2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 2
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con_mod: 1
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dex_mod: 4
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int_mod: 2
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str_mod: 1
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wis_mod: 0
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ac: 19
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the caligni slayer dies, their body implodes violently into nothingness,
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dealing 3d10 sonic damage to creatures in a 10-foot burst. Each creature in the
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area must attempt a DC 20 Fortitude save. The slayer's gear and treasure are unaffected
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by the implosion and are left in a pile where they died.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Death Implosion
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range: null
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raw_description: '**Death Implosion** (__sonic__) When the caligni slayer dies,
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their body implodes violently into nothingness, dealing 3d10 sonic damage to creatures
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in a 10-foot burst. Each creature in the area must attempt a DC 20 Fortitude save.
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The slayer''s gear and treasure are unaffected by the implosion and are left in
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a pile where they died.'
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requirements: null
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success: null
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traits:
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- sonic
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The creature is unaffected.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Critical Success
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range: null
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raw_description: '**Critical Success **The creature is unaffected.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The creature takes half damage.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Success
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range: null
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raw_description: '**Success **The creature takes half damage.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The creature takes full damage and is __deafened__ for 1 minute.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Failure
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range: null
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raw_description: '**Failure **The creature takes full damage and is __deafened__
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for 1 minute.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The creature takes double damage and is deafened for 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Critical Failure
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range: null
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raw_description: '**Critical Failure **The creature takes double damage and is deafened
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for 24 hours.'
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requirements: null
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success: null
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traits: null
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trigger: null
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description: 'Caligni slayers possess greater occult talents than others of their
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kind. In most other calignis, the power bartered from the long-lost demigods known
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as the Forsaken merely burns within. But in caligni slayers, this power is a deep
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and terrible hunger. Slayers embrace their evil impulses as a result, and they seek
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to feed on others with their soul harvest ability to keep this supernatural hunger
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sated. Slayers denied the opportunity to feed descend into paranoia and, eventually,
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murderous rage.
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Delayed feeding improves but never fully restores their composure and patience.
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Perhaps the greatest manifestation of a slayer''s hunger appears at the moment of
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their death. Upon its last breath, a slayer collapses into itself in a violent,
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lightless implosion, rather than the blinding eruption of other calignis'' deaths,
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consuming the body itself in a final attempt at satiation.
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Slayers view themselves as the cleverest and most gifted of the calignis. They seethe
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with ill-concealed envy at the position of power __caligni stalkers__ occupy, ever
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scheming to displace them and claim that power for their own. For their part, stalkers
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tolerate these machinations as an acceptable price for the talents slayers contribute
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to an enclave. If necessary, any slayer who grows too ambitious can become a brave
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sacrifice in battle, for the good of the enclave. In physical stature, slayers fall
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between the willowy __caligni dancers__ and the diminutive __creepers__. Stalkers
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tower above most slayers—yet another source of slayers'' envy and resentment.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 20'
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hp: 45
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hp_misc: death implosion
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immunities: null
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items:
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- black smear poison (2 doses, see below)
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- kukri
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 20
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skills:
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- Society
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2020-05-30 01:59:14 -04:00
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languages:
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- Caligni
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- Undercommon
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+3
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type: slashing
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name: kukri
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plus_damage:
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- formula: null
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type: black smear poison
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to_hit: 11
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traits:
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- agile
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- finesse
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- trip
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name: Caligni Slayer
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perception: 8
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '**Saving Throw **DC 16 Fortitude; **Maximum Duration **6 rounds; **Stage
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1 **1d6 poison damage and __enfeebled 1__ (1 round); **Stage 2 **As stage 1; **Stage
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3 **1d6 poison damage and enfeebled 2 (1 round). See __here__ for full details
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on this alchemical poison.'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Black Smear Poison
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range: null
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raw_description: '**Black Smear Poison** (__poison__) **Saving Throw **DC 16 Fortitude;
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**Maximum Duration **6 rounds; **Stage 1 **1d6 poison damage and __enfeebled 1__
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(1 round); **Stage 2 **As stage 1; **Stage 3 **1d6 poison damage and enfeebled
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2 (1 round). See __here__ for full details on this alchemical poison.'
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requirements: null
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success: null
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traits:
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- poison
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: Each caligni within 30 feet gains a +2 status bonus to attack rolls
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against __flat-footed__ creatures. This bonus lasts for 1 minute.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Call to Blood
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range: null
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raw_description: '**Call to Blood** [Two Actions] (__enchantment__, __mental__,
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__occult__) Each caligni within 30 feet gains a +2 status bonus to attack rolls
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against __flat-footed__ creatures. This bonus lasts for 1 minute.'
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requirements: null
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success: null
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traits:
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- enchantment
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- mental
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The caligni slayer deals an additional 2d6 negative damage to __flat-footed__
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creatures.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Soul Harvest
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range: null
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raw_description: '**Soul Harvest** (__necromancy__) The caligni slayer deals an
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additional 2d6 negative damage to __flat-footed__ creatures.'
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requirements: null
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success: null
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traits:
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- necromancy
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 6
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '
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'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Light Blindness
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range: null
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raw_description: "**__Light Blindness__** \n\n"
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +8
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- greater darkvision
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size: Small
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skills:
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- bonus: 9
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misc: null
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name: 'Acrobatics '
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- bonus: 10
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misc: null
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name: 'Arcana '
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- bonus: 7
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misc: null
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name: 'Athletics '
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- bonus: 10
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misc: null
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name: 'Occultism '
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- bonus: 10
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 46
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists:
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- dc: 20
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misc: ''
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 2
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spells:
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- frequency: at will
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name: darkness
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requirement: null
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- frequency: null
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name: death knell
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requirement: null
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- frequency: null
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name: phantom pain
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requirement: null
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- frequency: null
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name: spectral hand
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requirement: null
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- heightened_level: 2
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level: 0
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spells:
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- frequency: null
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name: chill touch
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requirement: null
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- frequency: null
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name: daze
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requirement: null
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- frequency: null
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name: detect magic
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requirement: null
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- frequency: null
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name: shield
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requirement: null
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to_hit: 12
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traits:
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- Uncommon
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- CE
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- Small
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- Caligni
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- Humanoid
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type: Creature
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weaknesses: null
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