pathfinder-2-sqlite-MIRROR/data/monsters/revenant.yaml

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ability_mods:
cha_mod: 2
con_mod: 4
dex_mod: 3
int_mod: 0
str_mod: 5
wis_mod: 3
ac: 23
ac_special: null
alignment: LN
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: If a revenant sees their own reflection or any object that was important
to them in life, they must attempt a DC 25 Will save.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Self-Loathing
range: null
raw_description: '**Self-Loathing** (__emotion__, __mental__, __visual__) If a revenant
sees their own reflection or any object that was important to them in life, they
must attempt a DC 25 Will save.'
requirements: null
success: null
traits:
- emotion
- mental
- visual
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The revenant is unaffected and can no longer be affected by that reflection
or object in this way.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Critical Success
range: null
raw_description: '**Critical Success** The revenant is unaffected and can no longer
be affected by that reflection or object in this way.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The revenant is distracted by self-loathing and becomes __slowed 1__
for 1 round.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Success
range: null
raw_description: '**Success** The revenant is distracted by self-loathing and becomes
__slowed 1__ for 1 round.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The revenant becomes __fascinated__ by the source that triggered their
self-loathing and does everything they can to destroy it until the end of the
revenant's next turn.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Failure
range: null
raw_description: '**Failure** The revenant becomes __fascinated__ by the source
that triggered their self-loathing and does everything they can to destroy it
until the end of the revenant''s next turn.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The revenant becomes __immobilized__ as long as the source of their
self-loathing is apparent, until they're attacked, or until they see their murderer.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Critical Failure
range: null
raw_description: '**Critical Failure** The revenant becomes __immobilized__ as long
as the source of their self-loathing is apparent, until they''re attacked, or
until they see their murderer.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: If the revenant's murderer dies, the revenant is immediately destroyed.
A revenant that can't sense their murderer must attempt a DC 11 flat check once
every 24 hours to avoid becoming __immobilized__ and __prone__; they immediately
rise again once they can sense their murderer. A murderer who becomes undead does
not trigger the revenant's destruction until the murderer is finally destroyed.
The revenant gains a +2 status bonus to checks and DCs against their murderer.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Undying Vendetta
range: null
raw_description: '**Undying Vendetta** (__emotion__, __necromancy__, __occult__)
If the revenant''s murderer dies, the revenant is immediately destroyed. A revenant
that can''t sense their murderer must attempt a DC 11 flat check once every 24
hours to avoid becoming __immobilized__ and __prone__; they immediately rise again
once they can sense their murderer. A murderer who becomes undead does not trigger
the revenant''s destruction until the murderer is finally destroyed. The revenant
gains a +2 status bonus to checks and DCs against their murderer.'
requirements: null
success: null
traits:
- emotion
- necromancy
- occult
trigger: null
description: 'Revenants are obsessed, undead stalkers who arise from their own murders
and are driven by only one thing: revenge against their killers. The common wisdom
is that revenants arise only from individuals who have been utterly betrayed or
abandoned to die a grueling death, but even then such victims might not rise from
their graves. In other cases, revenants might even rise from what might legitimately
be considered an accident if the revenant doesn''t understand the full circumstances
of their demise. In such cases, it doesn''t matter that the "murderer" may not have
intended to kill, for revenants understands no pity and can never forgive. Revenants
have little memory of their lives other than anything they might need to recall
in order to achieve their goal of vengeance.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 22
**__Recall Knowledge - Undead__ (__Religion__)**: DC 22'
hp: 115
hp_misc: null
immunities:
- death effects
- disease
- paralyzed
- poison
- sleep
items: null
languages:
- any one spoken in life by their murderer (typically Common)
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d8+5
type: slashing
name: claw
plus_damage:
- formula: null
type: Grab
to_hit: 17
traits:
- agile
name: Revenant
perception: 14
proactive_abilities:
- action_cost: Two Actions
critical_failure: The creature is frightened 3 and paralyzed for 1d4 rounds.
critical_success: The creature is unaffected.
description: "The revenant wails horribly. Each creature within a 60-foot burst\
\ must attempt a DC 23 Will save. Regardless of the outcome of their saving throw,\
\ affected creatures are then immune to Baleful Shriek for 1 hour. The revenant's\
\ murderer never improves their degree of success due to this ability's incapacitation\
\ trait. The revenant can't use Baleful Shriek again for 1d4 rounds. \n\n"
effect: null
effects: null
failure: The creature is frightened 2 and paralyzed for 1 round.
frequency: null
full_description: null
generic_description: null
name: Baleful Shriek
range: null
raw_description: "**Baleful Shriek** [Two Actions] (__auditory__, __emotion__,\
\ __fear__, __incapacitation__, __mental__) The revenant wails horribly. Each\
\ creature within a 60-foot burst must attempt a DC 23 Will save. Regardless of\
\ the outcome of their saving throw, affected creatures are then immune to Baleful\
\ Shriek for 1 hour. The revenant's murderer never improves their degree of success\
\ due to this ability's incapacitation trait. The revenant can't use Baleful Shriek\
\ again for 1d4 rounds. \n\n**Critical Success** The creature is unaffected. \n\
\n**Success** The creature is __frightened 2__. \n\n**Failure** The creature is\
\ frightened 2 and __paralyzed__ for 1 round. \n\n**Critical Failure** The creature\
\ is frightened 3 and paralyzed for 1d4 rounds."
requirements: null
success: The creature is frightened 2.
traits:
- auditory
- emotion
- fear
- incapacitation
- mental
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 2d6+5 bludgeoning, DC 24
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Constrict
range: null
raw_description: '**__Constrict__** 2d6+5 bludgeoning, DC 24'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 5
type: physical (except slashing)
ritual_lists: null
saves:
fort: 14
fort_misc: null
misc: null
ref: 13
ref_misc: null
will: 17
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A revenant knows the direction of their murderer (as long as both are
on the same plane), but not the distance.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Sense Murderer
range: null
raw_description: '**Sense Murderer** (__divination__, __occult__, __scrying__) A
revenant knows the direction of their murderer (as long as both are on the same
plane), but not the distance.'
requirements: null
success: null
traits:
- divination
- occult
- scrying
trigger: null
senses:
- Perception +14
- darkvision
- sense murderer
size: Medium
skills:
- bonus: 15
misc: null
name: 'Athletics '
- bonus: 14
misc: null
name: 'Intimidation '
source:
- abbr: Bestiary 2
page_start: 227
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- LN
- Medium
- Animal
- Undead
type: Creature
weaknesses: null