2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 0
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con_mod: 5
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dex_mod: 5
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int_mod: -1
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str_mod: 5
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wis_mod: 3
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ac: 28
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The elemental puts out all fires in a 10-foot emanation. It extinguishes
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all non-magical fires automatically and attempts to counteract magical fires (+20
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counteract modifier).
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Drench
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range: null
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raw_description: '**Drench** [One Action] (__abjuration__, __primal__, __water__)
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The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical
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fires automatically and attempts to counteract magical fires (+20 counteract modifier).'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- abjuration
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- primal
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- water
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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2020-09-15 16:30:39 -04:00
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description: Water in the area that is in the same body of water as the tidal master
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is difficult terrain for Swimming creatures that don't have the water trait.
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Vortex
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2020-09-15 16:30:39 -04:00
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range: 40 feet
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2020-05-30 01:59:14 -04:00
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raw_description: '**Vortex** (__aura__, __water__) 40 feet. Water in the area that
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is in the same body of water as the tidal master is difficult terrain for Swimming
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creatures that don''t have the water trait.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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- aura
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- water
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trigger: null
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description: 'Tidal masters use their power over waves and water to drown their enemies.
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26'
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hp: 155
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hp_misc: null
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immunities:
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- bleed
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- paralyzed
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- poison
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- sleep
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languages:
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- Aquan
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level: 9
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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formula: 2d12+11
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type: bludgeoning
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name: wave
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plus_damage:
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- formula: null
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type: Push or Pull 10 feet
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to_hit: 21
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traits:
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- reach 15 feet
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name: Tidal Master
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perception: 18
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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resistances:
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- amount: 10
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: fire
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saves:
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fort: 18
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fort_misc: null
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misc: null
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ref: 21
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ref_misc: null
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will: 15
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When not touching water, the tidal master is slowed 1 and can't use
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reactions.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Water-Bound
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range: null
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raw_description: '**Water-Bound** When not touching water, the tidal master is slowed
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1 and can''t use reactions.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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senses:
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- darkvision
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size: Large
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skills:
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- bonus: 20
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 19
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary
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2020-09-15 16:30:39 -04:00
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page_start: '153'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 30
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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- amount: 80
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: swim
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spell_lists: null
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traits:
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- Aquatic
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- Elemental
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- Water
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