2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 8
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con_mod: 9
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dex_mod: 5
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int_mod: 5
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str_mod: 9
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wis_mod: 6
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ac: 47
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 90 feet, DC 42.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Cowering Fear
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range: null
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raw_description: '**Cowering Fear** (__aura__, __emotion__, __fear__, __mental__)
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90 feet, DC 42.'
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requirements: null
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success: null
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 10 feet, 4d6 fire damage (DC 41 basic Reflex save)
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Dragon Heat
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range: null
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raw_description: '**Dragon Heat** (__arcane__, __aura__, __evocation__, __fire__)
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10 feet, 4d6 fire damage (DC 41 basic Reflex save)'
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requirements: null
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success: null
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traits:
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- arcane
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- aura
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- evocation
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- fire
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 200 HP
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Soul Ward
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range: null
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raw_description: '**Soul Ward** 200 HP'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: Jaws only.
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Discorporate
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range: null
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raw_description: '**Discorporate [Free Action]**'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The ravener makes all the choices to determine the targets, destination,
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and other effects of the spell, as though they were the caster.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Redirect Fire
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range: null
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raw_description: '**Redirect Fire [Reaction]** (__abjuration__, __arcane__) **Trigger**
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A creature within 100 feet casts a __fire__ spell, or a fire spell otherwise comes
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into effect from a source within 100 feet; **Effect** The ravener makes all the
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choices to determine the targets, destination, and other effects of the spell,
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as though they were the caster.'
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requirements: null
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success: null
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traits:
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- abjuration
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- arcane
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trigger: A creature within 100 feet casts a __fire__ spell, or a fire spell otherwise
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comes into effect from a source within 100 feet
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description: 'The ravener presented here was once an __ancient red dragon__.
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 47
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 47'
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hp: 500
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hp_misc: null
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immunities:
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- death effects
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- disease
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- fire
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- paralyzed
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- poison
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- sleep
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 47
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skills:
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- Arcana
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- Religion
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2020-05-30 01:59:14 -04:00
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languages:
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- Abyssal
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- Common
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- Draconic
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- Dwarven
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- Jotun
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- Necril
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- Orcish
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level: 21
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melee:
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- action_cost: One Action
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damage:
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formula: 4d10+17
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type: piercing
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name: jaws
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plus_damage:
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- formula: 3d6
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type: fire and 2d6 negative
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to_hit: 39
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traits:
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- fire
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- magical
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- reach 20 feet
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- action_cost: One Action
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damage:
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formula: 4d8+17
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type: slashing
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name: claw
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plus_damage:
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- formula: 2d6
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type: negative
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to_hit: 39
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traits:
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- agile
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- magical
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 4d10+15
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type: slashing
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name: tail
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plus_damage:
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- formula: 2d6
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type: negative
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to_hit: 37
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traits:
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- magical
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- reach 25 feet
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- action_cost: One Action
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damage:
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formula: 3d8+15
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type: slashing
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name: wing
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plus_damage:
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- formula: 2d6
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type: negative
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to_hit: 37
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traits:
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- agile
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- magical
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- reach 20 feet
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name: Ravener
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perception: 37
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proactive_abilities:
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: DC 44
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Consume Soul
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range: null
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raw_description: '**Consume Soul** [Free Action] DC 44'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The ravener attempts to take control of a magical __fire__ or a fire
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spell within 100 feet. If it succeeds at a __counteract__ check (counteract level
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10, counteract modifier +34), the original caster loses control of the spell or
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magical fire, control is transferred to the ravener, and this action counts as
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the ravener having Sustained the Spell with the action (if applicable). The ravener
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can choose to end the spell instead of taking control, if they choose.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Manipulate Flames
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range: null
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raw_description: '**Manipulate Flames** (__arcane__, __concentrate__, __transmutation__)
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The ravener attempts to take control of a magical __fire__ or a fire spell within
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100 feet. If it succeeds at a __counteract__ check (counteract level 10, counteract
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modifier +34), the original caster loses control of the spell or magical fire,
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control is transferred to the ravener, and this action counts as the ravener having
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Sustained the Spell with the action (if applicable). The ravener can choose to
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end the spell instead of taking control, if they choose.'
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requirements: null
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success: null
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traits:
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- arcane
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- concentrate
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- transmutation
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The ravener breathes a blast of flame that deals 20d6 fire damage plus
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4d6 __persistent negative damage__ (DC 44 basic Reflex save). A creature that
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fails its save is also __drained 1__ (or drained 2 on a critical failure). If
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a creature is drained by the ravener's Ravenous Breath Weapon, the ravener's soul
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ward gains 5 HP. The ravener can't use Breath Weapon again for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ravenous Breath Weapon
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range: null
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raw_description: '**Ravenous Breath Weapon** [Two Actions] (__arcane__, __evocation__,
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__fire__) The ravener breathes a blast of flame that deals 20d6 fire damage plus
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4d6 __persistent negative damage__ (DC 44 basic Reflex save). A creature that
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fails its save is also __drained 1__ (or drained 2 on a critical failure). If
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a creature is drained by the ravener''s Ravenous Breath Weapon, the ravener''s
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soul ward gains 5 HP. The ravener can''t use Breath Weapon again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- arcane
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- evocation
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- fire
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: ''
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Vicious Criticals
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range: null
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raw_description: '**Vicious Criticals** '
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Rare
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resistances:
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- amount: 20
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type: cold
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- amount: 20
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type: good
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ritual_lists: null
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saves:
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fort: 38
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 34
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ref_misc: null
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will: 37
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Smoke doesn't impair an ancient red ravener's vision; it ignores the
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__concealed__ condition from smoke.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Smoke Vision
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range: null
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raw_description: '**Smoke Vision** Smoke doesn''t impair an ancient red ravener''s
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vision; it ignores the __concealed__ condition from smoke.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +37
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- darkvision
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- scent (imprecise) 60 feet
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- smoke vision
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- soulsense 60 feet
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size: Gargantuan
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skills:
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- bonus: 32
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misc: null
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name: 'Acrobatics '
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- bonus: 37
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misc: null
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name: 'Arcana '
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- bonus: 39
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misc: null
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name: 'Athletics '
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- bonus: 38
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misc: null
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name: 'Deception '
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- bonus: 38
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misc: null
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name: 'Diplomacy '
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- bonus: 40
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misc: null
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name: 'Intimidation '
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- bonus: 35
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 224
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page_stop: null
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speed:
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- amount: 60
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type: Land
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- amount: 180
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type: fly
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spell_lists:
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- dc: 44
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misc: null
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name: Arcane Innate Spells
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spell_groups:
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- heightened_level: null
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level: 8
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spells:
|
|
|
|
- frequency: at will
|
|
|
|
name: wall of fire
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: null
|
|
|
|
level: 4
|
|
|
|
spells:
|
|
|
|
- frequency: at will
|
|
|
|
name: suggestion
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: 9
|
|
|
|
level: 0
|
|
|
|
spells:
|
|
|
|
- frequency: null
|
|
|
|
name: detect magic
|
|
|
|
requirement: null
|
|
|
|
- frequency: null
|
|
|
|
name: read aura
|
|
|
|
requirement: null
|
|
|
|
to_hit: null
|
|
|
|
traits:
|
|
|
|
- Rare
|
|
|
|
- CE
|
|
|
|
- Gargantuan
|
|
|
|
- Dragon
|
|
|
|
- Fire
|
|
|
|
- Undead
|
|
|
|
type: Creature
|
|
|
|
weaknesses: null
|