pathfinder-2-sqlite-MIRROR/data/monsters/frost giant.yaml

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ability_mods:
cha_mod: 0
con_mod: 5
dex_mod: 0
int_mod: 0
str_mod: 6
wis_mod: 2
ac: 29
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Catch Rock
range: null
raw_description: '**Catch Rock** [Reaction]'
requirements: null
success: null
traits: null
trigger: null
description: 'Frost giants are remorseless marauders who pillage and plunder from
those who dare to live near them in desolate, frigid lands. Their clans range from
extremely territorial hunters who claim an expanse of tundra and defend it at all
costs to nomadic hordes that roam icy slopes in search of settlements to conquer.
Frost giant clans are ruled by those who exhibit the greatest ferocity and prowess
in battle—massive brutes who proclaim themselves jarl and demand absolute obedience
from their followers. If at any time a frost giant wishes to be a jarl, all they
must do is issue a challenge to the current jarl and face off in mortal combat,
after which the reigning champion continues leading the clan or the victorious challenger
assumes control.
Frost giants live in frostbitten realms, and their appearance is reflective of a
people weathered and hardened by relentless snowstorms and freezing temperatures.
They often wear metal armor adorned with the furs, skin, teeth, and tusks of slain
beasts and heft weapons as long as dining tables. Their flesh ranges from pale blue
to shale gray, and their hair is typically a dingy white or dirty yellow color.
A typical frost giant stands about 15 feet tall and weighs approximately 2,800 pounds.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 26'
hp: 150
hp_misc: null
immunities:
- cold
items:
- +1 striking greataxe
- breastplate
- sack with 5 rocks
languages:
- Common
- Jotun
level: 9
melee:
- action_cost: One Action
damage:
formula: 2d12+12
type: slashing
name: greataxe
plus_damage: null
to_hit: 21
traits:
- magical
- reach 10 feet
- sweep
- action_cost: One Action
damage:
formula: 2d8+12
type: bludgeoning
name: fist
plus_damage: null
to_hit: 21
traits:
- agile
- reach 10 feet
name: Frost Giant
perception: 17
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The frost giant breathes out a 15-foot cone of freezing moisture that
quickly condenses into ice, dealing 4d6 cold damage. Each creature in the cone
must attempt a DC 28 basic Reflex save. A creature that fails its save is also
__immobilized__ and takes 2d6 cold damage at the end of each of its turns until
it gets free (Escape DC 28). The giant can't use Chill Breath again for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Chill Breath
range: null
raw_description: '**Chill Breath** (__cold__, __evocation__, __primal__) The frost
giant breathes out a 15-foot cone of freezing moisture that quickly condenses
into ice, dealing 4d6 cold damage. Each creature in the cone must attempt a DC
28 basic Reflex save. A creature that fails its save is also __immobilized__ and
takes 2d6 cold damage at the end of each of its turns until it gets free (Escape
DC 28). The giant can''t use Chill Breath again for 1d4 rounds.'
requirements: null
success: null
traits:
- cold
- evocation
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A frost giant isn't impeded by difficult terrain caused by snow or
ice, nor does it need to attempt __Acrobatics__ checks to keep from falling on
slippery ice.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ice Stride
range: null
raw_description: '**Ice Stride** A frost giant isn''t impeded by difficult terrain
caused by snow or ice, nor does it need to attempt __Acrobatics__ checks to keep
from falling on slippery ice.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: ''
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Throw Rock
range: null
raw_description: '**Throw Rock** '
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The frost giant makes a single greataxe Strike and compares the attack
roll result to the ACs of up to two foes within its reach. This counts as two
attacks for the frost giant's multiple attack penalty.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Wide Swing
range: null
raw_description: '**Wide Swing** The frost giant makes a single greataxe Strike
and compares the attack roll result to the ACs of up to two foes within its reach.
This counts as two attacks for the frost giant''s multiple attack penalty.'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 2d10+9
type: bludgeoning
name: rock
plus_damage: null
to_hit: 21
traits:
- brutal
- range increment 120 feet
rarity: Common
resistances:
- amount: 10
type: fire
ritual_lists: null
saves:
fort: 23
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 16
will_misc: null
sense_abilities: null
senses:
- Perception +17
- low-light vision
size: Large
skills:
- bonus: 23
misc: null
name: 'Athletics '
- bonus: 18
misc: null
name: 'Crafting '
- bonus: 18
misc: null
name: 'Intimidation '
- bonus: 17
misc: +21 in snow
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 171
page_stop: null
speed:
- amount: 30
type: Land
- amount: null
type: ice stride
spell_lists: null
traits:
- CE
- Large
- Cold
- Giant
- Humanoid
type: Creature
weaknesses: null