2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 3
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con_mod: 4
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dex_mod: 2
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int_mod: 1
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str_mod: 4
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wis_mod: 3
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ac: 20
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A living humanoid slain by a cairn wight's weapon or claw Strike rises
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as a spawned wight after 1d4 rounds. This spawned wight is under the command of
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the cairn wight that killed it. It doesn't have drain life or cairn wight spawn
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and is __clumsy 2__ for as long as it is a spawned wight. If its creator dies,
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the spawned wight becomes a full-fledged, autonomous cairn wight; it regains its
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free will, gains drain life and cairn wight spawn, and is no longer clumsy.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Cairn Wight Spawn
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range: null
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raw_description: '**Cairn Wight Spawn** (__divine__, __necromancy__) A living humanoid
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slain by a cairn wight''s weapon or claw Strike rises as a spawned wight after
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1d4 rounds. This spawned wight is under the command of the cairn wight that killed
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it. It doesn''t have drain life or cairn wight spawn and is __clumsy 2__ for as
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long as it is a spawned wight. If its creator dies, the spawned wight becomes
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a full-fledged, autonomous cairn wight; it regains its free will, gains drain
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life and cairn wight spawn, and is no longer clumsy.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the cairn wight damages a living creature with a melee Strike,
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using an unarmed attack or its bound weapon, the cairn wight gains 5 temporary
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Hit Points and the creature must succeed at a DC 18 Fortitude save or become __drained
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1__. Further damage dealt by the cairn wraith increases the drained condition
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value by 1 on a failed save, to a maximum of drained 4.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Drain Life
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range: null
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raw_description: '**Drain Life** (__divine__, __necromancy__) When the cairn wight
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damages a living creature with a melee Strike, using an unarmed attack or its
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bound weapon, the cairn wight gains 5 temporary Hit Points and the creature must
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succeed at a DC 18 Fortitude save or become __drained 1__. Further damage dealt
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by the cairn wraith increases the drained condition value by 1 on a failed save,
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to a maximum of drained 4.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: Two Actions
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2021-01-11 23:08:55 -05:00
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critical_failure: The creature is frightened 2 and takes a –2 status penalty to
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saving throws against drain life.
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critical_success: The creature is unaffected.
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2020-09-15 16:30:39 -04:00
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description: The cairn wight chants a low, haunting melody. Living creatures within
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50 feet must attempt a DC 21 Will save. The cairn wight can't chant a new Funereal
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Dirge for 1d4 rounds.
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effect: null
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2021-01-11 23:08:55 -05:00
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failure: The creature is frightened 2.
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2020-09-15 16:30:39 -04:00
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frequency: null
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maximum_duration: null
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name: Funereal Dirge
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range: null
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raw_description: '**Funereal Dirge** [Two Actions] (__auditory__, __divine__, __emotion__,
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__fear__, __mental__, __necromancy__) The cairn wight chants a low, haunting melody.
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Living creatures within 50 feet must attempt a DC 21 Will save. The cairn wight
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2021-01-11 23:08:55 -05:00
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can''t chant a new Funereal Dirge for 1d4 rounds.
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**Critical Success** The creature is unaffected.
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**Success** The creature is __frightened 1__.
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**Failure** The creature is frightened 2.
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**Critical Failure** The creature is frightened 2 and takes a –2 status penalty
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to saving throws against drain life.'
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2020-09-15 16:30:39 -04:00
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requirements: null
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saving_throw: null
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stages: null
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2021-01-11 23:08:55 -05:00
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success: The creature is __frightened 1__.
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2020-09-15 16:30:39 -04:00
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traits:
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- auditory
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- divine
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- emotion
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- fear
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- mental
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- necromancy
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: LE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The cairn wight makes a Strike before being destroyed. It doesn't gain any
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temporary HP from drain life on this Strike.
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Final Spite
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range: null
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raw_description: '**Final Spite [Reaction]** **Trigger** The cairn wight is reduced
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to 0 Hit Points; **Effect** The cairn wight makes a Strike before being destroyed.
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It doesn''t gain any temporary HP from drain life on this Strike.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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2021-01-11 23:08:55 -05:00
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trigger: The cairn wight is reduced to 0 Hit Points
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2020-05-30 01:59:14 -04:00
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description: 'Jealous guardians of tombs, barrows, and sepulchers, cairn wights usually
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spawn from necromantic rituals. For those mortals who cannot abide the thought of
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separation from their earthly possessions, the undead existence offered by transformation
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into a cairn wight can be tempting. Perhaps as frequently, particularly avaricious
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and wealthy royalty or merchants seek out victims to transform into cairn wights
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to guard their precious wealth for all time.
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Only in the rarest instances is the greed of a mortal strong enough to spontaneously
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transform them into a cairn wight without a dark ritual or the intercession of a
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powerful divine being. On those occasions, however, the resultant wight exhibits
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unmatched viciousness and likely owns rare treasure indeed.
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As guardians of material possessions, cairn wights are supernaturally bound to the
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armaments they wore during the ritual used to create them. They can spread their
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necromantic powers into the weapons they wield. A slash from a cairn wight''s sword
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channels life from the victim into the wight.
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 21'
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hp: 67
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hp_misc: null
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immunities:
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2020-09-15 16:30:39 -04:00
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- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
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- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
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- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
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- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
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- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
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2020-05-30 01:59:14 -04:00
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items:
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- longsword
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- studded leather armor
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languages:
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- Common
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- Necril
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level: 4
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 1d8+7
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2020-05-30 01:59:14 -04:00
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type: slashing
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- formula: null
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type: drain life
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2021-01-11 23:08:55 -05:00
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name: longsword
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2020-05-30 01:59:14 -04:00
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to_hit: 14
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traits:
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- versatile P
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 1d6+7
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2020-05-30 01:59:14 -04:00
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type: slashing
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- formula: null
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type: drain life
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2021-01-11 23:08:55 -05:00
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name: claw
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2020-05-30 01:59:14 -04:00
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to_hit: 14
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traits:
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- agile
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name: Cairn Wight
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perception: 11
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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rarity: Uncommon
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saves:
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fort: 12
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fort_misc: null
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misc: null
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ref: 10
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ref_misc: null
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will: 11
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 12
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 11
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Intimidation
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2020-05-30 01:59:14 -04:00
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- bonus: 9
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Religion
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2020-05-30 01:59:14 -04:00
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- bonus: 12
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '292'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 25
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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spell_lists: null
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traits:
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- Undead
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- Wight
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