pathfinder-2-sqlite-MIRROR/data/monsters/carrion golem.yaml

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ability_mods:
cha_mod: -5
con_mod: 3
dex_mod: -2
int_mod: -5
str_mod: 4
wis_mod: 0
ac: 19
ac_special: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: harmed by fire (4d6, 1d8 from areas or __persistent damage__); healed
by electricity (area 1d6 HP); __slowed__ by cold
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Golem Antimagic
range: null
raw_description: '**Golem Antimagic** harmed by fire (4d6, 1d8 from areas or __persistent
damage__); healed by electricity (area 1d6 HP); __slowed__ by cold'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: 40 feet. A creature entering the aura or starting its turn in the aura
must succeed at a DC 19 Fortitude save or become __sickened 1__ (plus __slowed
1__ for as long as it's sickened on a critical failure). While within the aura,
affected creatures take a -2 circumstance penalty to saves against __disease__
and to recover from the sickened condition. A creature that succeeds at its save
is temporarily immune for 1 minute.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Stench
range: null
raw_description: '**Stench** (__aura__, __olfactory__) 40 feet. A creature entering
the aura or starting its turn in the aura must succeed at a DC 19 Fortitude save
or become __sickened 1__ (plus __slowed 1__ for as long as it''s sickened on a
critical failure). While within the aura, affected creatures take a -2 circumstance
penalty to saves against __disease__ and to recover from the sickened condition.
A creature that succeeds at its save is temporarily immune for 1 minute.'
requirements: null
success: null
traits:
- aura
- olfactory
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Casting a __gentle repose__ spell on a carrion golem causes it to grow
stiff. The golem attempts a DC 19 Fortitude save. It's unaffected on a critical
success, __slowed 1__ for 1d4 rounds on a success, and on a failure is __immobilized__
and slowed for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Vulnerable to Gentle Repose
range: null
raw_description: '**Vulnerable to Gentle Repose** Casting a __gentle repose__ spell
on a carrion golem causes it to grow stiff. The golem attempts a DC 19 Fortitude
save. It''s unaffected on a critical success, __slowed 1__ for 1d4 rounds on a
success, and on a failure is __immobilized__ and slowed for 1d4 rounds.'
requirements: null
success: null
traits: null
trigger: null
description: 'Carrion golems are foul-smelling and fly-swarmed amalgams of putrefied
parts stitched together from many different creatures. Unlike most golems, carrion
golems only rarely are given a humanoid form, instead appearing more twisted and
bestial in frame. As a result, some students of golem crafting claim that the carrion
golem isn''t a "true golem," but regardless of those claims these foul constructs
certainly share other golem-like traits, including their significant immunities.
What is true is that most who craft carrion golems don''t do so out of true interest
in the technique of golem crafting, but for the golem''s ability to spread disease.
The crafters of carrion golems send their mindless minions to cause immediate destruction
and leave wakes of illness and death behind them.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 21'
hp: 60
hp_misc: null
immunities:
- bleed
- death effects
- disease
- doomed
- drained
- electricity
- fatigued
- healing
- magic (see Golem Antimagic below)
- mental
- necromancy
- nonlethal attacks
- paralyzed
- poison
- sickened
- unconscious
items: null
languages: null
level: 4
melee:
- action_cost: One Action
damage:
formula: 2d10+4
type: piercing
name: jaws
plus_damage:
- formula: null
type: filth fever
to_hit: 14
traits:
- magical
- action_cost: One Action
damage:
formula: 2d6+4
type: slashing
name: claw
plus_damage:
- formula: null
type: filth fever
to_hit: 14
traits:
- agile
- magical
name: Carrion Golem
perception: 6
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 19 Fortitude; **Stage 1** carrier with no ill
effect (1d4 hours); **Stage 2** sickened 1 (1 day); **Stage 3** sickened 1 and
__slowed 1__ as long as it remains sickened (1 day); **Stage 4** unconscious (1
day); **Stage 5** dead'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Filth Fever
range: null
raw_description: '**Filth Fever** (__disease The __sickened__ and __unconscious__
conditions from filth fever can''t end or be reduced until the disease is cured__)
**Saving Throw** DC 19 Fortitude; **Stage 1** carrier with no ill effect (1d4
hours); **Stage 2** sickened 1 (1 day); **Stage 3** sickened 1 and __slowed 1__
as long as it remains sickened (1 day); **Stage 4** unconscious (1 day); **Stage
5** dead'
requirements: null
success: null
traits:
- disease The sickened and unconscious conditions from filth fever can't end or
be reduced until the disease is cured
trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: 5
type: physical (except adamantine or slashing)
ritual_lists: null
saves:
fort: 13
fort_misc: null
misc: null
ref: 8
ref_misc: null
will: 10
will_misc: null
sense_abilities: null
senses:
- Perception +6
- darkvision
size: Medium
skills:
- bonus: 14
misc: null
name: 'Athletics '
source:
- abbr: Bestiary 2
page_start: 128
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- Uncommon
- N
- Medium
- Construct
- Golem
- Mindless
type: Creature
weaknesses: null