208 lines
5.0 KiB
YAML
208 lines
5.0 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: 3
|
||
|
con_mod: 1
|
||
|
dex_mod: 4
|
||
|
int_mod: 1
|
||
|
str_mod: 0
|
||
|
wis_mod: 0
|
||
|
ac: 18
|
||
|
ac_special: null
|
||
|
alignment: CG
|
||
|
automatic_abilities:
|
||
|
- action_cost: Reaction
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: The sylph sneak is aware of the attack
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Deflecting Gale
|
||
|
range: null
|
||
|
raw_description: '**Deflecting Gale [Reaction]** (__air__, __evocation__, __primal__)
|
||
|
**Trigger** The sylph sneak is the target of a physical ranged attack; **Requirements**
|
||
|
The sylph sneak is aware of the attack; **Effect** A swift gale whips up between
|
||
|
the sylph sneak and the source of the ranged attack, giving the sneak a +3 status
|
||
|
bonus to AC against the triggering attack. If the attack misses, the wind deflected
|
||
|
it. The wind can''t deflect unusually large or heavy ranged projectiles (such
|
||
|
as boulders or ballista bolts).'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits:
|
||
|
- air
|
||
|
- evocation
|
||
|
- primal
|
||
|
trigger: The sylph sneak is the target of a physical ranged attack
|
||
|
description: 'Born with elemental gales coursing through their breath, sylphs are
|
||
|
wispy planar scions whose bodies seem caught in a perpetual, gentle breeze. Born
|
||
|
of unions between mortals and __djinn__, sylphs are quick-witted and creative, but
|
||
|
they are prone to flights of fancy and tend to be easily distracted.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
Sylphs are notorious for their practice of "listening to the wind," which most others
|
||
|
dismiss as a fancy name for eavesdropping. Yet this custom means much more to sylphs,
|
||
|
who spend hours listening to the stories brought to them on the proverbial breeze.
|
||
|
While some less scrupulous sylphs may use the information they learn to blackmail
|
||
|
or abuse others, most of them see listening to the wind as their way of staying
|
||
|
connected to the world around them while still keeping it comfortably at arm''s
|
||
|
length. Certainly the typical sylph sneak doesn''t seek to use what they learn for
|
||
|
ill, but instead tries to warn others of dangers yet unrealized or to prepare themself
|
||
|
for a dangerous task.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
|
||
|
hp: 17
|
||
|
hp_misc: null
|
||
|
immunities: null
|
||
|
items:
|
||
|
- leather armor
|
||
|
- starknife
|
||
|
languages:
|
||
|
- Auran
|
||
|
- Common
|
||
|
level: 1
|
||
|
melee:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d4+4
|
||
|
type: null
|
||
|
name: starknife
|
||
|
plus_damage: null
|
||
|
to_hit: 9
|
||
|
traits:
|
||
|
- agile
|
||
|
- deadly d6
|
||
|
- finesse
|
||
|
- versatile S
|
||
|
name: Sylph Sneak
|
||
|
perception: 5
|
||
|
proactive_abilities:
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: The sylph sneak's Strikes deal 1d6 extra precision damage to __flat-footed__
|
||
|
creatures.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Sneak Attack
|
||
|
range: null
|
||
|
raw_description: '**__Sneak Attack__** The sylph sneak''s Strikes deal 1d6 extra
|
||
|
precision damage to __flat-footed__ creatures.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: On the first round of combat, creatures that haven't acted yet are
|
||
|
__flat-footed__ to the sylph sneak.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Surprise Attacker
|
||
|
range: null
|
||
|
raw_description: '**Surprise Attacker** On the first round of combat, creatures
|
||
|
that haven''t acted yet are __flat-footed__ to the sylph sneak.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: When the sylph sneak attacks with a __thrown__ weapon, the range increment
|
||
|
increases by 10 feet.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Wind's Guidance
|
||
|
range: null
|
||
|
raw_description: '**Wind''s Guidance** When the sylph sneak attacks with a __thrown__
|
||
|
weapon, the range increment increases by 10 feet.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
ranged:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d4+1
|
||
|
type: null
|
||
|
name: starknife
|
||
|
plus_damage: null
|
||
|
to_hit: 9
|
||
|
traits:
|
||
|
- agile
|
||
|
- deadly d6
|
||
|
- thrown 30 feet
|
||
|
- versatile S
|
||
|
rarity: Common
|
||
|
resistances:
|
||
|
- amount: null
|
||
|
type: '>'
|
||
|
ritual_lists: null
|
||
|
saves:
|
||
|
fort: 4
|
||
|
fort_misc: null
|
||
|
misc: null
|
||
|
ref: 9
|
||
|
ref_misc: null
|
||
|
will: 8
|
||
|
will_misc: null
|
||
|
sense_abilities: null
|
||
|
senses:
|
||
|
- Perception +5
|
||
|
size: Medium
|
||
|
skills:
|
||
|
- bonus: 7
|
||
|
misc: null
|
||
|
name: 'Acrobatics '
|
||
|
- bonus: 6
|
||
|
misc: null
|
||
|
name: 'Deception '
|
||
|
- bonus: 6
|
||
|
misc: null
|
||
|
name: 'Diplomacy '
|
||
|
- bonus: 4
|
||
|
misc: null
|
||
|
name: 'Society '
|
||
|
- bonus: 7
|
||
|
misc: null
|
||
|
name: 'Stealth '
|
||
|
- bonus: 7
|
||
|
misc: null
|
||
|
name: 'Thievery '
|
||
|
source:
|
||
|
- abbr: Bestiary 2
|
||
|
page_start: 202
|
||
|
page_stop: null
|
||
|
speed:
|
||
|
- amount: 25
|
||
|
type: Land
|
||
|
spell_lists: null
|
||
|
traits:
|
||
|
- CG
|
||
|
- Medium
|
||
|
- Human
|
||
|
- Humanoid
|
||
|
- Sylph
|
||
|
type: Creature
|
||
|
weaknesses: null
|