pathfinder-2-sqlite-MIRROR/data/monsters/tidal master.yaml

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ability_mods:
cha_mod: 0
con_mod: 5
dex_mod: 5
int_mod: -1
str_mod: 5
wis_mod: 3
ac: 28
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The elemental puts out all fires in a 10-foot emanation. It extinguishes
all non-magical fires automatically and attempts to counteract magical fires (+20
counteract modifier).
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Drench
range: null
raw_description: '**Drench** [One Action] (__abjuration__, __primal__, __water__)
The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical
fires automatically and attempts to counteract magical fires (+20 counteract modifier).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- abjuration
- primal
- water
trigger: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Water in the area that is in the same body of water as the tidal master
is difficult terrain for Swimming creatures that don't have the water trait.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Vortex
range: 40 feet
raw_description: '**Vortex** (__aura__, __water__) 40 feet. Water in the area that
is in the same body of water as the tidal master is difficult terrain for Swimming
creatures that don''t have the water trait.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- water
trigger: null
description: 'Tidal masters use their power over waves and water to drown their enemies.
**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26'
hp: 155
hp_misc: null
immunities:
- bleed
- paralyzed
- poison
- sleep
languages:
- Aquan
level: 9
melee_attacks:
- action_cost: One Action
damage:
formula: 2d12+11
type: bludgeoning
name: wave
plus_damage:
- formula: null
type: Push or Pull 10 feet
to_hit: 21
traits:
- reach 15 feet
name: Tidal Master
perception: 18
ranged_attacks: null
resistances:
- amount: 10
misc: null
type: fire
saves:
fort: 18
fort_misc: null
misc: null
ref: 21
ref_misc: null
will: 15
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When not touching water, the tidal master is slowed 1 and can't use
reactions.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Water-Bound
range: null
raw_description: '**Water-Bound** When not touching water, the tidal master is slowed
1 and can''t use reactions.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Large
skills:
- bonus: 20
misc: null
name: Athletics
- bonus: 19
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '153'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: 80
misc: null
type: swim
spell_lists: null
traits:
- Aquatic
- Elemental
- Water