pathfinder-2-sqlite-MIRROR/data/monsters/nuckelavee.yaml

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ability_mods:
cha_mod: 4
con_mod: 4
dex_mod: 3
int_mod: 1
str_mod: 6
wis_mod: 3
ac: 28
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The nuckelavee breathes a 30-foot cone of foulness, dealing 8d6 negative
damage (DC 28 basic Fortitude save) to living creatures in the area. A creature
that fails also takes 2d6 __persistent bleed damage__. The nuckelavee can't use
Breath Weapon again for 1d4 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__disease__, __necromancy__,
__poison__, __primal__) The nuckelavee breathes a 30-foot cone of foulness, dealing
8d6 negative damage (DC 28 basic Fortitude save) to living creatures in the area.
A creature that fails also takes 2d6 __persistent bleed damage__. The nuckelavee
can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- disease
- necromancy
- poison
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The target can't recover from the __fatigued__ condition caused by
mortasheen until the disease is cured. Mortasheen gains the __virulent__ trait
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against __animals__ and __plants__
effect: null
failure: null
frequency: null
maximum_duration: null
name: Mortasheen
range: null
raw_description: '**Mortasheen** (__disease__) The target can''t recover from the
__fatigued__ condition caused by mortasheen until the disease is cured. Mortasheen
gains the __virulent__ trait against __animals__ and __plants__; **Saving Throw**
DC 28 Fortitude; **Stage 1** Carrier with no ill effect (1 day); **Stage 2** __drained
1__ and fatigued (1 day); **Stage 3** drained 2 and fatigued (1 day); **Stage
4** dead'
requirements: null
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saving_throw: DC 28 Fortitude
stages:
- effect: Carrier with no ill effect (1 day)
- effect: __drained 1__ and fatigued (1 day)
- effect: drained 2 and fatigued (1 day)
- effect: dead
success: null
traits:
- disease
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: Medium or smaller, hoof, DC 28
effect: null
failure: null
frequency: null
maximum_duration: null
name: Trample
range: null
raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 28'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: The creature is __frightened 4__.
critical_success: The creature is unaffected by the presence.
description: A creature that first enters the area must attempt a Will save. Regardless
of the result of the saving throw, the creature is temporarily immune to this
monster's Frightful Presence for 1 minute.
effect: null
failure: The creature is __frightened 2__.
frequency: null
maximum_duration: null
name: Frightful Presence
range: 30 feet
raw_description: '**Frightful Presence** A creature that first enters the area must
attempt a Will save. Regardless of the result of the saving throw, the creature
is temporarily immune to this monster''s Frightful Presence for 1 minute.
**Critical Success** The creature is unaffected by the presence.
**Success** The creature is __frightened 1__.
**Failure** The creature is __frightened 2__.
**Critical Failure** The creature is __frightened 4__.'
requirements: null
saving_throw: DC 25
stages: null
success: The creature is __frightened 1__.
traits:
- aura
- emotion
- fear
- mental
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 damage
to it and causing it to be __sickened 2__. A nuckelavee can't heal from damage
when it's in an area that isn't polluted (subject to GM discretion).
effect: null
failure: null
frequency: null
maximum_duration: null
name: Purity Vulnerability
range: null
raw_description: '**Purity Vulnerability** Unpolluted fresh water burns a nuckelavee
like acid, dealing 1d6 damage to it and causing it to be __sickened 2__. A nuckelavee
can''t heal from damage when it''s in an area that isn''t polluted (subject to
GM discretion).'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'When pollution despoils a natural waterway, it draws the dreaded nuckelavee
to it from the __First World__. This spirit of wrath is a grisly sight to behold:
a horselike monstrosity with the gnarled upper body of a humanoid growing directly
from its back. Further enhancing the awfulness, not a patch of skin exists on the
misshapen hybrid form, as though it survived its own flaying.
When a nuckelavee rides forth from its domain, it wreaks a trail of destruction
across the lands surrounding its path. Nuckelavees are considered among the cruelest
and most monstrous fey, seen by some as just desserts visited upon those who would
befoul the waters of their homes. A nuckelavee, though, doesn''t discriminate between
those who pollute and those who merely have the misfortune to be in the wrong place
at the wrong time.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 26'
hp: 190
hp_misc: null
immunities:
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
items:
- +1 striking bastard sword
languages:
- Aklo
- Common
- Sylvan
level: 9
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d8+12
type: slashing
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- formula: 1d6
type: poison
- formula: null
type: mortasheen
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name: bastard sword
to_hit: 21
traits:
- magical
- reach 10 feet
- two-hand d12
- action_cost: One Action
damage:
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- formula: 2d8+12
type: piercing
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- formula: 1d6
type: poison
- formula: null
type: mortasheen
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name: jaws
to_hit: 20
traits:
- agile
- action_cost: One Action
damage:
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- formula: 2d6+12
type: bludgeoning
- formula: null
type: mortasheen
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name: hoof
to_hit: 20
traits: null
name: Nuckelavee
perception: 16
ranged_attacks: null
saves:
fort: 19
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 20
will_misc: null
senses:
- low-light vision
size: Large
skills:
- bonus: 19
misc: null
name: Athletics
- bonus: 19
misc: null
name: Intimidation
- bonus: 16
misc: null
name: Nature
- bonus: 18
misc: null
name: Stealth
- bonus: 16
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '186'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
- amount: 40
misc: null
type: swim
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 28
focus_points: null
misc: null
spell_lists:
- level: 5
spells:
- misc: null
name: control water
- level: 3
spells:
- misc: null
name: stinking cloud
spells_source: Primal Innate Spells
- attack_bonus: null
cantrips: null
constants: null
dc: 28
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: blight
spells_source: Rituals
traits:
- Amphibious
- Fey
weaknesses:
- amount: 10
misc: null
type: cold iron