102 lines
2.7 KiB
YAML
102 lines
2.7 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: 5
|
||
|
con_mod: 0
|
||
|
dex_mod: 4
|
||
|
int_mod: 2
|
||
|
str_mod: -5
|
||
|
wis_mod: 2
|
||
|
ac: 24
|
||
|
ac_special: null
|
||
|
automatic_abilities:
|
||
|
- description: raiths sense the vital essence of living and undead creatures within
|
||
|
the listed range.
|
||
|
name: Lifesense
|
||
|
traits:
|
||
|
- divination
|
||
|
- divine
|
||
|
description: Wraiths are malevolent undead who drain life and shun light. Their shadowy,
|
||
|
incorporeal forms are dotted with burning eyes that reffect their hatred for the
|
||
|
living, and shadowy claws are weapon enough to steal the vitality from their enemies.
|
||
|
A wraith may be created by foul necromancy, but more often they are the result of
|
||
|
a hermitic murderer or mutilator who even in death could not give up their wicked
|
||
|
ways. Further complicating the matter is the fact that wraiths multiply by consuming
|
||
|
and transforming the living into more of their foul kind—meaning a handful of wraiths
|
||
|
left unchecked can easily turn into a horde of darkness.
|
||
|
divine_spells: null
|
||
|
hp: 80
|
||
|
immunities:
|
||
|
- death effects
|
||
|
- disease
|
||
|
- paralyzed
|
||
|
- poison
|
||
|
- precision
|
||
|
- unconscious
|
||
|
innate_spells: null
|
||
|
items: null
|
||
|
languages:
|
||
|
- Common
|
||
|
- Necril
|
||
|
level: 6
|
||
|
melee:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 2d8+5 plus drain life
|
||
|
type: negative
|
||
|
name: spectral hand
|
||
|
to_hit: 17
|
||
|
traits:
|
||
|
- finesse
|
||
|
name: Wraith
|
||
|
perception: 14
|
||
|
proactive_abilities:
|
||
|
- description: When the wraith damages a living creature with its spectral hand Strike,
|
||
|
the wraith gains 5 temporary Hit Points and the creature must succeed at a DC
|
||
|
23 Fortitude save or become drained 1. Further damage dealt by the wraith increases
|
||
|
the amount of drain by 1 on a failed save to a maximum of drained 4.
|
||
|
name: Drain Life
|
||
|
traits:
|
||
|
- divine
|
||
|
- necromancy
|
||
|
- description: A living humanoid slain by a wraith's spectral hand Strike rises as
|
||
|
a wraith spawn after 1d4 rounds. This wraith spawn is under the command of the
|
||
|
wraith that killed it. It doesn't have drain life or wraith spawn and becomes
|
||
|
clumsy 2 for as long as it is a wraith spawn. If the creator of the wraith spawn
|
||
|
dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its
|
||
|
free will, gains Wraith Spawn, and is no longer clumsy.
|
||
|
name: Wraith Spawn
|
||
|
traits:
|
||
|
- divine
|
||
|
- necromancy
|
||
|
ranged: null
|
||
|
resistances:
|
||
|
- amount: 5
|
||
|
type: all (except force, ghost touch, or positive; double resistance against non-magical)
|
||
|
saves:
|
||
|
fort: 8
|
||
|
ref: 14
|
||
|
will: 14
|
||
|
saves_special:
|
||
|
fort: null
|
||
|
ref: null
|
||
|
will: +1 status to all saves vs. positive
|
||
|
senses:
|
||
|
- darkvision
|
||
|
- lifesense 60 feet
|
||
|
skills:
|
||
|
Acrobatics: 14
|
||
|
Intimidation: 15
|
||
|
Stealth: 14
|
||
|
skills_special: null
|
||
|
speed:
|
||
|
- amount: 40
|
||
|
type: Fly
|
||
|
spell_attack_to_hit: null
|
||
|
spell_dc: null
|
||
|
traits:
|
||
|
- LE
|
||
|
- Medium
|
||
|
- Incorporeal
|
||
|
- Undead
|
||
|
- Wraith
|
||
|
type: Creature
|