pathfinder-2-sqlite-MIRROR/data/monsters/eremite.yaml

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ability_mods:
cha_mod: 10
con_mod: 7
dex_mod: 6
int_mod: 6
str_mod: 9
wis_mod: 6
ac: 45
ac_special: null
alignment: LE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: An eremite's actions can't be disrupted due to damage or Strikes (such
as __Attack of Opportunity__).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ignore Pain
range: null
raw_description: '**Ignore Pain** An eremite''s actions can''t be disrupted due
to damage or Strikes (such as __Attack of Opportunity__).'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: 30 feet. When a creature ends its turn in the aura, it feels compelled
to offer pieces of its own flesh to the eremite. The creature must succeed at
a DC 40 Will save or become __paralyzed__ for 1 round.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Paralytic Perfection
range: null
raw_description: '**Paralytic Perfection** (__aura__, __divine__, __enchantment__,
__fear__, __incapacitation__, __mental__, __visual__) 30 feet. When a creature
ends its turn in the aura, it feels compelled to offer pieces of its own flesh
to the eremite. The creature must succeed at a DC 40 Will save or become __paralyzed__
for 1 round.'
requirements: null
success: null
traits:
- aura
- divine
- enchantment
- fear
- incapacitation
- mental
- visual
trigger: null
description: 'Eremites roam the planes to seek out ideal portions of other creatures,
such as a hero''s sword-arm or an angel''s pinions. Eremites capture these specimens
to clinically test their true limits, then harvest specimens and add them to their
own bodies. An eremite might attach tongues to their hand as extra fingers or a
fist to the back of their neck in a horrid "improvement." Eremites average 7 feet
tall and weigh approximately 200 pounds.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 40'
hp: 375
hp_misc: regeneration 25 (deactivated by good or silver
immunities:
- cold
- fear
- nonlethal
items: null
2020-07-29 12:06:31 -04:00
knowledge_checks:
dc: 40
skills:
- Religion
languages:
- Common
- Infernal
- Shadowtongue
- telepathy 100 feet
level: 20
melee:
- action_cost: One Action
damage:
formula: 4d8+19
type: piercing
name: jaws
plus_damage:
- formula: 2d6
type: persistent bleed and exquisite pain
to_hit: 39
traits:
- evil
- magical
- action_cost: One Action
damage:
formula: 3d6+19
type: slashing
name: claw
plus_damage:
- formula: 2d6
type: persistent bleed
- formula: null
type: exquisite pain
- formula: null
type: Improved Grab
to_hit: 39
traits:
- agile
- evil
- magical
name: Eremite
perception: 34
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The eremite has a creature __grabbed__
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Evisceration
range: null
raw_description: '**Evisceration** (__attack__) **Requirements** The eremite has
a creature __grabbed__; **Effect** The eremite excises flesh or bone from a creature
it has grabbed. The target takes 6d10 __persistent bleed damage__.'
requirements: null
success: null
traits:
- attack
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: An eremite's knowledge of pressure points and pain centers is unsurpassed.
A creature hit by an eremite's melee Strikes must succeed at a DC 40 Fortitude
save or be __stunned 2__ (stunned 4 on a critical failure). A creature that critically
succeeds is temporarily immune for 24 hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Exquisite Pain
range: null
raw_description: '**Exquisite Pain** An eremite''s knowledge of pressure points
and pain centers is unsurpassed. A creature hit by an eremite''s melee Strikes
must succeed at a DC 40 Fortitude save or be __stunned 2__ (stunned 4 on a critical
failure). A creature that critically succeeds is temporarily immune for 24 hours.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The eremite stares at a creature they can see within 30 feet. The creature
must immediately attempt a Will save against Paralytic Perfection. In addition,
if the creature was already __paralyzed__, on a failed save, its unnatural longing
causes it to become __doomed 1__. After attempting this save, the creature is
then temporarily immune until the start of the eremite's next turn.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Focus Gaze
range: null
raw_description: '**Focus Gaze** (__concentrate__, __divine__, __enchantment__,
__fear__, __mental__, __visual__) The eremite stares at a creature they can see
within 30 feet. The creature must immediately attempt a Will save against Paralytic
Perfection. In addition, if the creature was already __paralyzed__, on a failed
save, its unnatural longing causes it to become __doomed 1__. After attempting
this save, the creature is then temporarily immune until the start of the eremite''s
next turn.'
