2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 4
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con_mod: 8
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dex_mod: 5
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int_mod: -2
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str_mod: 8
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wis_mod: 5
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ac: 36
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ac_special: null
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alignment: CE
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automatic_abilities: null
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description: 'The brutish and gluttonous augnagar live to feast— preferably on rotten
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flesh, and when possible, demon flesh. But to them, the greatest delicacy is the
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flesh of other augnagars. Augnagars have spiderlike legs with leathery membranes
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like a bat''s wings, and three tails ending in hooked claws perfect for slicing
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flesh.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 34'
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hp: 225
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hp_misc: null
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immunities:
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- controlled
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- fear
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 34
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skills:
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- Religion
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2020-05-30 01:59:14 -04:00
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languages:
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- Abyssal
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- telepathy 100 feet
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level: 14
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melee:
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- action_cost: One Action
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damage:
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formula: 3d12+14
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type: piercing
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name: bite
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plus_damage:
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- formula: 4d6
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type: persistent bleed
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- formula: 1d6
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type: chaotic
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- formula: null
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type: rotting curse
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to_hit: 28
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traits:
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- chaotic
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 3d8+14
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type: slashing
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name: sting
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plus_damage:
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- formula: 4d6
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type: persistent bleed and 1d6 chaotic
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to_hit: 28
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traits:
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- agile
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- chaotic
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- magical
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- finesse
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- reach 15 feet
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name: Augnagar
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perception: 27
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: As failure, but the creature can't attempt a flat check to recover
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from confusion whenever it takes damage from an attack or spell.
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critical_success: The creature is unaffected.
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description: "The augnagar's writhing limbs and flesh seethe and squirm in a disorienting\
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\ and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34\
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\ Will save, after which they are temporarily immune to further Confusing Displays\
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\ for 1 minute. \n\n"
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effect: null
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effects: null
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failure: The creature is stupefied 1 and confused for 1 minute.
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frequency: null
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full_description: null
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generic_description: null
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name: Confusing Display
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range: null
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raw_description: "**Confusing Display** [Two Actions] (__concentrate__, __emotion__,\
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\ __enchantment__, __fear__, __incapacitation__, __mental__, __occult__, __visual__)\
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\ The augnagar's writhing limbs and flesh seethe and squirm in a disorienting\
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\ and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34\
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\ Will save, after which they are temporarily immune to further Confusing Displays\
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\ for 1 minute. \n\n**Critical Success** The creature is unaffected. \n\n**Success**\
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\ The creature is __stupefied 1__ for 1 round. \n\n**Failure** The creature is\
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\ stupefied 1 and __confused__ for 1 minute. \n\n**Critical Failure** As failure,\
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\ but the creature can't attempt a flat check to recover from confusion whenever\
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\ it takes damage from an attack or spell."
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requirements: null
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success: The creature is stupefied 1 for 1 round.
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traits:
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- concentrate
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- emotion
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- enchantment
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- fear
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- incapacitation
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- mental
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- occult
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- visual
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The augnagar inhales sharply, drawing life force out of creatures in a 50-foot
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cone. Creatures in the area take 14d6 negative damage (DC 34 basic Fortitude save,
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and the creature is __fatigued__ on a failure). The augnagar becomes __quickened__
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for 1 round on its next turn, and it can use the extra action only to Stride or
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Strike.
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effects: null
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failure: null
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frequency: once per day
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full_description: null
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generic_description: null
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name: Inhale Vitality
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range: null
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raw_description: '**Inhale Vitality** [Two Actions] (__necromancy__, __occult__)
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**Frequency** once per day; **Effect** The augnagar inhales sharply, drawing life
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force out of creatures in a 50-foot cone. Creatures in the area take 14d6 negative
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damage (DC 34 basic Fortitude save, and the creature is __fatigued__ on a failure).
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The augnagar becomes __quickened__ for 1 round on its next turn, and it can use
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the extra action only to Stride or Strike.'
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requirements: null
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success: null
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traits:
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- necromancy
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day);
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**Stage 2** drained 2 and the creature displays hideous, festering wounds exuding
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a horrific stench. Any creature within 30 feet of the victim must succeed at a
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DC 34 Fortitude save or become __sickened 1__ (plus __slowed 1__ on a critical
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failure, for as long as it''s sickened). While within the aura, affected creatures
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take a -2 circumstance penalty to saves against __disease__ and to recover from
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the sickened condition. A creature that succeeds at its save is temporarily immune
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for 1 minute. The victim of the disease doesn''t roll a save, but takes the failure
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effects automatically and can''t reduce its sickened value below 1 (1 day).'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Rotting Curse
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range: null
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raw_description: '**Rotting Curse** (__curse__, __disease__, __necromancy__, __occult__)
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**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day); **Stage 2**
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drained 2 and the creature displays hideous, festering wounds exuding a horrific
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stench. Any creature within 30 feet of the victim must succeed at a DC 34 Fortitude
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save or become __sickened 1__ (plus __slowed 1__ on a critical failure, for as
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long as it''s sickened). While within the aura, affected creatures take a -2 circumstance
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penalty to saves against __disease__ and to recover from the sickened condition.
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A creature that succeeds at its save is temporarily immune for 1 minute. The victim
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of the disease doesn''t roll a save, but takes the failure effects automatically
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and can''t reduce its sickened value below 1 (1 day).'
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requirements: null
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success: null
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traits:
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- curse
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- disease
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- necromancy
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- occult
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances:
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- amount: 15
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type: mental
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- amount: 15
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type: physical (except cold iron)
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ritual_lists: null
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saves:
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fort: 28
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fort_misc: null
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misc: null
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ref: 23
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ref_misc: null
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will: 25
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +27
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- greater darkvision
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- scent (imprecise) 30 feet
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- true seeing
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size: Huge
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skills:
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- bonus: 27
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misc: null
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name: 'Acrobatics '
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- bonus: 28
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misc: null
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name: 'Athletics '
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- bonus: 26
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misc: null
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name: 'Intimidation '
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source:
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- abbr: Bestiary 2
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page_start: 216
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page_stop: null
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speed:
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- amount: 40
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type: Land
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- amount: 40
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type: climb
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- amount: 40
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type: fly
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spell_lists:
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- dc: 31
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 5
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spells:
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- frequency: ×3
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name: dimension door
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requirement: null
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- heightened_level: 7
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level: -1
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spells:
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- frequency: null
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name: true seeing
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requirement: null
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to_hit: null
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traits:
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- Uncommon
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- CE
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- Huge
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- Fiend
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- Qlippoth
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type: Creature
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weaknesses:
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- amount: 15
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type: lawful
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