis_mod: -2
ac: 36
ac_special: null
automatic_abilities: null
description: An uthul most often appears to be a dark, swirling cloud filled with
flying debris and streaked with sudden flashes of lightning. Although they are clearly
elemental in nature, uthuls are nearly always found on the Material Plane, where
they hide among natural cloud formations, especially thunderstorms.
divine_spells: null
hp: 250
immunities:
- electricity
- paralyze
- poison
- sleep
innate_spells: null
items: null
languages:
- Aquan
level: 14
melee:
- action_cost: One Action
damage:
formula: 3d12+11
type: slashing
name: claw
to_hit: 29
traits:
- agile
name: Uthul
perception: 20
proactive_abilities:
- action_cost: One Action
description: The uthul unleashes a powerful bolt of lightning and a stunning thunderclap.
The bolt deals 6d12 electricity damage to all creatures in a 30-foot line, with
a DC 34 basic Reflex save, and every creature in a 20-foot emanation must attempt
a DC 34 Fortitude save. The uthul can't use Lightning Crash again for 1d4 rounds.
**Critical Success** The creature is unaffected. **Success** The creature is stunned
1. **Failure** The creature is stunned for 1 round. **Critical Failure** The creature
is stunned for 1d4 rounds.
name: Lightning Crash
traits:
- electricity
- incapacitation
- sonic
- description: An uthul's movement doesn't trigger reactions.
name: Swiftness
traits: null
- action_cost: Two Actions
description: The uthul transforms itself into a swirling vortex of storm and fury
10 feet wide and up to 40 feet tall. It stays in this form for 3 rounds or until
it Dismisses the effect. While in this form, the uthul gains resistance 10 to
physical damage and can move through other creatures. Its aura remains active,
but it can't make debris Strikes nor use Lightning Crash. Instead, any creature
the uthul moves through takes 4d6 bludgeoning damage and 2d12 electricity damage.
A creature can take this damage only once per round. A Large or smaller creature
must also succeed at a DC 32 Reflex save or be picked up and held suspended within
the vortex. Suspended creatures move with the uthul. A creature can attempt to
escape by spending an action to attempt a DC 32 Reflex save (or a DC 32 Acrobatics
check to maneuver in flight if it has a fly Speed). Upon escaping, or when the
uthul transforms back into its storm cloud form, a suspended creature is hurled
1d4 × 10 feet in a random direction, then falls unless it can fly or otherwise
remain aloft. After returning to its normal form, the uthul must wait 1 minute
before it can use Whirlwind Form again.
name: Whirlwind Form
traits:
- concentrate
ranged:
- action_cost: One Action
damage:
formula: 5d8+15
type: bludgeoning
name: debris
to_hit: 29
traits:
- range increment 60 feet
resistances: null
saves:
fort: 28
ref: 29
will: 22
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Acrobatics: 29
Athletics: 27
Intimidation: 23
Stealth: 25
skills_special: null
speed:
- amount: 100
type: Fly
- amount: null
type: Swiftness
spell_attack_to_hit: null
spell_dc: null
traits:
- CE
- Huge
- Air
- Elemental
type: Creature