pathfinder-2-sqlite-MIRROR/data/monsters/skeleton guard.yaml

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ability_mods:
cha_mod: 0
con_mod: 0
dex_mod: 4
int_mod: -5
str_mod: 2
wis_mod: 0
ac: 16
ac_special: null
alignment: NE
automatic_abilities: null
description: 'The most common skeletal minions are mere guardians.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 13'
hp: 4
hp_misc: negative healing
immunities:
- death effects
- disease
- mental
- paralyzed
- poison
- unconscious
items:
- scimitar
- shortbow (20 arrows)
languages: null
level: -1
melee:
- action_cost: One Action
damage:
formula: 1d6+2
type: slashing
name: scimitar
plus_damage: null
to_hit: 6
traits:
- forceful
- sweep
- action_cost: One Action
damage:
formula: 1d4+2
type: slashing
name: claw
plus_damage: null
to_hit: 6
traits:
- agile
- finesse
name: Skeleton Guard
perception: 2
proactive_abilities: null
ranged:
- action_cost: One Action
damage:
formula: 1d6
type: piercing
name: shortbow
plus_damage: null
to_hit: 6
traits:
- deadly 1d10
- range increment 60 feet
- reload 0
rarity: Common
resistances:
- amount: 5
type: cold
- amount: 5
type: electricity
- amount: 5
type: fire
- amount: 5
type: piercing
- amount: 5
type: slashing
ritual_lists: null
saves:
fort: 2
fort_misc: null
misc: null
ref: 8
ref_misc: null
will: 2
will_misc: null
sense_abilities: null
senses:
- Perception +2
- darkvision
size: Medium
skills:
- bonus: 6
misc: null
name: 'Acrobatics '
- bonus: 3
misc: null
name: 'Athletics '
source:
- abbr: Bestiary
page_start: 298
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- NE
- Medium
- Mindless
- Skeleton
- Undead
type: Creature
weaknesses: null