pathfinder-2-sqlite-MIRROR/data/monsters/Young Blue Dragon.yaml

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ability_mods:
cha_mod: 3
con_mod: 3
dex_mod: 2
int_mod: 1
str_mod: 5
wis_mod: 3
ac: 28
ac_special: null
automatic_abilities:
- description: The dragon can mimic any sound it has heard. It must succeed at a Deception
check with a +4 circumstance bonus to do so.
name: Sound Imitation
traits: null
description: Blue dragons are the sleek and poised cosmopolitans of the chromatic
dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons
often lair near or within cities and set out to bend the population to their will
and gather hordes of servants. These dragons love spinning webs of conspiracy. A
blue dragon's lackeys typically don't even realize that they serve a dragon, but
instead think the protection money, tariffs, or taxes they are amassing is treasure
for a cruel but legitimate master. In some ways, blue dragons even see their servants
as a living hoard and value them like treasure. These dragons have been known to
use these tactics even with their own chromatic cousins.
divine_spells: null
hp: 170
immunities:
- electricity
- paralyzed
- sleep
innate_spells:
- frequency: at will; see desert thirst
level: 1
name: create water
items: null
languages:
- Common
- Draconic
level: 9
melee:
- action_cost: One Action
damage:
formula: 2d8+11 plus 1d12 electricity
type: piercing
name: jaws
to_hit: 21
traits:
- electricity
- reach 15 feet
- action_cost: One Action
damage:
formula: 2d8+11
type: slashing
name: claw
to_hit: 21
traits:
- agile
- action_cost: One Action
damage:
formula: 2d8+9
type: bludgeoning
name: tail
to_hit: 19
traits:
- reach 15 feet
- action_cost: One Action
damage:
formula: 1d8+9
type: piercing
name: horns
to_hit: 19
traits:
- reach 10 feet
name: Young Blue Dragon
perception: 18
proactive_abilities:
- action_cost: Two Actions
description: The dragon breathes lightning that deals 5d12 electricity damage in
an 80-foot line (DC 28 basic Reflex save). It can't use Breath Weapon again for
1d4 rounds.
name: Breath Weapon
traits:
- arcane
- electricity
- evocation
- description: When casting *create water*, the dragon can attempt to destroy liquid
instead of creating it, turning an equal amount of liquid into sand. This destroys
liquid magic or alchemical items if they're of a lower level than the dragon (a
creature can attempt a DC 26 Will save to protect all liquids in its possession).
This doesn't affect the liquids in a creature's body.
name: Desert Thirst
traits:
- arcane
- transmutation
- action_cost: Two Actions
description: The dragon makes two claw Strikes and one horns Strike in any order.
name: Draconic Frenzy
traits: null
- description: The dragon recharges its Breath Weapon whenever it scores a critical
hit with a Strike.
name: Draconic Momentum
traits: null
ranged: null
resistances: null
saves:
fort: 19
ref: 18
will: 19
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
- scent (imprecise) 60 feet
skills:
Acrobatics: 15
Arcana: 16
Deception: 18
Diplomacy: 18
Intimidation: 18
Society: 16
Stealth: 15
Survival: 16
skills_special: null
speed:
- amount: 30
type: Land
- amount: 100
type: Fly
- amount: 15
type: Burrow
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Large
- Dragon
- Electricity
type: Creature