2020-08-04 09:37:08 -04:00
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action_abbr: 1-2
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cast: '|1| or |2| (somatic, verbal)'
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2020-08-04 03:06:17 -04:00
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components:
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- Somatic
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- Verbal
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descr: "You morph your body based on your training, choosing one of the following\
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\ effects based on your wild order feats. \n\n * If you have Wild Shape, you can\
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\ morph your hands into wild claws. Your hands transform into incredibly sharp claws.\
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\ These claws are an unarmed attack you're trained in and deal 1d6 slashing damage\
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\ each (agile, finesse). You can still hold and use items with your hands while\
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\ they're transformed by this spell, but you cannot hold an item while attacking.\
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\ If you have Insect Shape, you can instead transform your mouth into wild jaws,\
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\ an unarmed attack you're trained in that deals 1d8 piercing damage.\n\n * If you\
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\ have Elemental Shape, you can morph your body to be partially composed of elemental\
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\ matter, granting you resistance 5 to critical hits and precision damage.\n\n *\
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\ If you have Plant Shape, you can morph your arms into long vines, increasing your\
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\ reach to 10 feet (or 15 feet with a reach weapon).\n\n * If you have Soaring Shape,\
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\ you can cast the spell as a two-action activity (|2| somatic, verbal) to grow\
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\ wings from your back. These wings allow you to fly with a fly Speed of 30 feet.\n\
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2020-08-04 09:37:08 -04:00
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\n \n\n---\n**Heightened (6th)** You can choose up to two of the effects from\
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\ the list. Wild claws leave terrible, ragged wounds that also deal 2d6 persistent\
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\ bleed damage on a hit, and wild jaws are envenomed, also dealing 2d6 persistent\
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\ poison damage on a hit. \n\n**Heightened (10th)** You can choose up to three\
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\ of the effects from the list. Wild claws deal 4d6 persistent bleed damage on a\
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\ hit, and wild jaws deal 4d6 persistent poison damage on a hit."
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2020-08-04 03:06:17 -04:00
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duration: 1 minute
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2020-08-04 09:37:08 -04:00
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has_been_manually_proofread: true
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2020-08-04 03:06:17 -04:00
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level: 1
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name: Wild Morph
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req: null
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source:
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- abbr: CRB
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page_start: 400
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page_stop: 400
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targets: null
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traditions: null
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traits:
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- Uncommon
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- Druid
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- Morph
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- Transmutation
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trigger: null
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type: Focus
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