pathfinder-2-sqlite-MIRROR/data/monsters/oread guard.yaml

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ability_mods:
cha_mod: 0
con_mod: 2
dex_mod: 1
int_mod: 0
str_mod: 4
wis_mod: 2
ac: 19
ac_special:
- descr: 21 with shield raised
alignment: LN
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You snap your shield in place to ward off a blow. Your shield prevents you
from taking an amount of damage up to the shield's Hardness. You and the shield
each take any remaining damage, possibly breaking or destroying the shield.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shield Block
range: null
raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield
raised, you would take damage from a physical attack. **Effect** You snap your
shield in place to ward off a blow. Your shield prevents you from taking an amount
of damage up to the shield''s Hardness. You and the shield each take any remaining
damage, possibly breaking or destroying the shield.'
requirements: null
success: null
traits: null
trigger: While you have your shield raised, you would take damage from a physical
attack.
description: 'Elemental earth laces through the bones of oreads, who appear similar
to stone statues of their mortal ancestry, with delicate crystals in place of hair,
fur, or scales. Oreads are stoic and slow to plan but are of steadfast resolve and
unwavering in their convictions.
The typical oread cherishes quiet seclusion. Yet as they age, many oreads find themselves
inexplicably drawn to some far-flung location with a pull like that exerted on the
needle of a compass—intangible, constant, and ultimately irresistible. The destination
of this mysterious pilgrimage is unique to each oread, though it usually ends in
some place of great mystical power, natural splendor, or esoteric learning. Most
oreads are drawn to a place with which they are somewhat familiar, but a rare few
feel drawn to travel in a seemingly random direction, departing with only their
hope that they''ll discover whatever mystery lies at the end of their invisible
path.
Many oreads find that the role of a guard suits their personality well, for in such
a role they can feel as if they are helping to promote order but also find time
to stand vigil as lone sentinels over a specific portion of a fortification or a
remote location on a wilderness trail.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
hp: 20
hp_misc: null
immunities: null
items:
- bastard sword
- full plate
- light hammer
- steel shield (Hardness 5, HP 20, BT 10)
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knowledge_checks:
dc: 15
skills:
- Society
languages:
- Common
- Terran
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d8+4
type: slashing
name: bastard sword
plus_damage: null
to_hit: 9
traits:
- two-hand d12
name: Oread Guard
perception: 7
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The guard makes a melee Strike. This counts as two attacks when calculating
the guard's multiple attack penalty. If this Strike hits, the guard deals an extra
die of weapon damage.
effects: null
failure: null
frequency: once per round
full_description: null
generic_description: null
name: Power Attack
range: null
raw_description: '**Power Attack** [Two Actions] **Frequency** once per round;
**Effect** The guard makes a melee Strike. This counts as two attacks when calculating
the guard''s multiple attack penalty. If this Strike hits, the guard deals an
extra die of weapon damage.'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 1d6+4
type: bludgeoning
name: light hammer
plus_damage: null
to_hit: 6
traits:
- agile
- thrown 20 feet
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 7
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +7
size: Medium
skills:
- bonus: 7
misc: null
name: 'Athletics '
- bonus: 3
misc: null
name: 'Crafting '
- bonus: 5
misc: null
name: 'Medicine '
- bonus: 3
misc: null
name: 'Society '
- bonus: 5
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 201
page_stop: null
speed:
- amount: 20
type: Land
spell_lists: null
traits:
- LN
- Medium
- Human
- Humanoid
- Oread
type: Creature
weaknesses: null