351 lines
11 KiB
YAML
351 lines
11 KiB
YAML
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ability_mods:
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cha_mod: 5
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con_mod: 4
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dex_mod: 2
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int_mod: 3
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str_mod: 6
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wis_mod: 3
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ac: 25
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'Once a barghest has eaten enough to grow into a greater barghest, it
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typically seeks a method to leave the Material Plane and return to the Abyss, there
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joining other fiends as yet another of that plane''s horrors. As barghests have
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no innate ability to travel the planes, though, the time it takes for most greater
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barghests to engineer such a return can usually be measured in years, if not decades.
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During that time, greater barghests continue to play the roles of gluttons, hunters
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of humanity, and tyrants of goblinoid tribes. More than a few grow accustomed to
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such lives on the Material Plane and wholly abandon the end goal of returning to
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the Abyss, despite the fact that those who do make such a return home often grow
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even more powerful over time, gaining eerie new abilities and qualities absorbed
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from the raw chaos of the Abyss itself.
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In addition to greater barghests being more powerful than typical barghests, the
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process of transforming into a greater barghest results in hideous mutations that
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often grant deadly abilities. Some barghests grow large bat-like wings upon their
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transformation. Others develop toxic breath or vestigial limbs. The options detailed
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in the stats below represent only the tip of the proverbial iceberg for barghest
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mutations—feel free to use these as inspiration for coming up with new mutations
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of your own design.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 25'
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hp: 105
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hp_misc: null
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immunities: null
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items: null
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languages:
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- Abyssal
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- Common
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- Goblin
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level: 7
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+6
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type: piercing
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name: jaws
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plus_damage: null
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to_hit: 17
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traits: null
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- action_cost: One Action
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damage:
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formula: 2d8+6
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 17
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traits:
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- agile
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name: Greater Barghest
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perception: 16
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
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or bugbear) or a wolf, or it transforms back into its true form. When the barghest
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is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
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a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
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changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
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one goblinoid form and one wolf form.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** (__concentrate__, __divine__, __polymorph__,
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__transmutation__) The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
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or bugbear) or a wolf, or it transforms back into its true form. When the barghest
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is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
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a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
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changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
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one goblinoid form and one wolf form.'
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requirements: null
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success: null
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traits:
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- concentrate
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- divine
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- polymorph
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The process of consuming corpses to evolve into a greater barghest
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results in odd and unpredictable physiological changes. A greater barghest has
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one mutation, typically chosen from the following options.
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effect: null
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effects:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The barghest grows elongated fangs that seep poison. Its jaws deal
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1d6 additional poison damage and 1d6 persistent poison damage.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Fangs
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range: null
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raw_description: '**Fangs** (__poison__) The barghest grows elongated fangs that
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seep poison. Its jaws deal 1d6 additional poison damage and 1d6 persistent poison
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damage.'
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requirements: null
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success: null
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traits:
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- poison
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The barghest breathes a cloud of toxic gas that deals 8d6 poison
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damage to all creatures in a 30-foot cone (DC 25 basic Fortitude save). It can't
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use Toxic Breath again for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Toxic Breath
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range: null
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raw_description: '**Toxic Breath** [Two Actions] (__divine__, __evocation__, __poison__)
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The barghest breathes a cloud of toxic gas that deals 8d6 poison damage to all
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creatures in a 30-foot cone (DC 25 basic Fortitude save). It can''t use Toxic
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Breath again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- divine
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- evocation
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- poison
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trigger: null
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The barghest makes a claw Strike with a shriveled third arm hanging from
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its torso. This attack doesn't count for the barghest's multiple attack penalty,
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nor does that penalty apply on the attack.
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effects: null
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failure: null
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frequency: once per round
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full_description: null
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generic_description: null
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name: Vestigial Arm Strike
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range: null
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raw_description: '**Vestigial Arm Strike** [Free Action] **Frequency **once per
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round; **Trigger **The barghest completes a Strike. **Effect **The barghest
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makes a claw Strike with a shriveled third arm hanging from its torso. This
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attack doesn''t count for the barghest''s multiple attack penalty, nor does
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that penalty apply on the attack.'
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requirements: null
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success: null
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traits: null
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trigger: The barghest completes a Strike.
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The barghest has malformed wings extending from its back. It gains
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a fly Speed of 25 feet.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Wings
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range: null
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raw_description: '**Wings** The barghest has malformed wings extending from its
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back. It gains a fly Speed of 25 feet.'
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requirements: null
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success: null
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traits: null
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trigger: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Mutations
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range: null
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raw_description: "**Mutations** The process of consuming corpses to evolve into\
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\ a greater barghest results in odd and unpredictable physiological changes. A\
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\ greater barghest has one mutation, typically chosen from the following options.\
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\ \n\n * **Fangs** (__poison__) The barghest grows elongated fangs that seep\
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\ poison. Its jaws deal 1d6 additional poison damage and 1d6 persistent poison\
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\ damage.\n\n * **Toxic Breath** (__divine__, __evocation__, __poison__) The\
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\ barghest breathes a cloud of toxic gas that deals 8d6 poison damage to all creatures\
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\ in a 30-foot cone (DC 25 basic Fortitude save). It can't use Toxic Breath again\
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\ for 1d4 rounds.\n\n * **Vestigial Arm Strike** [Free Action] **Frequency **once\
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\ per round; **Trigger **The barghest completes a Strike. **Effect **The barghest\
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\ makes a claw Strike with a shriveled third arm hanging from its torso. This\
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\ attack doesn't count for the barghest's multiple attack penalty, nor does that\
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\ penalty apply on the attack.\n\n * **Wings** The barghest has malformed wings\
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\ extending from its back. It gains a fly Speed of 25 feet."
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances:
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- amount: 10
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type: fire
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- amount: 10
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type: physical (except magical)
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ritual_lists: null
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saves:
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fort: 17
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fort_misc: null
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misc: null
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ref: 15
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ref_misc: null
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will: 12
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +16
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- darkvision
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- scent (imprecise) 30 feet
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size: Large
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skills:
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- bonus: 15
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misc: null
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name: 'Acrobatics '
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- bonus: 15
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misc: null
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name: 'Athletics '
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- bonus: 18
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misc: null
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name: 'Deception '
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- bonus: 14
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misc: null
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name: 'Diplomacy '
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- bonus: 16
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misc: null
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name: 'Intimidation '
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- bonus: 15
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misc: null
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name: 'Stealth '
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- bonus: 14
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misc: null
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name: 'Survival '
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source:
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- abbr: Bestiary
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page_start: 37
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page_stop: null
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speed:
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- amount: 35
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type: Land
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spell_lists:
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- dc: 25
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 4
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spells:
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- frequency: at will
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name: blink
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requirement: null
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- frequency: null
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name: confusion
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requirement: null
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- frequency: null
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name: dimension door
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requirement: null
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- frequency: null
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name: enlarge
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: at will
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name: levitate
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requirement: null
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- heightened_level: null
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level: 2
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spells:
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- frequency: at will
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name: invisibility
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: charm
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requirement: null
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to_hit: null
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traits:
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- Uncommon
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- CE
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- Large
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- Fiend
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- Mutant
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type: Creature
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weaknesses:
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- amount: 5
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type: good
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- amount: 5
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type: lawful
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