202 lines
5.8 KiB
YAML
202 lines
5.8 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: 0
|
||
|
con_mod: 2
|
||
|
dex_mod: 1
|
||
|
int_mod: 0
|
||
|
str_mod: 4
|
||
|
wis_mod: 2
|
||
|
ac: 19
|
||
|
ac_special:
|
||
|
- descr: 21 with shield raised
|
||
|
alignment: LN
|
||
|
automatic_abilities:
|
||
|
- action_cost: Reaction
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||
|
the triggering creature. If your attack is a critical hit and the trigger was
|
||
|
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||
|
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||
|
this Strike.
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Attack of Opportunity
|
||
|
range: null
|
||
|
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||
|
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||
|
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||
|
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||
|
If your attack is a critical hit and the trigger was a manipulate action, you
|
||
|
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||
|
and your multiple attack penalty doesn''t apply to this Strike.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: A creature within your reach uses a manipulate action or a move action,
|
||
|
makes a ranged attack, or leaves a square during a move action it's using.
|
||
|
- action_cost: Reaction
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: You snap your shield in place to ward off a blow. Your shield prevents you
|
||
|
from taking an amount of damage up to the shield's Hardness. You and the shield
|
||
|
each take any remaining damage, possibly breaking or destroying the shield.
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Shield Block
|
||
|
range: null
|
||
|
raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield
|
||
|
raised, you would take damage from a physical attack. **Effect** You snap your
|
||
|
shield in place to ward off a blow. Your shield prevents you from taking an amount
|
||
|
of damage up to the shield''s Hardness. You and the shield each take any remaining
|
||
|
damage, possibly breaking or destroying the shield.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: While you have your shield raised, you would take damage from a physical
|
||
|
attack.
|
||
|
description: 'Elemental earth laces through the bones of oreads, who appear similar
|
||
|
to stone statues of their mortal ancestry, with delicate crystals in place of hair,
|
||
|
fur, or scales. Oreads are stoic and slow to plan but are of steadfast resolve and
|
||
|
unwavering in their convictions.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
The typical oread cherishes quiet seclusion. Yet as they age, many oreads find themselves
|
||
|
inexplicably drawn to some far-flung location with a pull like that exerted on the
|
||
|
needle of a compass—intangible, constant, and ultimately irresistible. The destination
|
||
|
of this mysterious pilgrimage is unique to each oread, though it usually ends in
|
||
|
some place of great mystical power, natural splendor, or esoteric learning. Most
|
||
|
oreads are drawn to a place with which they are somewhat familiar, but a rare few
|
||
|
feel drawn to travel in a seemingly random direction, departing with only their
|
||
|
hope that they''ll discover whatever mystery lies at the end of their invisible
|
||
|
path.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
Many oreads find that the role of a guard suits their personality well, for in such
|
||
|
a role they can feel as if they are helping to promote order but also find time
|
||
|
to stand vigil as lone sentinels over a specific portion of a fortification or a
|
||
|
remote location on a wilderness trail.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
|
||
|
hp: 20
|
||
|
hp_misc: null
|
||
|
immunities: null
|
||
|
items:
|
||
|
- bastard sword
|
||
|
- full plate
|
||
|
- light hammer
|
||
|
- steel shield (Hardness 5, HP 20, BT 10)
|
||
|
languages:
|
||
|
- Common
|
||
|
- Terran
|
||
|
level: 1
|
||
|
melee:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d8+4
|
||
|
type: slashing
|
||
|
name: bastard sword
|
||
|
plus_damage: null
|
||
|
to_hit: 9
|
||
|
traits:
|
||
|
- two-hand d12
|
||
|
name: Oread Guard
|
||
|
perception: 7
|
||
|
proactive_abilities:
|
||
|
- action_cost: Two Actions
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: The guard makes a melee Strike. This counts as two attacks when calculating
|
||
|
the guard's multiple attack penalty. If this Strike hits, the guard deals an extra
|
||
|
die of weapon damage.
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: once per round
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Power Attack
|
||
|
range: null
|
||
|
raw_description: '**Power Attack** [Two Actions] **Frequency** once per round;
|
||
|
**Effect** The guard makes a melee Strike. This counts as two attacks when calculating
|
||
|
the guard''s multiple attack penalty. If this Strike hits, the guard deals an
|
||
|
extra die of weapon damage.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
ranged:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d6+4
|
||
|
type: bludgeoning
|
||
|
name: light hammer
|
||
|
plus_damage: null
|
||
|
to_hit: 6
|
||
|
traits:
|
||
|
- agile
|
||
|
- thrown 20 feet
|
||
|
rarity: Common
|
||
|
resistances:
|
||
|
- amount: null
|
||
|
type: '>'
|
||
|
ritual_lists: null
|
||
|
saves:
|
||
|
fort: 7
|
||
|
fort_misc: null
|
||
|
misc: null
|
||
|
ref: 6
|
||
|
ref_misc: null
|
||
|
will: 5
|
||
|
will_misc: null
|
||
|
sense_abilities: null
|
||
|
senses:
|
||
|
- Perception +7
|
||
|
size: Medium
|
||
|
skills:
|
||
|
- bonus: 7
|
||
|
misc: null
|
||
|
name: 'Athletics '
|
||
|
- bonus: 3
|
||
|
misc: null
|
||
|
name: 'Crafting '
|
||
|
- bonus: 5
|
||
|
misc: null
|
||
|
name: 'Medicine '
|
||
|
- bonus: 3
|
||
|
misc: null
|
||
|
name: 'Society '
|
||
|
- bonus: 5
|
||
|
misc: null
|
||
|
name: 'Survival '
|
||
|
source:
|
||
|
- abbr: Bestiary 2
|
||
|
page_start: 201
|
||
|
page_stop: null
|
||
|
speed:
|
||
|
- amount: 20
|
||
|
type: Land
|
||
|
spell_lists: null
|
||
|
traits:
|
||
|
- LN
|
||
|
- Medium
|
||
|
- Human
|
||
|
- Humanoid
|
||
|
- Oread
|
||
|
type: Creature
|
||
|
weaknesses: null
|