2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 3
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con_mod: 4
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dex_mod: 5
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int_mod: 1
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str_mod: 5
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wis_mod: 3
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ac: 28
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The marid can take on the appearance of any water elemental or humanoid.
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This ability doesn't change the marid's Speed or its attack and damage bonuses
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with its Strikes.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** [One Action] (__arcane__, __concentrate__, __polymorph__,
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__transmutation__) The marid can take on the appearance of any water elemental
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or humanoid. This ability doesn''t change the marid''s Speed or its attack and
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damage bonuses with its Strikes.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- arcane
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- concentrate
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- polymorph
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- transmutation
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The marid releases a jet of water in a 60-foot line, dealing 9d6 bludgeoning
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damage (DC 28 basic Reflex save). A creature that fails its save is also pushed
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10 feet (20 feet on a critical failure). The marid can't use Rush of Water again
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for 1d4 rounds.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Rush of Water
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range: null
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raw_description: '**Rush of Water** [Two Actions] (__arcane__, __evocation__, __water__)
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The marid releases a jet of water in a 60-foot line, dealing 9d6 bludgeoning damage
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(DC 28 basic Reflex save). A creature that fails its save is also pushed 10 feet
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(20 feet on a critical failure). The marid can''t use Rush of Water again for
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1d4 rounds.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- arcane
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- evocation
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- water
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The marid makes a trident Strike, dealing an extra 2d6 persistent bleed
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damage on a hit (4d6 on a critical hit).
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Skewer
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range: null
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raw_description: '**Skewer** [One Action] The marid makes a trident Strike, dealing
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an extra 2d6 persistent bleed damage on a hit (4d6 on a critical hit).'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: CN
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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2020-09-15 16:30:39 -04:00
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description: Water in the aura that is also in the same body of water as the marid
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is difficult terrain for Swimming creatures. Creatures with the water trait are
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immune.
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Vortex
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2020-09-15 16:30:39 -04:00
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range: 40 feet
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2020-05-30 01:59:14 -04:00
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raw_description: '**Vortex** (__aura__, __water__) 40 feet. Water in the aura that
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is also in the same body of water as the marid is difficult terrain for Swimming
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creatures. Creatures with the water trait are immune.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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- aura
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- water
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trigger: null
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description: 'Marids are capricious but powerful genies from the Plane of Water; among
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geniekind, they are rivaled in power only by the fiery efreet. Marids embody the
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strength of the ocean''s waves and currents, but they also have a gentler side,
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loving performance and art such as dancing, music, and storytelling.
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Marids regard efreet with hostility but rarely encounter them in their native environment.
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They get along with djinn, jann, and shaitans, although the latter consider marids
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flighty and annoying, associating only long enough to close trade deals. Marid society
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has strict rules of hospitality, and many marid cities have a magically sealed foreign
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quarter where marid shahzadas conduct business with air-breathers.
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 28'
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hp: 145
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hp_misc: null
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items:
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- +1 striking trident
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languages:
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- Aquan
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- Common
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level: 9
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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formula: 2d8+11
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type: piercing
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name: trident
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plus_damage: null
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to_hit: 21
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traits:
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 1d4+11
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type: bludgeoning
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name: fist
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plus_damage: null
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to_hit: 20
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traits:
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- agile
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- magical
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- nonlethal
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- reach 10 feet
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name: Marid
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perception: 18
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2020-09-15 16:30:39 -04:00
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ranged_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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formula: 2d8+11
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type: piercing
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name: trident
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plus_damage: null
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to_hit: 21
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traits:
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- magical
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- thrown 20 feet
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rarity: Uncommon
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resistances:
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- amount: 10
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: fire
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saves:
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fort: 18
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fort_misc: null
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misc: null
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ref: 21
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ref_misc: null
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will: 17
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will_misc: null
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senses:
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- darkvision
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- detect alignment
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- detect magic
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- wavesense (imprecise) 60 feet
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size: Large
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skills:
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- bonus: 20
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misc: +24 to swim
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 16
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Crafting
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2020-05-30 01:59:14 -04:00
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- bonus: 19
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Diplomacy
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2020-05-30 01:59:14 -04:00
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- bonus: 18
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Nature
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2020-05-30 01:59:14 -04:00
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- bonus: 16
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Performance
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2020-05-30 01:59:14 -04:00
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- bonus: 14
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Society
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2020-05-30 01:59:14 -04:00
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- bonus: 18
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary
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2020-09-15 16:30:39 -04:00
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page_start: '165'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 20
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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- amount: 40
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: swim
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spell_lists:
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2020-09-15 16:30:39 -04:00
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- attack_bonus: null
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cantrips: null
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constants:
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- level: 5
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spells:
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- misc: null
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name: detect magic
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- level: 1
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spells:
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- misc: evil or good only
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name: detect alignment
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dc: 28
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focus_points: null
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2020-05-30 01:59:14 -04:00
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misc: null
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2020-09-15 16:30:39 -04:00
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spell_lists:
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- level: 7
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: at will; to Astral Plane, Elemental Planes, or Material Plane only
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2020-05-30 01:59:14 -04:00
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name: plane shift
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2020-09-15 16:30:39 -04:00
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- level: 5
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: at will
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2020-05-30 01:59:14 -04:00
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name: control water
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: hallucinatory terrain
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2020-09-15 16:30:39 -04:00
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- level: 4
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: at will
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2020-05-30 01:59:14 -04:00
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name: hydraulic push
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: hydraulic torrent
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: solid fog
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2020-09-15 16:30:39 -04:00
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- level: 2
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: at will
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2020-05-30 01:59:14 -04:00
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name: blur
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: illusory object
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2020-09-15 16:30:39 -04:00
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spells_source: Arcane Innate Spells
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2020-05-30 01:59:14 -04:00
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traits:
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- Elemental
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- Genie
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- Water
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