2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: -4
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con_mod: 1
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dex_mod: 3
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int_mod: -4
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str_mod: 1
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wis_mod: 1
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ac: 16
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: 4 rounds
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name: Stingray Venom
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range: null
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raw_description: '**Stingray Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
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**Maximum Duration** 4 rounds; **Stage 1** 1d4 poison damage (1 round); **Stage
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2** 1d6 poison damage and __clumsy 1__ (1 round)'
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requirements: null
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saving_throw: DC 16 Fortitude
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stages:
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- effect: 1d4 poison damage (1 round)
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- effect: 1d6 poison damage and __clumsy 1__ (1 round)
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success: null
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traits:
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- poison
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: N
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automatic_abilities: null
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description: 'Found in salt or fresh water, stingrays are normally passive creatures,
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but when threatened or cornered, they lash out with their tails to lance foes with
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their toxic stingers. Stingrays often bury themselves in mud, sand, or sea grass,
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and unfortunately for those wading in shallow waters, stepping on an unseen stingray
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is a surefire way to receive a painful sting.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 14'
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hp: 15
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hp_misc: null
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level: 0
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 1d6+1
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2020-05-30 01:59:14 -04:00
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type: piercing
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- formula: null
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type: stingray venom
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2021-01-11 23:08:55 -05:00
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name: sting
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2020-05-30 01:59:14 -04:00
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to_hit: 7
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traits:
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- agile
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- finesse
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name: Stingray
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perception: 6
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 5
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fort_misc: null
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misc: null
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ref: 7
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ref_misc: null
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will: 5
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A stingray in water can use its electrolocation as an imprecise sense
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at the listed range to detect living creatures that are in the same body of water
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as itself.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Electrolocation
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range: null
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raw_description: '**Electrolocation** A stingray in water can use its electrolocation
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as an imprecise sense at the listed range to detect living creatures that are
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in the same body of water as itself.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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senses:
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- electrolocation (imprecise) 30 feet
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- low-light vision
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size: Medium
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skills:
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- bonus: 5
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 7
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '226'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 30
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: swim
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spell_lists: null
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traits:
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- Animal
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- Aquatic
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