pathfinder-2-sqlite-MIRROR/data/monsters/azure worm.yaml

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ability_mods:
cha_mod: -1
con_mod: 8
dex_mod: -1
int_mod: -5
str_mod: 10
wis_mod: -1
ac: 35
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
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description: null
effect: null
failure: null
frequency: null
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maximum_duration: 6 rounds
name: Azure Worm Venom
range: null
raw_description: '**Azure Worm Venom** (__poison__) **Saving Throw** DC 37 Fortitude,
**Maximum Duration** 6 rounds; **Stage 1** 3d6 poison damage and clumsy 2 (1 round);
**Stage 2** 4d6 poison damage and clumsy 2 (1 round); **Stage 3** 6d6 poison damage
and clumsy 2 (1 round)'
requirements: null
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saving_throw: DC 37 Fortitude,
stages:
- effect: 3d6 poison damage and clumsy 2 (1 round)
- effect: 4d6 poison damage and clumsy 2 (1 round)
- effect: 6d6 poison damage and clumsy 2 (1 round)
success: null
traits:
- poison
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The azure worm Swims up to its swim Speed, then Leaps vertically out
of the water up to 30 feet, making a Strike against a creature at the apex of
the jump (this lets it attack a creature within 45 feet of the water's surface).
After the Strike, the worm splashes back down. It can use Improved Grab on this
Strike and follow it up with Fast Swallow.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breach
range: null
raw_description: '**Breach** [Two Actions] The azure worm Swims up to its swim
Speed, then Leaps vertically out of the water up to 30 feet, making a Strike against
a creature at the apex of the jump (this lets it attack a creature within 45 feet
of the water''s surface). After the Strike, the worm splashes back down. It can
use Improved Grab on this Strike and follow it up with Fast Swallow.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The worm uses Swallow Whole.
failure: null
frequency: null
maximum_duration: null
name: Fast Swallow
range: null
raw_description: '**Fast Swallow** [Reaction] **Trigger** The worm Grabs a creature.
**Effect** The worm uses Swallow Whole.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: The worm Grabs a creature.
- action_cost: One Action
critical_failure: null
critical_success: null
description: Huge, 3d8+10 bludgeoning, Rupture 27
effect: null
failure: null
frequency: null
maximum_duration: null
name: Swallow Whole
range: null
raw_description: '**Swallow Whole** [One Action] Huge, 3d8+10 bludgeoning, Rupture
27'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The worm makes a Strike once against each creature in its reach. It
can Strike up to once with its jaws, up to once with its stinger, and any number
of times with its body. Each attack counts toward the worm's multiple attack penalty,
but the multiple attack penalty doesn't increase until after it makes all the
attacks.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Thrash
range: null
raw_description: '**Thrash** [Two Actions] The worm makes a Strike once against
each creature in its reach. It can Strike up to once with its jaws, up to once
with its stinger, and any number of times with its body. Each attack counts toward
the worm''s multiple attack penalty, but the multiple attack penalty doesn''t
increase until after it makes all the attacks.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities:
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- action_cost: None
critical_failure: null
critical_success: null
description: The azure worm recovers from the paralyzed, slowed, and stunned conditions
at the end of its turn. It's also immune to penalties to its Speeds and the immobilized
condition, and it ignores difficult terrain and greater difficult terrain.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Inexorable
range: null
raw_description: '**Inexorable** The azure worm recovers from the paralyzed, slowed,
and stunned conditions at the end of its turn. It''s also immune to penalties
to its Speeds and the immobilized condition, and it ignores difficult terrain
and greater difficult terrain.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The azure worm negates the triggering condition or effect. Effects from
artifacts, deities, or a similarly powerful source can't be avoided in this way.
failure: null
frequency: once per day
maximum_duration: null
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name: Shake It Off
range: null
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raw_description: '**Shake It Off** [Reaction] **Frequency** once per day; **Trigger**
The azure worm would be affected by a condition or adverse effect (such as __baleful
polymorph__). **Effect** The azure worm negates the triggering condition or effect.
Effects from artifacts, deities, or a similarly powerful source can''t be avoided
in this way.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: The azure worm would be affected by a condition or adverse effect (such
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as __baleful polymorph__).
description: 'The azure worm is a deep-blue creature that is more at home in flooded
tunnels than dry caves. While an azure worm is a strong swimmer, it prefers to lie
in wait within the walls, door, or even ceiling of flooded caverns, ready to spring
out and ambush creatures swimming past its hiding spot. The azure worm is particularly
hated and feared by Darklands-dwelling cultures, due to the fact that an azure worm
that burrows into a tunnel often brings with it waters from the submerged river
or lake it calls home. When it becomes obvious that an azure worm is near a Darklands
settlement, the inhabitants quickly establishing a hunting party to deal with the
menace before it can bring ruin.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 36'
hp: 320
hp_misc: null
level: 15
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d12+16
type: piercing
- formula: null
type: Improved Grab
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name: jaw
to_hit: 31
traits:
- deadly 2d10
- reach 15 feet
- action_cost: One Action
damage:
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- formula: 4d6+16
type: piercing
- formula: null
type: azure worm venom
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name: stinger
to_hit: 31
traits:
- agile
- poison
- reach 15 feet
- action_cost: One Action
damage:
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- formula: 2d8+14
type: bludgeoning
name: body
to_hit: 29
traits:
- reach 15 feet
name: Azure Worm
perception: 22
ranged_attacks: null
rarity: Uncommon
saves:
fort: 32
fort_misc: null
misc: null
ref: 20
ref_misc: null
will: 23
will_misc: null
senses:
- darkvision
- tremorsense (imprecise) 100 feet
size: Gargantuan
skills:
- bonus: 33
misc: null
name: Athletics
- bonus: 20
misc: +25 in water
name: Stealth
sources:
- abbr: Bestiary
page_start: '57'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
- amount: 40
misc: null
type: burrow
- amount: 60
misc: null
type: swim
spell_lists: null
traits:
- Amphibious
- Animal