pathfinder-2-sqlite-MIRROR/data/monsters/babau.yaml

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ability_mods:
cha_mod: 2
con_mod: 4
dex_mod: 4
int_mod: 2
str_mod: 4
wis_mod: 3
ac: 24
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The babau attacks with the intent of creating a particularly horrific
and gory wound. The babau makes a melee Strike. This counts as two attacks when
calculating the daemon's multiple attack penalty. If this Strike hits, the babau
deals an additional 2d6 damage of the same damage type, and the creature struck
is __frightened 2__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Grievous Strike
range: null
raw_description: '**Grievous Strike** [Two Actions] The babau attacks with the
intent of creating a particularly horrific and gory wound. The babau makes a melee
Strike. This counts as two attacks when calculating the daemon''s multiple attack
penalty. If this Strike hits, the babau deals an additional 2d6 damage of the
same damage type, and the creature struck is __frightened 2__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The babau's Strikes deal an extra 2d6 precision damage to __flat-footed__
creatures.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Sneak Attack
range: null
raw_description: '**__Sneak Attack__** The babau''s Strikes deal an extra 2d6 precision
damage to __flat-footed__ creatures.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Babaus revel in gore, and when wounds are healed, they recoil in pain.
When a creature heals from damage that the babau dealt on their last turn with
Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__
damage. The babau can take this mental damage only once per round.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Mercy Vulnerability
range: null
raw_description: '**Mercy Vulnerability** Babaus revel in gore, and when wounds
are healed, they recoil in pain. When a creature heals from damage that the babau
dealt on their last turn with Grievous Strike, sneak attack, or a critical hit,
the demon takes 4d6 __mental__ damage. The babau can take this mental damage only
once per round.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The babau excretes a gout of acidic, bloodlike slime against the attacker
and its weapon. The attacker must attempt a DC 24 Reflex save.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Reactive Slime
range: null
raw_description: '**Reactive Slime [Reaction]** **Trigger **A creature within the
babau''s reach successfully hits the babau with a Strike; **Effect **The babau
excretes a gout of acidic, bloodlike slime against the attacker and its weapon.
The attacker must attempt a DC 24 Reflex save.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within the babau's reach successfully hits the babau with a
Strike;
- action_cost: None
critical_failure: null
critical_success: The attacker is unaffected.
description: The attacker is unaffected.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Success
range: null
raw_description: '**Critical Success **The attacker is unaffected.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The attacker takes 1d6 acid damage.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Success
range: null
raw_description: '**Success **The attacker takes 1d6 acid damage.'
requirements: null
saving_throw: null
stages: null
success: The attacker takes 1d6 acid damage.
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The attacker takes 2d6 acid damage.
effect: null
failure: The attacker takes 2d6 acid damage.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Failure
range: null
raw_description: '**Failure **The attacker takes 2d6 acid damage.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: As failure, except the weapon used to Strike the babau becomes
__broken__, unless the weapon is made of a material that is immune to acid.
critical_success: null
description: As failure, except the weapon used to Strike the babau becomes __broken__,
unless the weapon is made of a material that is immune to acid.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Failure
range: null
raw_description: '**Critical Failure **As failure, except the weapon used to Strike
the babau becomes __broken__, unless the weapon is made of a material that is
immune to acid.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'The babau is an assassin, a murderer, and a sadist—certainly not unusual
traits, yet their penchant for stealth and surprise sets them apart from their kin.
Babaus form from mortal souls of lone killers—those who took pleasure in more personal
murders, and particularly those with grisly patterns to their killings.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 22'
hp: 130
hp_misc: null
items:
- +1 longspear
languages:
- Abyssal
- Celestial
- Draconic
- telepathy 100 feet
level: 6
melee_attacks:
- action_cost: One Action
damage:
formula: 1d8+7
type: piercing
name: longspear
plus_damage:
- formula: null
type: 1d6 evil
to_hit: 17
traits:
- evil
- magical
- reach 10 feet
- action_cost: One Action
damage:
formula: 1d10+7
type: piercing
name: jaws
plus_damage:
- formula: null
type: 1d6 evil
to_hit: 16
traits:
- evil
- magical
- action_cost: One Action
damage:
formula: 1d4+7
type: slashing
name: claw
plus_damage:
- formula: null
type: 1d6 evil
to_hit: 16
traits:
- agile
- evil
- magical
name: Babau
perception: 13
ranged_attacks: null
resistances:
- amount: 10
misc: null
type: acid
saves:
fort: 14
fort_misc: null
misc: +1 to all saves vs. magic
ref: 16
ref_misc: null
will: 11
will_misc: null
senses:
- darkvision
- see invisibility
size: Medium
skills:
- bonus: 12
misc: null
name: Acrobatics
- bonus: 13
misc: null
name: Athletics
- bonus: 14
misc: null
name: Intimidation
- bonus: 10
misc: null
name: Religion
- bonus: 16
misc: null
name: Stealth
- bonus: 14
misc: null
name: Thievery
sources:
- abbr: Bestiary 2
page_start: '64'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 5
spells:
- misc: null
name: see invisibility
dc: 24
focus_points: null
misc: null
spell_lists:
- level: 5
spells:
- misc: null
name: dimension door
- level: 4
spells:
- misc: at will
name: dimension door
- level: 2
spells:
- misc: null
name: darkness
spells_source: Divine Innate Spells
- attack_bonus: null
cantrips: null
constants: null
dc: 24
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: null
name: abyssal pact
spells_source: Rituals
traits:
- Demon
- Fiend
weaknesses:
- amount: 5
misc: null
type: cold iron
- amount: 5
misc: null
type: good