2020-09-15 16:30:39 -04:00
|
|
|
ability_mods:
|
|
|
|
cha_mod: 0
|
|
|
|
con_mod: 5
|
|
|
|
dex_mod: 3
|
|
|
|
int_mod: -5
|
|
|
|
str_mod: 6
|
|
|
|
wis_mod: 0
|
|
|
|
ac: 22
|
|
|
|
ac_special: null
|
|
|
|
active_abilities:
|
|
|
|
- action_cost: Two Actions
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The skinstitch makes a blade Strike against an __animal__ or __humanoid__.
|
|
|
|
On a success, the skinstitch slices a long strip of flesh from the target; if
|
|
|
|
the skinstitch dealt damage, it deals an additional 1d6 __persistent bleed damage__.
|
|
|
|
effect: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
maximum_duration: null
|
|
|
|
name: Flay
|
|
|
|
range: null
|
|
|
|
raw_description: '**Flay** [Two Actions] The skinstitch makes a blade Strike against
|
|
|
|
an __animal__ or __humanoid__. On a success, the skinstitch slices a long strip
|
|
|
|
of flesh from the target; if the skinstitch dealt damage, it deals an additional
|
|
|
|
1d6 __persistent bleed damage__.'
|
|
|
|
requirements: null
|
|
|
|
saving_throw: null
|
|
|
|
stages: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
- action_cost: One Action
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: null
|
|
|
|
effect: The skinstitch sews flayed flesh to its body to seal tears and rents. The
|
|
|
|
skinstitch regains 8 Hit Points.
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
maximum_duration: null
|
|
|
|
name: Stitch Skin
|
|
|
|
range: null
|
|
|
|
raw_description: '**Stitch Skin** [One Action] (__manipulate__) **Requirements**
|
|
|
|
The skinstitch hasn''t used this ability since the last time it successfully used
|
|
|
|
its Flay ability; **Effect** The skinstitch sews flayed flesh to its body to seal
|
|
|
|
tears and rents. The skinstitch regains 8 Hit Points.'
|
|
|
|
requirements: The skinstitch hasn't used this ability since the last time it successfully
|
|
|
|
used its Flay ability
|
|
|
|
saving_throw: null
|
|
|
|
stages: null
|
|
|
|
success: null
|
|
|
|
traits:
|
|
|
|
- manipulate
|
|
|
|
trigger: null
|
|
|
|
alignment: NE
|
|
|
|
automatic_abilities:
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The rotting hides and molding straw stuffing of skinstitches are ideal
|
|
|
|
nesting grounds for vermin and insect swarms. Any __animal__ __swarm__ sharing
|
|
|
|
a space with a skinstitch gains fast healing 3. Additionally, if a creature deals
|
|
|
|
at least 10 piercing or slashing damage to the skinstitch, the swarm can use its
|
|
|
|
swarming bites Strike (or similar attack) against the attacker as a reaction.
|
|
|
|
effect: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
maximum_duration: null
|
|
|
|
name: Pest Haven
|
|
|
|
range: null
|
|
|
|
raw_description: '**Pest Haven** The rotting hides and molding straw stuffing of
|
|
|
|
skinstitches are ideal nesting grounds for vermin and insect swarms. Any __animal__
|
|
|
|
__swarm__ sharing a space with a skinstitch gains fast healing 3. Additionally,
|
|
|
|
if a creature deals at least 10 piercing or slashing damage to the skinstitch,
|
|
|
|
the swarm can use its swarming bites Strike (or similar attack) against the attacker
|
|
|
|
as a reaction.'
