pathfinder-2-sqlite-MIRROR/data/monsters/drider.yaml

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ability_mods:
cha_mod: 4
con_mod: 3
dex_mod: 3
int_mod: 2
str_mod: 4
wis_mod: 3
ac: 24
ac_special: null
alignment: CE
automatic_abilities: null
description: 'The first fleshwarping process mastered by the drow remains both their
most successful and most infamous: the drider. Fusing the body of a drow with that
of a giant spider, driders are a sexually dimorphic fleshwarp—the only fleshwarp
known to be able to produce young. While female driders have the upper torsos of
elegant drow women with mouths featuring sharp poisoned fangs, male driders have
hideous, mutated countenances that further blend the humanoid form with that of
a spider; the difference in appearance is perhaps a reflection on the matriarchal
nature of drow society. In combat, all driders are equally dangerous.
Although the fleshwarping process was originally intended to be a punishment for
drow who fell from grace, the significant powers and strengths gained from the horrifying
transformation are attractive to some drow, and an increasing number of lower-ranking
citizens in drow cities volunteer themselves for the painful procedure. In return
for mandatory time (typically measured in decades) serving as a guardian, soldier,
or other public servant, such volunteer driders are later allowed to lead their
own lives, typically in caverns located in a city''s periphery. The painful truth
is that for most driders, they do not live long enough to see this reward, for the
drow have a penchant for working their fleshwarped slaves to death or deploying
them in deadly war missions in which survival is a only a remote possibility.
Most driders use arcane magic, but driders who use divine magic are well known,
while a rare few use occult or primal magic. A drider''s innate spells remain the
same regardless of the magical tradition, but those who use different types of magic
as prepared spells may well have entirely different spells prepared than the drider
presented below.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 22'
hp: 95
hp_misc: null
immunities:
- sleep
items:
- +1 composite longbow (20 arrows)
- glaive
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knowledge_checks:
dc: 22
skills:
- Occultism
languages:
- Elven
- Undercommon
level: 6
melee:
- action_cost: One Action
damage:
formula: 1d8+10
type: slashing
name: glaive
plus_damage: null
to_hit: 16
traits:
- deadly 1d8
- forceful
- reach 10 feet
- action_cost: One Action
damage:
formula: 1d6+10
type: piercing
name: fangs
plus_damage:
- formula: null
type: drider venom
to_hit: 16
traits: null
name: Drider
perception: 13
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 23 Fortitude; **Maximum Duration** 6 rounds; **Stage
1** 1d8 poison damage and __enfeebled 1__ (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Drider Venom
range: null
raw_description: '**Drider Venom** (__poison__) **Saving Throw** DC 23 Fortitude;
**Maximum Duration** 6 rounds; **Stage 1** 1d8 poison damage and __enfeebled 1__
(1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature hit by a drider's web attack is __immobilized__ and stuck
to the nearest surface (Escape DC 21).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Web Trap
range: null
raw_description: '**Web Trap** A creature hit by a drider''s web attack is __immobilized__
and stuck to the nearest surface (Escape DC 21).'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 1d8+8
type: piercing
name: composite longbow
plus_damage: null
to_hit: 16
traits:
- deadly d10
- magical
- propulsive
- range increment 100 feet
- reload 0
- volley 50 feet
- action_cost: One Action
damage: null
name: web
plus_damage: null
to_hit: 15
traits:
- range increment 30 feet
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 13
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 13
ref_misc: null
will: 15
will_misc: null
sense_abilities: null
senses:
- Perception +13
- darkvision
size: Large
skills:
- bonus: 14
misc: null
name: 'Arcana '
- bonus: 12
misc: null
name: 'Athletics '
- bonus: 14
misc: null
name: 'Intimidation '
- bonus: 13
misc: null
name: 'Religion '
- bonus: 15
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 159
page_stop: null
speed:
- amount: 30
type: Land
- amount: 20
type: climb
spell_lists:
- dc: 20
misc: null
name: Arcane Innate Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: null
name: clairvoyance
requirement: null
- frequency: null
name: suggestion
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: null
name: clairaudience
requirement: null
- frequency: null
name: dispel magic
requirement: null
- frequency: null
name: levitate
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: at will
name: darkness
requirement: null
- frequency: at will
name: faerie fire
requirement: null
- heightened_level: 3
level: 0
spells:
- frequency: null
name: dancing lights
requirement: null
- frequency: null
name: detect magic
requirement: null
to_hit: null
- dc: 24
misc: ''
name: Arcane Prepared Spells
spell_groups:
- heightened_level: null
level: 3
spells:
- frequency: null
name: fireball
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: null
name: acid arrow
requirement: null
- frequency: null
name: invisibility
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: x2
name: magic missile
requirement: null
- frequency: null
name: ray of enfeeblement
requirement: null
- heightened_level: 3
level: 0
spells:
- frequency: null
name: ghost sound
requirement: null
- frequency: null
name: mage hand
requirement: null
- frequency: null
name: ray of frost
requirement: null
to_hit: 17
traits:
- CE
- Large
- Aberration
type: Creature
weaknesses: null