181 lines
4.3 KiB
YAML
181 lines
4.3 KiB
YAML
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ability_mods:
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cha_mod: 2
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con_mod: 2
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dex_mod: 3
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int_mod: 0
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str_mod: 4
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wis_mod: 1
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ac: 25
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ac_special: null
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alignment: LE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When it's adjacent to at least two other allies, the hobgoblin general
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gains a +1 circumstance bonus to AC and saving throws. This bonus increases to
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+2 to Reflex saves against area effects.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Formation
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range: null
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raw_description: '**Formation** When it''s adjacent to at least two other allies,
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the hobgoblin general gains a +1 circumstance bonus to AC and saving throws. This
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bonus increases to +2 to Reflex saves against area effects.'
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requirements: null
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success: null
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traits: null
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trigger: null
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description: 'Hobgoblin generals serve as leaders of entire armies and rulers of hobgoblin
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settlements. A general does not permit the luxuries of rule to soften them. They
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lead their forces on the field of battle and view this opportunity to excel in a
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fight at the head of an army as the true reward for a life spent honing one''s skills
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in battle.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
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hp: 90
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hp_misc: null
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immunities: null
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items:
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- +1 glaive
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- composite shortbow (20 arrows)
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- half plate
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languages:
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- Common
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- Goblin
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+10
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type: slashing
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name: glaive
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plus_damage: null
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to_hit: 17
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traits:
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- deadly 1d8
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- forceful
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- reach
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name: Hobgoblin General
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perception: 13
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: On a critical hit, the target of the critical hit is moved 5 feet in
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a direction of the hobgoblin general's choice.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Polearm Critical Specialization
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range: null
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raw_description: '**Polearm Critical Specialization** On a critical hit, the target
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of the critical hit is moved 5 feet in a direction of the hobgoblin general''s
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choice.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+8
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type: piercing
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name: composite shortbow
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plus_damage: null
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to_hit: 15
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traits:
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- brutal
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- deadly 1d10
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- propulsive
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- range increment 60 feet
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- reload 0
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 12
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fort_misc: null
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misc: null
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ref: 15
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ref_misc: null
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will: 13
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 'When a hobgoblin general rolls initiative, as long as they can perceive
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at least one foe, they can yell a mighty battle cry. The hobgoblin general attempts
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an Intimidate check to Demoralize a single foe within 60 feet as a free action.
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If successful, any ally with the goblin trait can, as its first action on its
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first turn of the combat, Stride up to double its speed as a single action.
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'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: General's Cry
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range: null
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raw_description: '**General''s Cry** When a hobgoblin general rolls initiative,
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as long as they can perceive at least one foe, they can yell a mighty battle cry.
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The hobgoblin general attempts an Intimidate check to Demoralize a single foe
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within 60 feet as a free action. If successful, any ally with the goblin trait
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can, as its first action on its first turn of the combat, Stride up to double
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its speed as a single action.
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'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +13
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- darkvision
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size: Medium
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skills:
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- bonus: 12
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misc: null
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name: 'Acrobatics '
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- bonus: 15
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misc: null
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name: 'Athletics '
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- bonus: 14
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misc: null
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name: 'Intimidation '
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- bonus: 12
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 207
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists: null
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traits:
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- LE
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- Medium
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- Goblin
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- Humanoid
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type: Creature
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weaknesses: null
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