|
|
|
|
requirements: null
|
|
|
|
saving_throw: null
|
|
|
|
stages: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
description: 'Skinstitches'' hulking frames are made from flayed humanoid skin stuffed
|
|
|
|
with straw and poisonous insects. The dark god __Norgorber__ grants the secrets
|
|
|
|
for creating these monstrosities in disturbing dreams to select followers, informally
|
|
|
|
referred to as skinstitchers.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
While most skinstitches have vaguely humanoid shapes, they often appear monstrous
|
|
|
|
due to various modifications their creators have made to their bodies. Some skinstitches''
|
|
|
|
arms, for instance, may bear jagged metal blades or blunt iron rods. The most talented
|
|
|
|
skinstitchers rarely bother with the humanoid form at all and instead opt to craft
|
|
|
|
skinstitches that resemble other creatures sacred to Norgorber, such as scorpions,
|
|
|
|
centipedes, or especially spiders. There are rumors of skinstitchers who can build
|
|
|
|
skinstitches using exotic materials such as steel, __daemon__ flesh, or even magical
|
|
|
|
shadows.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The rotting materials used to build skinstitches tend to attract vermin, which may
|
|
|
|
in turn make a hive or nest within the skinstitches'' bodies. Skinstitchers consider
|
|
|
|
such occurrences as a sure sign of Norgorber''s approval.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 22'
|
|
|
|
hp: 95
|
|
|
|
hp_misc: null
|
|
|
|
immunities:
|
|
|
|
- bleed
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
|
|
|
|
- <a style="text-decoration:underline" href="Conditions.aspx?ID=9">doomed</a>
|
|
|
|
- <a style="text-decoration:underline" href="Conditions.aspx?ID=10">drained</a>
|
|
|
|
- <a style="text-decoration:underline" href="Conditions.aspx?ID=15">fatigued</a>
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=89">healing</a>
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=106">mental</a>
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=117">necromancy</a>
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=188">nonlethal</a> attacks
|
|
|
|
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
|
|
|
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
|
|
|
|
- <a style="text-decoration:underline" href="Conditions.aspx?ID=34">sickened</a>
|
|
|
|
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
|
|
|
|
level: 5
|
|
|
|
melee_attacks:
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
2021-01-11 23:08:55 -05:00
|
|
|
- formula: 2d4+8
|
2020-09-15 16:30:39 -04:00
|
|
|
type: slashing
|
|
|
|
name: blade
|
|
|
|
to_hit: 15
|
|
|
|
traits:
|
|
|
|
- agile
|
|
|
|
- sweep
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
2021-01-11 23:08:55 -05:00
|
|
|
- formula: 2d8+8
|
2020-09-15 16:30:39 -04:00
|
|
|
type: bludgeoning
|
|
|
|
name: cudgel
|
|
|
|
to_hit: 15
|
|
|
|
traits:
|
|
|
|
- forceful
|
|
|
|
- reach 10 feet
|
|
|
|
name: Skinstitch
|
|
|
|
perception: 12
|
|
|
|
ranged_attacks: null
|
|
|
|
rarity: Uncommon
|
|
|
|
saves:
|
|
|
|
fort: 16
|
|
|
|
fort_misc: null
|
|
|
|
misc: null
|
|
|
|
ref: 14
|
|
|
|
ref_misc: null
|
|
|
|
will: 7
|
|
|
|
will_misc: null
|
|
|
|
senses:
|
|
|
|
- darkvision
|
|
|
|
size: Large
|
|
|
|
skills:
|
|
|
|
- bonus: 15
|
|
|
|
misc: null
|
|
|
|
name: Athletics
|
|
|
|
sources:
|
|
|
|
- abbr: 'Pathfinder #158: Sixty Feet Under'
|
|
|
|
page_start: '84'
|
|
|
|
page_stop: null
|
|
|
|
speed:
|
|
|
|
- amount: 25
|
|
|
|
misc: null
|
|
|
|
type: Land
|
|
|
|
spell_lists: null
|
|
|
|
traits:
|
|
|
|
- Construct
|
|
|
|
- Mindless
|
|
|
|
weaknesses:
|
|
|
|
- amount: 5
|
|
|
|
misc: null
|
|
|
|
type: fire
|