pathfinder-2-sqlite-MIRROR/data/monsters/faceless stalker.yaml

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ability_mods:
cha_mod: 3
con_mod: 3
dex_mod: 3
int_mod: 0
str_mod: 4
wis_mod: 2
ac: 21
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The faceless stalker spends 10 minutes reshaping its appearance to
take on the shape of any Small or Medium humanoid. It gains a +4 circumstance
bonus to Deception checks to pass as that creature.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Assume Form
range: null
raw_description: '**Assume Form** (__concentrate__, __occult__, __polymorph__, __transmutation__)
The faceless stalker spends 10 minutes reshaping its appearance to take on the
shape of any Small or Medium humanoid. It gains a +4 circumstance bonus to Deception
checks to pass as that creature.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- occult
- polymorph
- transmutation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The faceless stalker uses its three-pronged tongue to drink the blood
of an adjacent restrained or unconscious creature. The creature gains drained
1.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Blood Nourishment
range: null
raw_description: '**Blood Nourishment** [One Action] The faceless stalker uses
its three-pronged tongue to drink the blood of an adjacent restrained or unconscious
creature. The creature gains drained 1.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When the faceless stalker successfully Squeezes, it moves through the
tight space at full speed. Narrow confines are not difficult terrain for a faceless
stalker.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Compression
range: null
raw_description: '**Compression** When the faceless stalker successfully Squeezes,
it moves through the tight space at full speed. Narrow confines are not difficult
terrain for a faceless stalker.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The faceless stalker resumes its true form. Until the start of its next
turn, it gains a +2 status bonus to attack rolls, damage rolls, saving throws,
and skill checks.
failure: null
frequency: null
maximum_duration: null
name: Revert Form
range: null
raw_description: '**Revert Form** [Free Action] **Requirements** The faceless stalker
is in an assumed form. **Effect** The faceless stalker resumes its true form.
Until the start of its next turn, it gains a +2 status bonus to attack rolls,
damage rolls, saving throws, and skill checks.'
requirements: The faceless stalker is in an assumed form.
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The faceless stalker deals 1d6 extra precision damage to flat-footed
creatures.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Sneak Attack
range: null
raw_description: '**__Sneak Attack__** The faceless stalker deals 1d6 extra precision
damage to flat-footed creatures.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities: null
description: 'Among the subtler of the alghollthu creations were the ugothols—also
known as faceless stalkers. These twisted beings used shapeshifting to infiltrate
settlements and assassinate key targets. They sowed discord and replaced leaders,
causing unwanted organizations to implode and bothersome people to lose face and
eventually disappear. Entirely terrestrial in nature, ugothols can easily extend
alghollthu plots above the waves for extended periods of time, giving their aquatic
masters enhanced reach into these unpleasantly dry realms. Today, most faceless
stalkers—like the less dangerous ulat-kinis—pursue programmed goals without the
guidance of alghollthu rule. Faceless stalkers prefer to live as close to the sea
coast as possible, although they are not aquatic creatures themselves. Most dwell
in tiny tribes in marshlands. Others live in the sewers of coastal towns.
By instinct, faceless stalkers seek to sow discord. They replace leaders in humanoid
societies, then guide infiltrated settlements down paths of destruction. Among humanoids
who have wicked tendencies, a faceless stalker can become a prominent trailblazer,
leading a group to new heights of depravity and violence. Inevitably, however, faceless
stalker infiltrators lead their followers to ruin. The ugothol eventually moves
on—either because its true nature is about to be discovered, or because it has despoiled
or devastated all local resources.
An ugothol gains nourishment only through its long, bloodsucking tongue. Their prey
bear distinctive triple puncture wounds near major arteries. Corpses bearing such
marks are typically the first clues found to uncover a faceless stalker''s presence,
though sometimes they are overlooked as marks belonging to a vampire or chupacabra.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 19'
hp: 60
hp_misc: null
items:
- longsword
- studded leather armor
languages:
- Alghollthu
- Aquan
- Common
- tongues
level: 4
melee_attacks:
- action_cost: One Action
damage:
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- formula: 1d8+6
type: slashing
name: longsword
to_hit: 14
traits:
- versatile P
- action_cost: One Action
damage:
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- formula: 2d6+6
type: slashing
- formula: null
type: Grab
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name: claw
to_hit: 12
traits:
- agile
name: Faceless Stalker
perception: 10
ranged_attacks: null
resistances:
- amount: 5
misc: null
type: bludgeoning
saves:
fort: 9
fort_misc: null
misc: +2 status to all saves vs. auditory and visual
ref: 9
ref_misc: null
will: 12
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 12
misc: null
name: Acrobatics
- bonus: 12
misc: null
name: Athletics
- bonus: 13
misc: null
name: Deception
- bonus: 13
misc: null
name: Stealth
- bonus: 9
misc: null
name: Thievery
sources:
- abbr: Bestiary
page_start: '13'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 5
spells:
- misc: null
name: tongues
dc: 19
focus_points: null
misc: null
spell_lists: null
spells_source: Occult Innate Spells
traits:
- Aberration