pathfinder-2-sqlite-MIRROR/data/monsters/violet fungus.yaml

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ability_mods:
cha_mod: -2
con_mod: 3
dex_mod: 0
int_mod: -5
str_mod: 4
wis_mod: 1
ac: 17
ac_special: null
alignment: N
automatic_abilities: null
description: 'At a glance, a violet fungus might seem to be little more than an unsightly
and sickeningly purple mushroom of unusual size. Only once one draws closer— once
whip-like tentacles dripping with flesh-rotting venom slither out from the fungus''s
cratered cap—does the terrifying truth of this carnivorous toadstool become apparent.
Many amateur spelunkers have met untimely ends in the clutches of this monstrous
fungus''s tentacles, since violet fungi are practically synonymous with caverns
on Golarion.
Anyone who has ever braved the world''s caves for an extended period of time know
the dangers of the deadly violet fungus. Darklands dwellers such as drow and duergars
often bear the long, whip-like scars of at least one brush with this vicious plant''s
cruel, poison-infused tentacles. Canny subterranean trappers and scouts sometimes
make use of cultivated violent fungi to catch game in the enormous caverns below
the surface world. Some Darklands peoples also cultivate violet fungi as a means
to defend their territory. __Xulgaths__ in particular place violet fungi around
the perimeters of their settlements as a first line of defense.
**__Recall Knowledge - Fungus__ (__Nature__)**: DC 18'
hp: 60
hp_misc: null
immunities:
- bleed
- fatigued
- mental
- poison
- sleep
- unconscious
items: null
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knowledge_checks:
dc: 18
skills:
- Nature
languages: null
level: 3
melee:
- action_cost: One Action
damage:
formula: 1d10+4
type: bludgeoning
name: tentacle
plus_damage:
- formula: null
type: violet rot
to_hit: 11
traits:
- agile
- reach 10 feet
name: Violet Fungus
perception: 8
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 20 Fortitude; **Maximum Duration** 6 rounds; **Stage
1** 1d6 poison plus __enfeebled 1__ (1 round); **Stage 2** 1d6 poison plus enfeebled
1 and __drained 1__ (1 round); **Stage 3** 2d6 poison plus enfeebled 1 and drained
1 (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Violet Rot
range: null
raw_description: '**Violet Rot** (__poison__) **Saving Throw** DC 20 Fortitude;
**Maximum Duration** 6 rounds; **Stage 1** 1d6 poison plus __enfeebled 1__ (1
round); **Stage 2** 1d6 poison plus enfeebled 1 and __drained 1__ (1 round); **Stage
3** 2d6 poison plus enfeebled 1 and drained 1 (1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 5
type: fire
ritual_lists: null
saves:
fort: 10
fort_misc: null
misc: null
ref: 7
ref_misc: null
will: 6
will_misc: null
sense_abilities: null
senses:
- Perception +8
- no vision
- tremorsense 60 feet
size: Medium
skills:
- bonus: 9
misc: null
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 286
page_stop: null
speed:
- amount: 10
type: Land
spell_lists: null
traits:
- N
- Medium
- Fungus
- Mindless
type: Creature
weaknesses: null