pathfinder-2-sqlite-MIRROR/data/monsters/duskwalker ghost hunter.yaml

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ability_mods:
cha_mod: 0
con_mod: 1
dex_mod: 4
int_mod: 0
str_mod: 2
wis_mod: 2
ac: 21
ac_special:
- descr: 22 against prey
- descr: see Hunt Prey
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The duskwalker's weapons have the benefits of the __ghost touch__ property
rune on attacks against incorporeal undead.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Ghost Hunter
range: null
raw_description: '**Ghost Hunter** The duskwalker''s weapons have the benefits of
the __ghost touch__ property rune on attacks against incorporeal undead.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 'The duskwalker designates as its prey a single creature that it can
see and hear or that it is Tracking. It gains a +2 circumstance bonus to Perception
checks when it Seeks its prey and a +2 circumstance bonus to __Survival__ checks
when it Tracks its prey. It also ignores the penalty for making ranged attacks
within its second range increment against its prey.
Lastly, it gains a +2 circumstance bonus to __Deception__ checks, __Intimidation__
checks, and __Stealth__ checks against its prey and to any check to Recall Knowledge
about its prey, as well as a +1 circumstance bonus to AC against its prey''s attacks.
The duskwalker can have only one prey designated at a time.'
effect: null
failure: null
frequency: null
maximum_duration: null
name: Hunt Prey
range: null
raw_description: '**Hunt Prey** [One Action] The duskwalker designates as its prey
a single creature that it can see and hear or that it is Tracking. It gains a
+2 circumstance bonus to Perception checks when it Seeks its prey and a +2 circumstance
bonus to __Survival__ checks when it Tracks its prey. It also ignores the penalty
for making ranged attacks within its second range increment against its prey.
Lastly, it gains a +2 circumstance bonus to __Deception__ checks, __Intimidation__
checks, and __Stealth__ checks against its prey and to any check to Recall Knowledge
about its prey, as well as a +1 circumstance bonus to AC against its prey''s attacks.
The duskwalker can have only one prey designated at a time.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The duskwalker makes two longbow Strikes against its hunted prey. If both
Strikes hit, combine their damage for the purpose of resistances and weaknesses.
failure: null
frequency: Once per round
maximum_duration: null
name: Hunted Shot
range: null
raw_description: '**Hunted Shot** [One Action] **Frequency** Once per round; **Effect**
The duskwalker makes two longbow Strikes against its hunted prey. If both Strikes
hit, combine their damage for the purpose of resistances and weaknesses.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities: null
description: 'Duskwalkers are infused with the same energies as psychopomps. These
ashen scions are reborn on the Material Plane to serve as guardians of the cycle
of life and death.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 19'
hp: 56
hp_misc: null
immunities:
- effects that would transform their body or soul to an undead
items:
- composite longbow (20 arrows)
- hatchet (2)
- leather armor
languages:
- Common
- Necril
level: 4
melee_attacks:
- action_cost: One Action
damage:
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- formula: 1d6+5
type: slashing
name: hatchet
to_hit: 12
traits:
- agile
- sweep
name: Duskwalker Ghost Hunter
perception: 10
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 1d8+4
type: piercing
name: composite longbow
to_hit: 14
traits:
- deadly 1d10
- propulsive
- range increment 100 feet
- reload 0
- volley 30 feet
- action_cost: One Action
damage:
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- formula: 1d6+5
type: slashing
name: hatchet
to_hit: 14
traits:
- agile
- sweep
- thrown 10 feet
resistances:
- amount: 2
misc: null
type: negative energy
saves:
fort: 9
fort_misc: null
misc: +1 status to all saves vs. death effects
ref: 12
ref_misc: null
will: 10
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 10
misc: null
name: Acrobatics
- bonus: 8
misc: null
name: Athletics
- bonus: 6
misc: null
name: Deception
- bonus: 6
misc: null
name: Intimidation
- bonus: 8
misc: null
name: Nature
- bonus: 12
misc: null
name: Stealth
- bonus: 8
misc: null
name: Survival
sources:
- abbr: Bestiary
page_start: '262'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists: null
traits:
- Duskwalker
- Human
- Humanoid