pathfinder-2-sqlite-MIRROR/data/monsters/sea snake.yaml

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ability_mods:
cha_mod: -2
con_mod: 1
dex_mod: 3
int_mod: -4
str_mod: 0
wis_mod: 1
ac: 16
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The sea snake makes a bite Strike against the attacker.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Lash Out
range: null
raw_description: '**Lash Out [Reaction]** **Trigger** A creature within the sea
snake''s reach uses a __move__ action; **Effect** The sea snake makes a bite Strike
against the attacker.'
requirements: null
success: null
traits: null
trigger: A creature within the sea snake's reach uses a __move__ action
description: 'These lithe snakes like to frequent the shallow waters of tropical seas.
Their 4-foot-long, blue-green bodies easily blend into the water where they lurk
to ambush prey. Tales speak of massive sea snakes that swim in deeper waters and
follow ships, waiting for sailors to fall overboard or climbing the side to snatch
them from the deck.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 14'
hp: 15
hp_misc: null
immunities: null
items: null
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knowledge_checks:
dc: 14
skills:
- Nature
languages: null
level: 0
melee:
- action_cost: One Action
damage:
formula: 1d8
type: piercing
name: fangs
plus_damage:
- formula: null
type: sea snake venom
to_hit: 7
traits:
- agile
- finesse
name: Sea Snake
perception: 5
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 16 Fortitude; **Maximum Duration** 4 rounds; **Stage
1** 1d6 poison damage (1 round); **Stage 2** 1d6 poison damage and __enfeebled
1__ (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Sea Snake Venom
range: null
raw_description: '**Sea Snake Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
**Maximum Duration** 4 rounds; **Stage 1** 1d6 poison damage (1 round); **Stage
2** 1d6 poison damage and __enfeebled 1__ (1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 5
fort_misc: null
misc: null
ref: 9
ref_misc: null
will: 3
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The sea snake can hold its breath for about an hour.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Deep Breath
range: null
raw_description: '**Deep Breath** The sea snake can hold its breath for about an
hour.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +5
- low-light vision
- scent (imprecise) 30 feet
size: Small
skills:
- bonus: 2
misc: +6 to Swim
name: 'Athletics '
- bonus: 5
misc: null
name: 'Stealth '
- bonus: 5
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 245
page_stop: null
speed:
- amount: 15
type: Land
- amount: 25
type: swim
spell_lists: null
traits:
- N
- Small
- Animal
type: Creature
weaknesses: null