pathfinder-2-sqlite-MIRROR/data/monsters/shoony tiller.yaml

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ability_mods:
cha_mod: 2
con_mod: 1
dex_mod: 1
int_mod: -1
str_mod: 3
wis_mod: 2
ac: 15
ac_special: null
alignment: NG
automatic_abilities: null
description: 'Nearly all shoonies in a given settlement are farmers, fishers, or foragers.
Shoonies are not expected to fight to protect their settlements; most agree it is
better to live in cowardice than to die with that foolish, intangible principle
taller races call "honor." Many shoonies hone their skill with tools rather than
arms in the knowledge that whatever is lost to violence can be rebuilt. When cornered,
a shoony may put up a fight with whatever they have on hand; the average shoony
can wield a simple shovel or pick in melee as well as most humans can wield a sword.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 19'
hp: 16
hp_misc: null
immunities: null
items:
- hoe
languages:
- Common
- Shoony
level: 0
melee:
- action_cost: One Action
damage:
formula: 1d4+3
type: bludgeoning
name: hoe
plus_damage: null
to_hit: 6
traits: null
name: Shoony Tiller
perception: 6
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: You are standing on dirt, sand, snow, or similar particulate material.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Dig Quickly
range: null
raw_description: '**Dig Quickly** [Two Actions] (__manipulate__) **Requirements**
You are standing on dirt, sand, snow, or similar particulate material. **Effect**
Your hands work as effectively as shovels when you need to dig a quick hole. You
dig a shallow pit in the square you currently occupy, turning the square into
difficult terrain (including for you). In addition, you also kick up a cloud of
grit in a direction of your choice. The cloud extinguishes small, unattended,
non-magical fires and helps smother the flames on burning creatures located within
the cone; creatures in this cone that are taking __persistent fire damage__ can
immediately attempt an additional flat DC 15 check to end the persistent damage.'
requirements: null
success: null
traits:
- manipulate
trigger: null
ranged:
- action_cost: One Action
damage: null
name: dirt clod
plus_damage: null
to_hit: 4
traits:
- range increment 10 feet
- thrown
rarity: Rare
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 5
fort_misc: null
misc: A shoony's small, blunt snout and labyrinthine sinus system make them resistant
to phenomena that assail the nose. When they rolls a saving throw against <a style="text-decoration:underline"
href="Traits.aspx?ID=96">inhaled</a> threats (such as inhaled poisons) and <a
style="text-decoration:underline" href="Traits.aspx?ID=246">olfactory</a> effects
(such as <a style="text-decoration:underline" href="MonsterFamilies.aspx?ID=102">xulgath
stench</a>), they get the outcome one degree of success better than the result
of their roll.
ref: 3
ref_misc: null
will: 6
will_misc: such as inhaled poisons
sense_abilities: null
senses:
- Perception +6
- low-light vision
size: Small
skills:
- bonus: 7
misc: null
name: 'Athletics '
- bonus: 1
misc: null
name: 'Crafting '
- bonus: 4
misc: null
name: 'Deception '
- bonus: 3
misc: null
name: 'Farming Lore '
- bonus: 1
misc: null
name: 'Society '
- bonus: 4
misc: null
name: 'Survival '
source:
- abbr: 'Pathfinder #153: Life''s Long Shadow'
page_start: 82
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- Rare
- NG
- Small
- Humanoid
- Shoony
type: Creature
weaknesses: null