pathfinder-2-sqlite-MIRROR/data/monsters/living graffiti.yaml

140 lines
3.6 KiB
YAML
Raw Normal View History

ability_mods:
cha_mod: 1
con_mod: 1
dex_mod: 4
int_mod: -2
str_mod: 2
wis_mod: 2
ac: 19
ac_special: null
active_abilities: null
alignment: CN
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 'When a creature attempts to Strike a living graffiti and critically
misses, the attacker hits the surface (a wall, canvas, or so on) behind the living
graffiti. This may damage or break the weapon or surface.
**Surface-Bound** A living graffiti can move only along flat surfaces such as
floors and walls. If the surface it''s on is destroyed (such as a portrait hit
by a __fireball__ spell or a puddle being splashed), the graffiti takes 2d6 damage
and is shunted to the nearest flat surface. If there is no flat surface within
5 feet, the living graffiti is destroyed.'
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Backdrop
range: null
raw_description: '**Backdrop** When a creature attempts to Strike a living graffiti
and critically misses, the attacker hits the surface (a wall, canvas, or so on)
behind the living graffiti. This may damage or break the weapon or surface.
**Surface-Bound** A living graffiti can move only along flat surfaces such as
floors and walls. If the surface it''s on is destroyed (such as a portrait hit
by a __fireball__ spell or a puddle being splashed), the graffiti takes 2d6 damage
and is shunted to the nearest flat surface. If there is no flat surface within
5 feet, the living graffiti is destroyed.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: A living graffiti is a painting or drawing that has come to life by way
of strange magic. It typically looks like a cartoonish humanoid made of wet oil
paint. These two-dimensional beings are unbound from the canvases on which they
were originally drawn and can move along any flat surface they touch, including
walls, floors, furniture, doors, and even bodies of still water. They cannot exist
apart from the surfaces they traverse except in brief bursts, which they typically
use to harass or attack nearby creatures. Although they are not incredibly intelligent,
living graffiti exhibit a mischievous spitefulness and seeming desire to make the
real world as much of a caricature as their own two-dimensional domain.
hp: 50
hp_misc: null
immunities:
- bleed
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- necromancy
- nonlethal
- paralyzed
- poison
- sickened
- unconscious
languages:
- Common
- (can't speak any language)
level: 3
melee_attacks:
- action_cost: One Action
damage:
formula: 2d4+4
type: bludgeoning
name: fist
plus_damage: null
to_hit: 13
traits:
- agile
- finesse
name: Living Graffiti
perception: 9
ranged_attacks:
- action_cost: One Action
damage:
formula: 1d4+4
type: ''
name: splatter
plus_damage:
- formula: null
type: blinded 1 round
to_hit: 11
traits:
- nonlethal
- range increment 20 feet
saves:
fort: 8
fort_misc: null
misc: null
ref: 11
ref_misc: null
will: 7
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 11
misc: null
name: Acrobatics
- bonus: 5
misc: null
name: Crafting
- bonus: 10
misc: null
name: Deception
- bonus: 11
misc: null
name: Stealth
sources:
- abbr: 'Pathfinder #151: The Show Must Go On'
page_start: '84'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists: null
traits:
- Construct