252 lines
7.2 KiB
YAML
252 lines
7.2 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 4
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dex_mod: 3
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int_mod: -3
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str_mod: 2
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wis_mod: 3
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ac: 21
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Each creature that begins its turn within 60 feet of a gibbering mouther
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must attempt a DC 19 Will save. On a failure, they are confused for 1 round. On
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a success, they are temporarily immune for 1 minute.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Gibbering
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range: null
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raw_description: '**Gibbering** (__auditory__, __aura__, __emotion__, __enchantment__,
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__incapacitation__, __mental__, __occult__) Each creature that begins its turn
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within 60 feet of a gibbering mouther must attempt a DC 19 Will save. On a failure,
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they are confused for 1 round. On a success, they are temporarily immune for 1
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minute.'
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requirements: null
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success: null
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traits:
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- auditory
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- aura
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- emotion
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- enchantment
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- incapacitation
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- mental
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: All-Around Vision
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range: null
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raw_description: '**All-Around Vision**'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The gibbering mouther's wound opens into another maw. It makes a jaws Strike
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against the triggering creature.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Reactive Gnaw
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range: null
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raw_description: '**Reactive Gnaw** [Reaction] **Trigger** An adjacent creature
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deals the gibbering mouther slashing damage. **Effect** The gibbering mouther''s
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wound opens into another maw. It makes a jaws Strike against the triggering creature.'
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requirements: null
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success: null
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traits: null
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trigger: An adjacent creature deals the gibbering mouther slashing damage.
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description: 'Amorphous blobs of yammering mouths and oozing, fleshy sludge, gibbering
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mouthers are among the strangest creatures found either aboveground or below. Perpetually
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ravenous, these aberrations are always seeking their next meals, ever eating but
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never sated. With a nominal intelligence, gibbering mouthers can understand and
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even speak Aklo, but they do so in an intelligible manner only rarely. Instead,
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their innumerable mouths constantly jabber and babble in a stream of sound that
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disrupts the thought patterns of other creatures in the area.
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Where, how, and why gibbering mouthers originated are questions without answers.
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They share certain similarities with the much more powerful shoggoths, leading to
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theories that the two creatures share an origin; less charitable scholars have suggested
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that the gibbering mouther is instead a mortal''s attempt to create something akin
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to a shoggoth—though the question of why remains unanswered. Still others believe
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gibbering mouthers were sent to the world by the gods as a punishment for some forgotten
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but surely terrible transgression. Gibbering mouthers themselves have little to
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say on the matter—at least, not in any sort of sense. Scholars have wasted countless
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hours in attempts to make sense of gibbering mouthers'' noises—studies that put
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researchers into danger and give results that are contradictory and confusing at
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best.
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Whatever their origin, gibbering mouthers range the entirety of Golarion. Sightings
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have been recorded in dungeons below ancient cities and ruins as well as many regions
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of the deeper Darklands layers of Sekamina and Orv. They are somewhat less common
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in the upper region of Nar-Voth, perhaps due to the prevalence of settlements that
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don''t tolerate gibbering mouthers'' presence.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 20'
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hp: 120
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hp_misc: null
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immunities: null
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items: null
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languages:
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- Aklo
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level: 5
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+5
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type: piercing
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name: jaws
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plus_damage:
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- formula: 1d4
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type: persistent bleed damage and Grab
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to_hit: 14
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traits:
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- finesse
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name: Gibbering Mouther
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perception: 15
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature that takes damage from a gibbering mouther's spittle must
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succeed at a DC 22 Fortitude save or be __dazzled__ for 1 round (or __blinded__
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for 1 round on a critical failure).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Burn Eyes
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range: null
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raw_description: '**Burn Eyes** A creature that takes damage from a gibbering mouther''s
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spittle must succeed at a DC 22 Fortitude save or be __dazzled__ for 1 round (or
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__blinded__ for 1 round on a critical failure).'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: DC 22, 3d8 piercing, Escape DC 22, Rupture 8
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Engulf
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range: null
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raw_description: '**Engulf** DC 22, 3d8 piercing, Escape DC 22, Rupture 8'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The gibbering mouther causes stone and earth under its body to grow
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soft and muddy, remaining so for 1 minute after the mouther moves off the location.
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A gibbering mouther can move through these areas with ease, but other creatures
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treat them as difficult terrain.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ground Manipulation
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range: null
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raw_description: '**Ground Manipulation** [Two Actions] (__occult__, __transmutation__)
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The gibbering mouther causes stone and earth under its body to grow soft and muddy,
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remaining so for 1 minute after the mouther moves off the location. A gibbering
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mouther can move through these areas with ease, but other creatures treat them
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as difficult terrain.'
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requirements: null
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success: null
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traits:
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- occult
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- transmutation
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 4d6
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type: acid and burn eyes
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name: spittle
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plus_damage: null
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to_hit: 14
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traits:
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- range 30 feet
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rarity: Common
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resistances: null
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ritual_lists: null
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saves:
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fort: 15
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 10
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +15
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- darkvision
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size: Medium
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skills:
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- bonus: 12
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misc: null
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name: 'Acrobatics '
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- bonus: 13
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misc: null
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name: 'Athletics '
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source:
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- abbr: Bestiary
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page_start: 176
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page_stop: null
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speed:
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- amount: 10
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type: Land
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- amount: 20
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type: swim
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spell_lists: null
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traits:
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- N
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- Medium
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- Aberration
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type: Creature
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weaknesses:
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- amount: 5
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type: bludgeoning
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