pathfinder-2-sqlite-MIRROR/data/monsters/blood ooze.yaml

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ability_mods:
cha_mod: -5
con_mod: 5
dex_mod: -4
int_mod: -5
str_mod: 5
wis_mod: 0
ac: 12
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The blood ooze forms a clot around the wound, reducing the damage taken
by 5 (to a minimum of 0).
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Clot
range: null
raw_description: '**Clot** [Reaction] **Trigger** The blood ooze is damaged by a
piercing or slashing attack. **Effect** The blood ooze forms a clot around the
wound, reducing the damage taken by 5 (to a minimum of 0).'
requirements: null
success: null
traits: null
trigger: The blood ooze is damaged by a piercing or slashing attack.
- action_cost: None
critical_failure: null
critical_success: null
description: Whenever a creature adjacent to a blood ooze takes bleed damage, the
blood ooze regains an amount of Hit Points equal to the damage dealt.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Blood Pool
range: null
raw_description: '**Blood Pool** Whenever a creature adjacent to a blood ooze takes
bleed damage, the blood ooze regains an amount of Hit Points equal to the damage
dealt.'
requirements: null
success: null
traits: null
trigger: null
description: 'Swelling like a bubble about to burst, this oozing thing looks like
it is made entirely from blood. Its slick, crimson skin is marred only by spots
that look like clots formed on the surface.
Created through the foulest of alchemical rituals, the blood ooze seeks only one
thing: to increase its mass by consuming blood from the living. The blood ooze hides
within the body of its victims, only bursting out to attack when another meal draws
near, leaving the body a husk of its former self.
The process by which such an ooze is created involves draining the blood of at least
four Medium creatures and feeding all of the collected blood to a fifth creature,
along with deadly reagents designed to prevent the blood from coagulating. During
this time, the host slowly dies while the blood ooze takes form, emerging 2 to 6
hours later. Blood oozes have no loyalty toward those who created them, but some
creators have noted that newly formed blood oozes seem to avoid harming other members
of the host creature''s family.
It is not widely known that an existing blood ooze can reproduce by splitting itself
in half. It undergoes this division only if it has grown so large that splitting
in half would create a pair of normal-sized blood oozes, such as the one listed
below.
**__Recall Knowledge - Ooze__ (__Occultism__)**: DC 19'
hp: 90
hp_misc: null
immunities:
- critical hits
- mental
- precision
- unconscious
- visual
items: null
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knowledge_checks:
dc: 19
skills:
- Occultism
languages: null
level: 4
melee:
- action_cost: One Action
damage:
formula: 1d12+8
type: bludgeoning
name: pseudopod
plus_damage:
- formula: 1d6
type: persistent bleed
to_hit: 15
traits:
- reach 10 feet
name: Blood Ooze
perception: 8
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The blood ooze draws forth blood from nearby creatures, causing their
flesh to break open and blood to spill out which replenishes the blood ooze. Each
living creature within 15 feet takes 3d6 slashing damage (DC 21 basic Fortitude
save). The blood ooze regains an amount of Hit Points equal to half the damage
Siphon Vitality dealt to the single creature that took the most damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Siphon Vitality
range: null
raw_description: '**Siphon Vitality** [Two Actions] The blood ooze draws forth
blood from nearby creatures, causing their flesh to break open and blood to spill
out which replenishes the blood ooze. Each living creature within 15 feet takes
3d6 slashing damage (DC 21 basic Fortitude save). The blood ooze regains an amount
of Hit Points equal to half the damage Siphon Vitality dealt to the single creature
that took the most damage.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 15
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 6
will_misc: null
sense_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: A blood ooze can seep into a corpse's wounds, displacing its natural
blood. It can burst out of the corpse as a free action.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Infuse Corpse
range: null
raw_description: '**Infuse Corpse** A blood ooze can seep into a corpse''s wounds,
displacing its natural blood. It can burst out of the corpse as a free action.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +8
- motion sense 60 feet
- no vision
size: Large
skills:
- bonus: 13
misc: null
name: 'Athletics '
- bonus: 4
misc: +12 if hiding inside a dead body
name: 'Stealth '
source:
- abbr: The Fall of Plaguestone
page_start: 63
page_stop: null
speed:
- amount: 10
type: Land
- amount: 10
type: climb
spell_lists: null
traits:
- N
- Large
- Mindless
- Ooze
type: Creature
weaknesses: null