222 lines
5.3 KiB
YAML
222 lines
5.3 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: 1
|
||
|
con_mod: 1
|
||
|
dex_mod: 3
|
||
|
int_mod: -1
|
||
|
str_mod: 2
|
||
|
wis_mod: 3
|
||
|
ac: 17
|
||
|
ac_special: null
|
||
|
alignment: N
|
||
|
automatic_abilities: null
|
||
|
description: 'Iruxi scouts are the lizardfolk most often encountered by adventurers,
|
||
|
for these explorers and hunters spend most of their lives on the move, constantly
|
||
|
patrolling the territories held by their enclave. If intruders are driven off, it
|
||
|
is the responsibility of the iruxi scouts to track them, observe them, and learn
|
||
|
their ways and weaknesses so as to report back to the community and aid in the defense
|
||
|
against potential reprisals.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
|
||
|
hp: 17
|
||
|
hp_misc: null
|
||
|
immunities: null
|
||
|
items:
|
||
|
- blowgun (10 darts, 1 of which is coated with giant centipede venom)
|
||
|
languages:
|
||
|
- Common
|
||
|
- Draconic
|
||
|
- Iruxi
|
||
|
level: 1
|
||
|
melee:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d6+2
|
||
|
type: piercing
|
||
|
name: jaws
|
||
|
plus_damage: null
|
||
|
to_hit: 7
|
||
|
traits: null
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d4+2
|
||
|
type: bludgeoning
|
||
|
name: tail
|
||
|
plus_damage: null
|
||
|
to_hit: 8
|
||
|
traits:
|
||
|
- agile
|
||
|
- finesse
|
||
|
name: Lizardfolk Scout
|
||
|
perception: 8
|
||
|
proactive_abilities:
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: A lizardfolk scout can hold their breath for 150 rounds (15 minutes).
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Deep Breath
|
||
|
range: null
|
||
|
raw_description: '**Deep Breath** A lizardfolk scout can hold their breath for 150
|
||
|
rounds (15 minutes).'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: '**Saving Throw** DC 17 Fortitude; **Maximum Duration** 6 rounds; **Stage
|
||
|
1** 1d6 poison damage (1 round); **Stage 2** 1d8 poison damage and __flat-footed__
|
||
|
(1 round); **Stage 3** 1d12 poison damage, __clumsy 1__, and __flat-footed__ (1
|
||
|
round)'
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Giant Centipede Venom
|
||
|
range: null
|
||
|
raw_description: '**Giant Centipede Venom** (__poison__) **Saving Throw** DC 17
|
||
|
Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage (1 round);
|
||
|
**Stage 2** 1d8 poison damage and __flat-footed__ (1 round); **Stage 3** 1d12
|
||
|
poison damage, __clumsy 1__, and __flat-footed__ (1 round)'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits:
|
||
|
- poison
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: If the lizardfolk scout starts its turn undetected by a creature or
|
||
|
hidden from it, that creature is __flat-footed__ against the scout's attacks until
|
||
|
the end of the scout's turn.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Hidden Movement
|
||
|
range: null
|
||
|
raw_description: '**Hidden Movement** If the lizardfolk scout starts its turn undetected
|
||
|
by a creature or hidden from it, that creature is __flat-footed__ against the
|
||
|
scout''s attacks until the end of the scout''s turn.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: The lizardfolk scout deals an extra 1d6 precision damage to __flat-footed__
|
||
|
creatures.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Sneak Attack
|
||
|
range: null
|
||
|
raw_description: '**__Sneak Attack__** The lizardfolk scout deals an extra 1d6 precision
|
||
|
damage to __flat-footed__ creatures.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures
|
||
|
that are in water and lack a swim Speed are __flat-footed__ to the lizardfolk
|
||
|
scout.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Terrain Advantage
|
||
|
range: null
|
||
|
raw_description: '**Terrain Advantage** Non-lizardfolk creatures in difficult terrain
|
||
|
and non-lizardfolk creatures that are in water and lack a swim Speed are __flat-footed__
|
||
|
to the lizardfolk scout.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
ranged:
|
||
|
- action_cost: One Action
|
||
|
damage: null
|
||
|
name: blowgun
|
||
|
plus_damage: null
|
||
|
to_hit: 8
|
||
|
traits:
|
||
|
- agile
|
||
|
- nonlethal
|
||
|
- range increment 20 feet
|
||
|
- reload 1
|
||
|
rarity: Common
|
||
|
resistances:
|
||
|
- amount: null
|
||
|
type: '>'
|
||
|
ritual_lists: null
|
||
|
saves:
|
||
|
fort: 6
|
||
|
fort_misc: null
|
||
|
misc: null
|
||
|
ref: 8
|
||
|
ref_misc: null
|
||
|
will: 6
|
||
|
will_misc: null
|
||
|
sense_abilities: null
|
||
|
senses:
|
||
|
- Perception +8
|
||
|
size: Medium
|
||
|
skills:
|
||
|
- bonus: 6
|
||
|
misc: null
|
||
|
name: 'Acrobatics '
|
||
|
- bonus: 5
|
||
|
misc: null
|
||
|
name: 'Athletics '
|
||
|
- bonus: 4
|
||
|
misc: null
|
||
|
name: 'Diplomacy '
|
||
|
- bonus: 6
|
||
|
misc: null
|
||
|
name: 'Nature '
|
||
|
- bonus: 6
|
||
|
misc: null
|
||
|
name: 'Stealth '
|
||
|
- bonus: 8
|
||
|
misc: null
|
||
|
name: 'Survival '
|
||
|
source:
|
||
|
- abbr: Bestiary
|
||
|
page_start: 231
|
||
|
page_stop: null
|
||
|
speed:
|
||
|
- amount: 25
|
||
|
type: Land
|
||
|
- amount: 20
|
||
|
type: swim
|
||
|
spell_lists: null
|
||
|
traits:
|
||
|
- N
|
||
|
- Medium
|
||
|
- Humanoid
|
||
|
- Lizardfolk
|
||
|
type: Creature
|
||
|
weaknesses: null
|