39 lines
1.5 KiB
YAML
39 lines
1.5 KiB
YAML
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action_abbr: '1'
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cast: somatic
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components:
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- Somatic
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descr: "Drawing life force into yourself, you become a beacon of positive energy.\
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\ You glow with bright light in a 10-foot emanation, and you gain an internal pool\
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\ of light called a luminance reservoir, which begins with a value of 4. At the\
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\ start of each of your turns, you can use a free action to increase the luminance\
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\ reservoir by 4. If you do, the radius of your light increases by 10 feet. If an\
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\ undead creature damages you with an attack or spell while it's within the area\
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\ of your light, that creature takes positive damage equal to half your luminance\
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\ reservoir value. It takes this damage only the first time it damages you in a\
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\ round. You can Dismiss this Spell. When you do, you can target a creature within\
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\ your light and direct the positive energy into it. The target must be a willing\
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\ living creature or an undead creature. This heals a living target or damages an\
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\ undead target by an amount equal to your luminance reservoir's value. When you\
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\ cast positive luminance, any other positive luminance spell you already had in\
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\ effect ends. \n\n**Heightened (+1)** Both the initial value of your luminance\
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\ reservoir and the amount you gain each turn increase by 1."
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duration: 1 minute
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has_been_manually_proofread: false
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level: 4
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name: Positive Luminance
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req: null
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source:
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- abbr: CRB
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page_start: 394
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page_stop: 394
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targets: null
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traditions: null
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traits:
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- Uncommon
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- Cleric
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- Light
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- Necromancy
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- Positive
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trigger: null
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type: Focus
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