2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 5
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con_mod: 7
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dex_mod: 5
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int_mod: 3
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str_mod: 7
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wis_mod: 7
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ac: 31
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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2020-05-30 01:59:14 -04:00
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The isqulug expels larvae from the hivemind in its head in a 30-foot
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cone. Creatures in this area take 6d10 piercing damage as the swarm feeds on their
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flesh (DC 30 basic Reflex save). Any creature that takes damage is exposed to
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isqulugia. The isqulug becomes __stupefied 1__ for 1d4 rounds, during which it
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can't Expel Infestation.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Expel Infestation
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range: null
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raw_description: '**Expel Infestation** [Two Actions] The isqulug expels larvae
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from the hivemind in its head in a 30-foot cone. Creatures in this area take 6d10
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piercing damage as the swarm feeds on their flesh (DC 30 basic Reflex save). Any
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creature that takes damage is exposed to isqulugia. The isqulug becomes __stupefied
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1__ for 1d4 rounds, during which it can''t Expel Infestation.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Isqulugia's __sickened__, __slowed__, and __paralyzed__ conditions
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2021-01-11 23:08:55 -05:00
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can't be removed until this affliction is removed
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Isqulugia
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range: null
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raw_description: '**Isqulugia** (__disease__, __incapacitation__, __primal__, __transmutation__,
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__virulent__) Isqulugia''s __sickened__, __slowed__, and __paralyzed__ conditions
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can''t be removed until this affliction is removed; **Saving Throw** DC 30 Fortitude;
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**Stage 1** sickened 1 (1 hour); **Stage 2** __fatigued__ and sickened 2 (1 day);
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**Stage 3** fatigued and slowed 1 (1 day); **Stage 4** paralyzed (1 day); **Stage
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5**the creature dies, and its body violently transforms into a new isqulug. __Wish__,
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similar magic, or a 9th-level __resurrect__ ritual can return the victim to life.
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The new isqulug remains even if the victim is brought back to life.'
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requirements: null
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2021-01-11 23:08:55 -05:00
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saving_throw: DC 30 Fortitude
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stages:
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- effect: sickened 1 (1 hour)
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- effect: __fatigued__ and sickened 2 (1 day)
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- effect: fatigued and slowed 1 (1 day)
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- effect: paralyzed (1 day)
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- effect: the creature dies, and its body violently transforms into a new isqulug.
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__Wish__, similar magic, or a 9th-level __resurrect__ ritual can return the
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victim to life. The new isqulug remains even if the victim is brought back to
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life.
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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- disease
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- incapacitation
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- primal
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- transmutation
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- virulent
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The isqulug can __Squeeze__ through tight spaces as if it were a Small
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creature. While Squeezing, it can move at its full Speed. The isqulug can even
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Squeeze through spaces that typically fit only a Tiny creature, but does so at
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the standard speed for Squeezing.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Malleability
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range: null
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raw_description: '**Malleability** The isqulug can __Squeeze__ through tight spaces
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as if it were a Small creature. While Squeezing, it can move at its full Speed.
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The isqulug can even Squeeze through spaces that typically fit only a Tiny creature,
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but does so at the standard speed for Squeezing.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An isqulug ignores difficult terrain that's caused by typical features
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of swamps.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Swamp Stride
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range: null
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raw_description: '**Swamp Stride** An isqulug ignores difficult terrain that''s
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caused by typical features of swamps.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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2020-09-15 16:30:39 -04:00
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alignment: NE
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automatic_abilities: null
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description: 'The isqulug''s appearance, though unsettling, might be its least awful
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aspect. The creature resembles a bipedal amphibian with tentacles instead of arms
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and a head composed of an undulant mass of what appear to be shifting, slimy transparent
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eggs filled with writhing larvae. In truth, these larvae constitute the mind and
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consciousness of the isqulug—its “body” is little more than an organic suit manufactured
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from the flesh of those it has consumed, analogous to the complex web of a spider
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or the hive of a colony of bees, but fully capable of movement and violence.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 30'
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hp: 230
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hp_misc: regeneration 10 (deactivated by cold)
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immunities:
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- <a style="text-decoration:underline" href="MonsterAbilities.aspx?ID=36">swarm mind</a>
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languages:
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- Aklo
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level: 11
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melee_attacks:
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 2d12+11
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2020-09-15 16:30:39 -04:00
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type: bludgeoning
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- formula: null
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type: isqulugia
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2021-01-11 23:08:55 -05:00
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name: tentacle
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2020-09-15 16:30:39 -04:00
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to_hit: 22
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traits:
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- agile
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- reach 10 feet
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name: Isqulug
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perception: 24
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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rarity: Uncommon
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resistances:
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- amount: 10
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: fire
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saves:
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fort: 24
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fort_misc: null
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misc: null
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ref: 20
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ref_misc: null
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will: 18
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An isqulug can precisely sense any creature infected with isqulugia
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within 30 feet, and knows the current stage of the disease.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Host Scent
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range: null
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raw_description: '**Host Scent** An isqulug can precisely sense any creature infected
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with isqulugia within 30 feet, and knows the current stage of the disease.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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senses:
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- greater darkvision
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- host scent 30 feet
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size: Medium
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skills:
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- bonus: 22
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Acrobatics
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2020-05-30 01:59:14 -04:00
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- bonus: 24
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 22
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Nature
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2020-05-30 01:59:14 -04:00
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- bonus: 22
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Survival
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '149'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 25
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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- amount: 25
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: swim
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- amount: null
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: swamp stride
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spell_lists:
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2020-09-15 16:30:39 -04:00
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- attack_bonus: 22
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cantrips:
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- level: 5
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spells:
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- misc: null
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name: dancing lights
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constants: null
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dc: 30
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focus_points: null
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misc: null
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spell_lists:
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- level: 6
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: tangling creepers
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2020-09-15 16:30:39 -04:00
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- level: 5
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: control water
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2020-09-15 16:30:39 -04:00
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- misc: at will
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2020-05-30 01:59:14 -04:00
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name: entangle
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: hallucinatory terrain
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2020-09-15 16:30:39 -04:00
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- misc: at will
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2020-05-30 01:59:14 -04:00
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name: obscuring mist
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2020-09-15 16:30:39 -04:00
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- level: 4
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: fly
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2020-09-15 16:30:39 -04:00
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spells_source: Primal Innate Spells
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2020-05-30 01:59:14 -04:00
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traits:
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- Aberration
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- Amphibious
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weaknesses:
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- amount: 10
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: cold
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