256 lines
6.6 KiB
YAML
256 lines
6.6 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 6
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dex_mod: 4
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int_mod: -4
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str_mod: 8
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wis_mod: 2
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ac: 35
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ac_special: null
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alignment: N
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automatic_abilities: null
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description: 'These fabled beasts resemble massive snakes with long rows of finned
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spines down their back. Temperamental and territorial, sea serpents can capsize
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a boat with ease, and most won''t hesitate to do so when hungry or threatened. Stories
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abound of aggrieved captains who spend their entire lives hunting down the elusive
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monster that sunk their ships and took their livelihoods. These hunts rely on rumors
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and glimpses of the beasts, as few survive the catastrophes wrought by sea serpents.
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While many fishermen''s tales paint sea serpents as divinely appointed guardians
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of the ocean or, alternately, as evil and demonic agents, the truth is that most
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sea serpents are simply very large beasts with a knack for avoiding magical detection.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 32'
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hp: 210
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hp_misc: null
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immunities: null
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items: null
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languages: null
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level: 12
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melee:
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- action_cost: One Action
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damage:
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formula: 3d10+14
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 27
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traits:
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- reach 20 feet
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- action_cost: One Action
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damage:
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formula: 2d10+14
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type: bludgeoning
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name: tail
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 27
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traits:
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- agile
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- reach 30 feet
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name: Sea Serpent
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perception: 22
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The sea serpent attempts to capsize an aquatic vessel of its size or
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smaller that it's adjacent to. It must succeed at an __Athletics__ check with
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a DC of 35 or the pilot's __Sailing Lore__ DC, whichever is higher.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Capsize
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range: null
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raw_description: '**Capsize** (__attack__) The sea serpent attempts to capsize
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an aquatic vessel of its size or smaller that it''s adjacent to. It must succeed
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at an __Athletics__ check with a DC of 35 or the pilot''s __Sailing Lore__ DC,
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whichever is higher.'
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requirements: null
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success: null
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traits:
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- attack
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 1d10+14 bludgeoning
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** 1d10+14 bludgeoning'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The water in the ballast organs around the sea serpent's neck is full
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of psychotropic algae. **Saving Throw** DC 34 Fortitude; **Maximum Duration**
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6 rounds; **Stage 1** __confused__ and, if flying, spends its first action each
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turn to descend 20 feet (1 round); **Stage 2** __confused__ and, if flying, descends
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until reaching the ground or water below (1 round).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sea Serpent Algae
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range: null
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raw_description: '**Sea Serpent Algae** (__incapacitation__, __poison__) The water
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in the ballast organs around the sea serpent''s neck is full of psychotropic algae.
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**Saving Throw** DC 34 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** __confused__
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and, if flying, spends its first action each turn to descend 20 feet (1 round);
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**Stage 2** __confused__ and, if flying, descends until reaching the ground or
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water below (1 round).'
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requirements: null
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success: null
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traits:
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- incapacitation
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- poison
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The sea serpent extends the spines along its back and Swims or Strides.
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Each creature the serpent is adjacent to at any point during its movement takes
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4d6+8 slashing damage (DC 32 basic Reflex save).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Spine Rake
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range: null
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raw_description: '**Spine Rake** [Two Actions] (__attack__, __move__) The sea serpent
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extends the spines along its back and Swims or Strides. Each creature the serpent
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is adjacent to at any point during its movement takes 4d6+8 slashing damage (DC
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32 basic Reflex save).'
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requirements: null
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success: null
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traits:
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- attack
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- move
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Huge, 2d10+6 bludgeoning, Rupture 20
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Swallow Whole
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range: null
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raw_description: '**Swallow Whole** (__attack__) Huge, 2d10+6 bludgeoning, Rupture
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20'
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requirements: null
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success: null
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traits:
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- attack
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 2d6+12
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type: bludgeoning
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name: water spout
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plus_damage:
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- formula: null
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type: sea serpent algae
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to_hit: 25
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traits:
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- brutal
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- range increment 100 feet
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- water
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rarity: Uncommon
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 25
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fort_misc: null
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misc: null
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ref: 21
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ref_misc: null
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will: 21
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A sea serpent automatically tries to counteract any detection, revelation,
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or scrying divination attempted against it, using its Stealth modifler for its
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counteract modifier.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Undetectable
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range: null
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raw_description: '**Undetectable** (__abjuration__, __primal__) A sea serpent automatically
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tries to counteract any detection, revelation, or scrying divination attempted
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against it, using its Stealth modifler for its counteract modifier.'
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requirements: null
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success: null
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traits:
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- abjuration
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- primal
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trigger: null
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senses:
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- Perception +22
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- darkvision
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size: Gargantuan
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skills:
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- bonus: 18
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misc: null
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name: 'Acrobatics '
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- bonus: 26
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misc: +28 to Swim
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name: 'Athletics '
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- bonus: 28
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 288
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page_stop: null
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speed:
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- amount: 20
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type: Land
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- amount: 60
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type: swim
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spell_lists: null
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traits:
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- Uncommon
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- N
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- Gargantuan
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- Animal
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type: Creature
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weaknesses: null
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