requirements: null
success: null
traits:
- concentrate
- divine
- enchantment
- fear
- mental
- visual
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The eremite holds a piece of flesh they collected via Evisceration
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Graft Flesh
range: null
raw_description: '**Graft Flesh** **Requirement** The eremite holds a piece of
flesh they collected via Evisceration; **Effect** The eremite attaches the stolen
flesh to themself. They either regain 100 Hit Points; reduce the value of their
__clumsy__, __drained__, __enfeebled__, or __stupefied__ condition by 3; or reduce
the stage of any affliction affecting them by 3.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When an eremite uses __plane shift__ or __shadow walk__, they arrive
at exactly their intended destination.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shadow Traveler
range: null
raw_description: '**Shadow Traveler** (__divine__, __divination__) When an eremite
uses __plane shift__ or __shadow walk__, they arrive at exactly their intended
destination.'
requirements: null
success: null
traits:
- divine
- divination
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 20
type: good
- amount: 20
type: silver
ritual_lists:
- dc: 42
misc: null
name: Rituals
spell_groups:
- heightened_level: null
level: 8
spells:
- frequency: null
name: imprisonment
requirement: null
to_hit: null
saves:
fort: 37
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 32
ref_misc: null
will: 34
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A velstrac automatically knows whether a creature it sees has any of
the __doomed__, __dying__, and __wounded__ conditions, as well as the value of
those conditions.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Painsight
range: null
raw_description: '**Painsight** (__divination__, __divine__) A velstrac automatically
knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__
conditions, as well as the value of those conditions.'
requirements: null
success: null
traits:
- divination
- divine
trigger: null
senses:
- Perception +34
- greater darkvision
- painsight
- true seeing
size: Medium
skills:
- bonus: 35
misc: null
name: 'Athletics '
- bonus: 38
misc: null
name: 'Deception '
- bonus: 36
misc: null
name: 'Diplomacy '
- bonus: 40
misc: null
name: 'Intimidation '
- bonus: 36
misc: null
name: 'Medicine '
- bonus: 34
misc: null
name: 'Religion '
- bonus: 36
misc: null
name: 'Stealth '
- bonus: 36
misc: null
name: 'Torture Lore '
source:
- abbr: Bestiary 2
page_start: 285
page_stop: null
speed:
- amount: 30
type: Land
- amount: 50
type: fly
spell_lists:
- dc: 42
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 9
spells:
- frequency: null
name: bind soul
requirement: null
- frequency: null
name: blade barrier
requirement: null
- frequency: ×2
name: harm
requirement: null
- frequency: ×2
name: heal
requirement: null
- frequency: null
name: shadow blast
requirement: null
- frequency: at will
name: shadow walk
requirement: null
- heightened_level: null
level: 7
spells:
- frequency: at will
name: dimension door
requirement: null
- frequency: null
name: dimensional lock
requirement: null
- frequency: to Material Plane or <a style="text-decoration:underline" href="Planes.aspx?ID=11">Shadow
Plane</a> only
name: plane shift
requirement: null
- frequency: at will
name: shadow siphon
requirement: null
- frequency: null
name: warp mind
requirement: null
- heightened_level: 9
level: 0
spells:
- frequency: null
name: stabilize
requirement: null
- heightened_level: 9
level: -1
spells:
- frequency: null
name: true seeing
requirement: null
to_hit: null
traits:
- LE
- Medium
- Fiend
- Velstrac
type: Creature
weaknesses: null