pathfinder-2-sqlite-MIRROR/data/monsters/tzitzimitl.yaml

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ability_mods:
cha_mod: 8
con_mod: 6
dex_mod: 8
int_mod: 5
str_mod: 10
wis_mod: 7
ac: 43
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The tzitzimitl inverts the energy used in the triggering ability or spell,
causing it to lose the positive trait and gain the negative trait, and changing
all instances of positive energy or healing in the ability's description to negative
energy.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Light to Dark
range: null
raw_description: '**Light to Dark** [Reaction] (__divine__, __negative__) **Trigger**
A creature uses an ability or spell with the positive trait within 120 feet of
the tzitzimitl; **Effect** The tzitzimitl inverts the energy used in the triggering
ability or spell, causing it to lose the positive trait and gain the negative
trait, and changing all instances of positive energy or healing in the ability''s
description to negative energy.'
requirements: null
success: null
traits:
- divine
- negative
trigger: A creature uses an ability or spell with the positive trait within 120
feet of the tzitzimitl
description: 'Due to their affinity for darkness and apocalyptic terror, tzitzimitls
are widely feared as harbingers of death and destruction. Some sages consider them
to be instruments of the gods, called down to destroy worlds whose times have come,
while others believe that tzitzimitls are exiles from a far-off civilization of
spacefaring giants. The truth of their nature is likely even more disturbing.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 41'
hp: 390
hp_misc: fast healing 15, negative healing
immunities:
- cold
- death effects
- disease
- electricity
- negative
- paralyzed
- poison
- precision
- unconscious
items: null
languages:
- Abyssal
- Aklo
- Celestial
- Common
level: 19
melee:
- action_cost: One Action
damage:
formula: 6d8+10
type: slashing
name: claw
plus_damage:
- formula: 3d8
type: electricity and drain life
to_hit: 34
traits:
- agile
- magical
- reach 20 feet
name: Tzitzimitl
perception: 32
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a tzitzimitl's claw Strike deals damages to a living creature,
the tzitzimitl gains 20 temporary Hit Points, and the target must succeed at a
DC 41 Fortitude save or become __drained 2__. Further damage dealt by a tzitzimitl's
claw Strike increases the value of the drained condition by 2 on a failed save,
to a maximum of __drained 10__.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Drain Life
range: null
raw_description: '**Drain Life** When a tzitzimitl''s claw Strike deals damages
to a living creature, the tzitzimitl gains 20 temporary Hit Points, and the target
must succeed at a DC 41 Fortitude save or become __drained 2__. Further damage
dealt by a tzitzimitl''s claw Strike increases the value of the drained condition
by 2 on a failed save, to a maximum of __drained 10__.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: The creature takes 16d8 cold damage, is slowed 2 for 1 minute,
and is doomed 1.
critical_success: The creature takes 4d8 cold damage.
description: null
effect: The tzitzimitl is within 120 feet of an active __darkness__ spell
effects: null
failure: The creature takes 16d8 cold damage and is slowed 1 for 1 minute.
frequency: null
full_description: null
generic_description: null
name: Eclipse
range: null
raw_description: '**Eclipse** (__cold__, __occult__) **Requirements** The tzitzimitl
is within 120 feet of an active __darkness__ spell; **Effect** The tzitzimitl
drains the heat and warmth from the __darkness__ spell, and each creature within
the spell''s area must attempt a DC 41 Fortitude save.
**Critical Success** The creature takes 4d8 cold damage.
**Success** The creature takes 8d8 cold damage and is __slowed 1__ for 1 round.
**Failure** The creature takes 16d8 cold damage and is __slowed 1__ for 1 minute.
**Critical Failure** The creature takes 16d8 cold damage, is __slowed 2__ for
1 minute, and is __doomed 1__.'
requirements: null
success: The creature takes 8d8 cold damage and is slowed 1 for 1 round.
traits:
- cold
- occult
trigger: null
ranged:
- action_cost: One Action
damage: null
name: eye beam
plus_damage: null
to_hit: 34
traits:
- range 100 feet
rarity: Uncommon
resistances:
- amount: 15
type: cold
- amount: 15
type: fire
- amount: 15
type: physical (except bludgeoning)
ritual_lists:
- dc: 38
misc: null
name: Occult Rituals
spell_groups:
- heightened_level: null
level: 9
spells:
- frequency: null
name: create undead
requirement: null
- frequency: null
name: imprisonment
requirement: null
to_hit: null
saves:
fort: 29
fort_misc: null
misc: null
ref: 32
ref_misc: null
will: 35
will_misc: null
sense_abilities: null
senses:
- Perception +32
- darkvision
- true seeing
size: Gargantuan
skills:
- bonus: 33
misc: null
name: 'Acrobatics '
- bonus: 37
misc: null
name: 'Arcana '
- bonus: 33
misc: null
name: 'Athletics '
- bonus: 37
misc: null
name: 'Nature '
- bonus: 37
misc: null
name: 'Occultism '
- bonus: 40
misc: null
name: 'Religion '
source:
- abbr: 'Pathfinder #150: Broken Promises'
page_start: 82
page_stop: null
speed:
- amount: 50
type: Land
- amount: 60
type: fly
spell_lists:
- dc: 38
misc: null
name: Occult Innate Spells
spell_groups:
- heightened_level: null
level: 9
spells:
- frequency: null
name: teleport
requirement: null
- frequency: null
name: wail of the banshee
requirement: null
- heightened_level: null
level: 7
spells:
- frequency: null
name: eclipse burst
requirement: null
- frequency: x3
name: teleport
requirement: null
- heightened_level: null
level: 5
spells:
- frequency: null
name: abyssal plague
requirement: null
- heightened_level: null
level: 4
spells:
- frequency: x3
name: darkness
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: x3
name: haste
requirement: null
- heightened_level: 9
level: 0
spells:
- frequency: null
name: detect magic
requirement: null
- heightened_level: 6
level: -1
spells:
- frequency: null
name: true seeing
requirement: null
to_hit: null
traits:
- Uncommon
- NE
- Gargantuan
- Electricity
- Undead
type: Creature
weaknesses:
- amount: 15
type: good