pathfinder-2-sqlite-MIRROR/data/monsters/warsworn.yaml

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ability_mods:
cha_mod: 5
con_mod: 7
dex_mod: 5
int_mod: -1
str_mod: 9
wis_mod: 5
ac: 37
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
- action_cost: None
critical_failure: The creature is frightened 4.
critical_success: The creature is unaffected by the presence.
description: 100 feet, DC 35
effect: null
effects: null
failure: The creature is frightened 2.
frequency: null
full_description: null
generic_description: A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune
to this monster's Frightful Presence for 1 minute.
name: Frightful Presence
range: null
raw_description: '**Frightful Presence** 100 feet, DC 35 A creature that first enters
the area must attempt a Will save. Regardless of the result of the saving throw,
the creature is temporarily immune to this monster''s Frightful Presence for 1
minute.
Critical Success The creature is unaffected by the presence.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Success The creature is frightened 4.'
requirements: null
success: The creature is frightened 1.
traits:
- aura
- emotion
- fear
- mental
trigger: null
description: 'A warsworn is an animate mass of corpses composed of dozens, sometimes
even hundreds, of victims of battle. They are formed by deities of undeath or war
or, rarely, spontaneously manifest from the devastation of an especially horrendous
battle.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 37'
hp: 350
hp_misc: negative healing
immunities:
- death effects
- disease
- paralyze
- poison
- unconscious
items: null
languages:
- Common
- (can't speak any language)
level: 16
melee:
- action_cost: One Action
damage:
formula: 4d12+9
type: bludgeoning
name: corpse wave
plus_damage:
- formula: null
type: energy drain
to_hit: 32
traits:
- magical
- action_cost: One Action
damage: null
name: animated weapon
plus_damage: null
to_hit: 30
traits:
- agile
- magical
- reach 100 feet
- versatile B
- versatile P
name: Warsworn
perception: 27
proactive_abilities:
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The warsworn absorbs the dying creature into itself, instantly killing the
creature and healing the warsworn for a number of Hit Points equal to the creature's
level. As long as the warsworn still exists, absorbed creatures can't be resurrected
except by wish or a similarly powerful effect.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Absorb
range: null
raw_description: '**Absorb** [Free Action] (__death__, __divine__, __necromancy__)
**Trigger** The warsworn moves into a dying creature''s space. **Effect** The
warsworn absorbs the dying creature into itself, instantly killing the creature
and healing the warsworn for a number of Hit Points equal to the creature''s level.
As long as the warsworn still exists, absorbed creatures can''t be resurrected
except by wish or a similarly powerful effect.'
requirements: null
success: null
traits:
- death
- divine
- necromancy
trigger: The warsworn moves into a dying creature's space.
- action_cost: None
critical_failure: null
critical_success: null
description: The warsworn assumes control of unattended weapons within 100 feet,
forcing them to levitate around it. The warsworn can telekinetically wield these
weapons to make melee Strikes with a reach of 100 feet.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Animated Weapons
range: null
raw_description: '**Animated Weapons** (__divine__, __evocation__) The warsworn
assumes control of unattended weapons within 100 feet, forcing them to levitate
around it. The warsworn can telekinetically wield these weapons to make melee
Strikes with a reach of 100 feet.'
requirements: null
success: null
traits:
- divine
- evocation
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When a warsworn hits with a corpse wave Strike or damages a creature
with Trample, the target must succeed at a DC 35 Fortitude save or become drained
2 and doomed 1. On a critical success, the target becomes temporarily immune to
the warsworn's energy drain for 24 hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Energy Drain
range: null
raw_description: '**Energy Drain** (__divine__, __necromancy__) When a warsworn
hits with a corpse wave Strike or damages a creature with Trample, the target
must succeed at a DC 35 Fortitude save or become drained 2 and doomed 1. On a
critical success, the target becomes temporarily immune to the warsworn''s energy
drain for 24 hours.'
requirements: null
success: null
traits:
- divine
- necromancy
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature hit by a warsworn's scrap ball Strike must attempt a DC
37 Reflex save. On a failure, the target falls prone; if the target was airborne,
it falls up to 120 feet, taking damage from the fall and landing prone if the
descent brings it to the ground. On a critical failure, the target is also held
under a pile of scrap (DC 37 to Escape).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Plummet
range: null
raw_description: '**Plummet** A creature hit by a warsworn''s scrap ball Strike
must attempt a DC 37 Reflex save. On a failure, the target falls prone; if the
target was airborne, it falls up to 120 feet, taking damage from the fall and
landing prone if the descent brings it to the ground. On a critical failure, the
target is also held under a pile of scrap (DC 37 to Escape).'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: Huge or smaller, corpse wave, DC 37
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Trample
range: null
raw_description: '**Trample** [Three Actions] Huge or smaller, corpse wave, DC
37'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 4d12+9
type: bludgeoning
name: scrap ball
plus_damage:
- formula: null
type: plummet
to_hit: 28
traits:
- magical
- range increment 100 feet
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
fort: 29
fort_misc: null
misc: +1 status to all saves vs. positive
ref: 25
ref_misc: null
will: 27
will_misc: null
sense_abilities: null
senses:
- Perception +27
- darkvision
size: Gargantuan
skills:
- bonus: 33
misc: null
name: 'Athletics '
source:
- abbr: Bestiary
page_start: 323
page_stop: null
speed:
- amount: 30
type: Land
spell_lists: null
traits:
- Uncommon
- NE
- Gargantuan
- Undead
type: Creature
weaknesses: null