pathfinder-2-sqlite-MIRROR/data/monsters/orca.yaml

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ability_mods:
cha_mod: 0
con_mod: 5
dex_mod: 2
int_mod: -4
str_mod: 7
wis_mod: 3
ac: 21
ac_special: null
alignment: N
automatic_abilities: null
description: 'While many know orcas as "killer whales," they are actually the largest
species of dolphin. These powerful animals hunt together in pods to take down seals,
sharks, and even true whales. Adult orcas are typically 15-25 feet long and weigh
8,000-12,000 pounds.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 20'
hp: 75
hp_misc: null
immunities: null
items: null
languages: null
level: 5
melee:
- action_cost: One Action
damage:
formula: 2d8+9
type: piercing
name: jaws
plus_damage:
- formula: null
type: Grab
to_hit: 13
traits: null
name: Orca
perception: 12
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: 30 feet. An orca can travel no further than 5 feet onto land as part
of an Aquatic Ambush. After it does so, it is __prone__ until it __Crawls__ to
return to the water.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Aquatic Ambush
range: null
raw_description: '**__Aquatic Ambush__** 30 feet. An orca can travel no further
than 5 feet onto land as part of an Aquatic Ambush. After it does so, it is __prone__
until it __Crawls__ to return to the water.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The orca __Swims__ up to its swim Speed, then __Leaps__ vertically
out of the water up to 25 feet in the air, making a Strike against a creature
at any point during the jump (this lets it attack a creature within 30 feet of
the water's surface). After the Strike, the orca splashes back down into the water.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breach
range: null
raw_description: '**Breach** [Two Actions] The orca __Swims__ up to its swim Speed,
then __Leaps__ vertically out of the water up to 25 feet in the air, making a
Strike against a creature at any point during the jump (this lets it attack a
creature within 30 feet of the water''s surface). After the Strike, the orca splashes
back down into the water.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 14
fort_misc: null
misc: null
ref: 11
ref_misc: null
will: 12
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: An orca can use its hearing as a __precise sense__ at the listed range,
but only underwater.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Aquatic Echolocation
range: null
raw_description: '**Aquatic Echolocation** An orca can use its hearing as a __precise
sense__ at the listed range, but only underwater.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: An orca can hold its breath for 2 hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Deep Breath
range: null
raw_description: '**Deep Breath** An orca can hold its breath for 2 hours.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +12
- aquatic echolocation 120 feet
- low-light vision
size: Huge
skills:
- bonus: 14
misc: null
name: 'Athletics '
- bonus: 13
misc: null
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 84
page_stop: null
speed:
- amount: 60
type: swim
spell_lists: null
traits:
- N
- Huge
- Animal
type: Creature
weaknesses: null