2020-08-04 09:37:08 -04:00
|
|
|
action_abbr: 1m
|
2020-08-04 03:06:17 -04:00
|
|
|
cast: 1 minute (somatic, verbal)
|
|
|
|
components:
|
|
|
|
- Somatic
|
|
|
|
- Verbal
|
|
|
|
descr: "Vitality radiates outward from you, allowing others to supplicate and receive\
|
|
|
|
\ healing. Once per round, either you or an ally can use an Interact action to supplicate\
|
|
|
|
\ and lay hands upon you to regain Hit Points. Each time the beacon heals someone,\
|
|
|
|
\ it decreases in strength. It restores 4d10 Hit Points to the first creature, 4d8\
|
|
|
|
\ Hit Points to the second, 4d6 Hit Points to the third, and 4d4 Hit Points to the\
|
2020-08-04 09:37:08 -04:00
|
|
|
\ fourth, after which the spell ends. You can have only one *vital beacon* active\
|
|
|
|
\ at a time. \n\n---\n**Heightened (+1)** The beacon restores one additional die\
|
|
|
|
\ of Hit Points each time it heals, using the same die size as the others for that\
|
2020-08-04 03:06:17 -04:00
|
|
|
\ step."
|
|
|
|
duration: until your next daily preparations
|
2020-08-04 09:37:08 -04:00
|
|
|
has_been_manually_proofread: true
|
2020-08-04 03:06:17 -04:00
|
|
|
level: 4
|
|
|
|
name: Vital Beacon
|
|
|
|
req: null
|
|
|
|
source:
|
|
|
|
- abbr: CRB
|
|
|
|
page_start: 382
|
|
|
|
page_stop: 382
|
|
|
|
targets: null
|
|
|
|
traditions:
|
|
|
|
- Divine
|
|
|
|
- Primal
|
|
|
|
traits:
|
|
|
|
- Healing
|
|
|
|
- Necromancy
|
|
|
|
- Positive
|
|
|
|
trigger: null
|
|
|
|
type: Spell
|