71 lines
1.3 KiB
YAML
71 lines
1.3 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 1
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dex_mod: 4
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int_mod: -4
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str_mod: 2
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wis_mod: 0
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ac: 21
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ac_special: null
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automatic_abilities: null
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description: Zephyr hawks drift among the currents of the Plane of Air in great flocks.
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divine_spells: null
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hp: 36
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immunities:
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- bleed
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- paralyzed
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- poison
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- sleep
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innate_spells: null
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items: null
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languages: null
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: slashing
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name: wing
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to_hit: 11
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traits:
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- agile
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- finesse
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name: Zephyr Hawk
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perception: 7
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proactive_abilities:
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- action_cost: Two Actions
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description: The zephyr hawk Flies up to half its Speed, makes two wing Strikes,
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then Flies up to half its Speed again to return to its original location. The
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second half of this movement doesn't trigger reactions. Both attacks count toward
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the zephyr hawk's multiple attack penalty, but the penalty doesn't increase until
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after it makes both attacks.
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name: Circling Attack
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 6
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ref: 13
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will: 7
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Acrobatics: 13
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Stealth: 11
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skills_special: null
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speed:
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- amount: 50
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type: Fly
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Small
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- Air
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- Elemental
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type: Creature
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