pathfinder-2-sqlite-MIRROR/data/monsters/ifrit pyrochemist.yaml

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ability_mods:
cha_mod: 1
con_mod: 2
dex_mod: 3
int_mod: 3
str_mod: 0
wis_mod: 0
ac: 18
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The ifrit pyrochemist draws an alchemical bomb with an Interact action
and throws it as a ranged Strike.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Quick Bomber
range: null
raw_description: '**Quick Bomber** [One Action] The ifrit pyrochemist draws an
alchemical bomb with an Interact action and throws it as a ranged Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: LE
automatic_abilities: null
description: 'Ifrits'' blood blazes with elemental fire. Most ifrits are second-class
citizens who serve under the iron heel of the __efreeti__ and their Dominion of
Flame, but those born outside the efreet hierarchy or who choose to flee it live
lives of passion in search of fame, glory, and power.
Ifrits are fond of fire, but this doesn''t mean they all embrace fire''s destructive
nature. Those who seek more productive roles in a society find inspiration in the
way flames flit and dance, and they pride themselves in their skills as acrobats
or dancers. The church of Sarenrae particularly welcomes ifrit fire dancers, both
in appreciation of their skill and to help ensure these ifrits have a safe place
apart from their more violent kin.
But by and large, ifrits are drawn to professions and callings that allow them to
wallow in the glories of fire. Ifrit pyrochemists apply this calling to alchemical
teachings, seeing purity in every single bomb thrown or conflagration lit.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
hp: 18
hp_misc: null
items:
- formula book
- alchemist's tools
- dagger
- flint and steel
- studded leather armor
languages:
- Common
- Ignan
level: 1
melee_attacks:
- action_cost: One Action
damage:
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- formula: 1d4
type: piercing
name: dagger
to_hit: 8
traits:
- agile
- finesse
- thrown 10 feet
- versatile S
name: Ifrit Pyrochemist
perception: 3
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 1d8
type: fire
- formula: null
type: 1 persistent fire damage
- formula: null
type: 1 fire splash damage
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name: lesser alchemist's fire
to_hit: 8
traits:
- range increment 30 feet
resistances:
- amount: 1
misc: null
type: fire
saves:
fort: 5
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 3
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 'An ifrit pyrochemist carries the following infused items, which last
for 24 hours or until the next time the pyrochemist makes their daily preparations:
__lesser alchemist''s fire__ (5), __lesser elixir of life__ (2), __lesser smokestick.__'
effect: null
failure: null
frequency: null
maximum_duration: null
name: Infused Items
range: null
raw_description: '**Infused Items** An ifrit pyrochemist carries the following infused
items, which last for 24 hours or until the next time the pyrochemist makes their
daily preparations: __lesser alchemist''s fire__ (5), __lesser elixir of life__
(2), __lesser smokestick.__'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
size: Medium
skills:
- bonus: 6
misc: null
name: Acrobatics
- bonus: 6
misc: null
name: Crafting
- bonus: 4
misc: null
name: Intimidation
- bonus: 3
misc: null
name: Nature
- bonus: 3
misc: null
name: Survival
- bonus: 6
misc: null
name: Thievery
sources:
- abbr: Bestiary 2
page_start: '200'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists:
- attack_bonus: 8
cantrips:
- level: 1
spells:
- misc: null
name: produce flame
constants: null
dc: 16
focus_points: null
misc: null
spell_lists: null
spells_source: Primal Innate Spells
traits:
- Human
- Humanoid
- Ifrit